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1. using your own music in EVE - in Player Features and Ideas Discussion [original thread]
Originally by: Abrazzar I am quite sure that you can run a mp3 player or something parallel to the client. Just turn down the volume of the jukebox and you have space for your own music. Quite right. It used to be possible to install ...
- by Baldour Ngarr - at 2008.10.06 12:14:00
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2. Why no gun equivalent to Assault Missile Launchers? - in Player Features and Ideas Discussion [original thread]
To summarise: Why isn't the Dual 150mm Railgun exactly the same as a 150mm Railgun in every respect except for doing twice as much damage? ________________________________________________ "I tried strip mining, but I lost, and it's cold flying ...
- by Baldour Ngarr - at 2008.10.03 15:01:00
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3. Sellorder Warning Message - in Player Features and Ideas Discussion [original thread]
Originally by: Zubb Ionesco I am carefull No you're not. It takes about a quarter of a second to look at the "% of regional average" value and make sure it doesn't read 1,000% or something ridiculous. You're not bothering. ____________...
- by Baldour Ngarr - at 2008.10.03 14:58:00
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4. Drone Aggression Tactics - in Player Features and Ideas Discussion [original thread]
Originally by: TheGreatTeacher i can see where this would be nice. how would thay react if i gave them those base commands and then Told my drones to "guard _____" I've never used the guard commands, so I'll babble away and hope I'm m...
- by Baldour Ngarr - at 2008.09.30 13:09:00
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5. Drone Aggression Tactics - in Player Features and Ideas Discussion [original thread]
I'm probably not the first person to think this up, but I can't find a thread for it in the "things that get suggested every other day" thread. Alongside the options for passive,aggressive and focus fire, perhaps we could have a menu something l...
- by Baldour Ngarr - at 2008.09.30 13:02:00
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6. Need help for finalizing an idea submission - in Player Features and Ideas Discussion [original thread]
Originally by: Ikvar 0.0 is quite populated really. Not to the extent of Empire but then I don't think it should be. But CCP do; it's their stated objective to get people moving in that direction. Celt Corp - members of ISS
- by Baldour Ngarr - at 2005.10.16 04:50:00
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7. Teleportation? - in Player Features and Ideas Discussion [original thread]
Errr ... join a corp that operates in the same area of space that you do, might be a good idea. _______ I tried strip mining, but I lost and it's cold flying around in space naked.
- by Baldour Ngarr - at 2005.08.08 21:08:00
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8. "All online" - in Player Features and Ideas Discussion [original thread]
It's always bugged me that, when you fit modules to your ship, sometimes they turn themselves online and sometimes they don't. Still, it was only a minor annoyance .. but now, since cargo expanders and overdrives have to be online (??) .. it's a m...
- by Baldour Ngarr - at 2005.07.17 02:37:00
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9. Elite Industrials !!!!! - in Player Features and Ideas Discussion [original thread]
Carrying barely 3/4 of one bistot refine at a time, hardly qualifies as an "elite hauler". Good for minerals, though. _______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age."
- by Baldour Ngarr - at 2004.05.15 11:12:00
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10. Letting Players Take Care of Themselves - in Player Features and Ideas Discussion [original thread]
Originally by: Silverlancer Quote: *sigh* Ore that you throw away by jettisoning it into space, does not belong to you. Now read it again. Now read it again. Maybe after another 3,000 times of reading it, it might sink in. IT D...
- by Baldour Ngarr - at 2004.04.20 00:27:00
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11. Letting Players Take Care of Themselves - in Player Features and Ideas Discussion [original thread]
*sigh* Ore that you throw away by jettisoning it into space, does not belong to you. Now read it again. Now read it again. Maybe after another 3,000 times of reading it, it might sink in. IT DOES NOT BELONG TO YOU. So no, you do not have, an...
- by Baldour Ngarr - at 2004.04.19 19:35:00
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12. Privacy Issue - in Player Features and Ideas Discussion [original thread]
Edited by: Baldour Ngarr on 18/04/2004 18:36:18 If I add Torlek to my contact list, I still can't tell whether you're online or offline; I can only tell if Torlek is online. And he doesn't even exist IRL, so he can't possibly have any claim to...
- by Baldour Ngarr - at 2004.04.18 18:35:00
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13. Remove BookMarks - in Player Features and Ideas Discussion [original thread]
Quote: To stop this "bookmark" exploits, its all very simple. If you warp to a bookmark, AND you would end up being closer then 15km to any object (stargates, stations and so on), you simple just warp a little shorter (or maybe longer) you ...
- by Baldour Ngarr - at 2004.04.17 21:33:00
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14. keep insta-bookmarks, but include this instead - in Player Features and Ideas Discussion [original thread]
*scratch* Did warp disruptor fields get taken out again, then? _______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age."
- by Baldour Ngarr - at 2004.04.17 21:29:00
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15. The key to kestrel suicide strikes in secure space - in Player Features and Ideas Discussion [original thread]
Quote: I hate this idea for a simple reason an ore theif comes alpong I get my breecher load up and wipe them out and hopefully outrun concord sometimes I do sometimes I do not. # Well, duh, don't throw your ore away in the first place, t...
- by Baldour Ngarr - at 2004.04.17 21:28:00
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16. Stop posting the thread when I accidentally hit return instead of TAB! - in Player Features and Ideas Discussion [original thread]
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age."
- by Baldour Ngarr - at 2004.04.16 22:38:00
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17. System pulldown menu ->> Your assets - in Player Features and Ideas Discussion [original thread]
Edited by: Baldour Ngarr on 16/04/2004 22:38:19 The bookmarks being listed on the system pulldown menu is nice. What would also be nice is if, whenever you had stuff in a hangar somewhere in the system, that showed up on a separate sub-menu, s...
- by Baldour Ngarr - at 2004.04.16 22:36:00
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18. Newtonian Flight Model - in Player Features and Ideas Discussion [original thread]
Quote: Using a realistic flight model would make manoeuvring your ship quite hard... ....in much the same way that standing directly underneath an exploding hydrogen bomb would be quite dangerous. It takes vast amounts of computing pow...
- by Baldour Ngarr - at 2004.04.10 11:32:00
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19. Warp Speeds - in Player Features and Ideas Discussion [original thread]
Quote: ... This allows industrials to permeate deep space easier .... ....which is exactly what's flawed about it. Industrials aren't supposed to be able to penetrate anything. _______ "Soon" is an ancient Icelandic word meaning "so...
- by Baldour Ngarr - at 2004.04.07 17:02:00
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20. Ultra Pimp idea, not to be ignored - in Player Features and Ideas Discussion [original thread]
Better would be if everyone in the system automatically received an EVEmail, or an onscreen message flashing up. Many people turn blink off on local, because if you're whizzing about the place it's essentially useless for chatting, and if you're s...
- by Baldour Ngarr - at 2004.04.07 04:40:00
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