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1. Sticky:Dev blog: DirectX 9 Phase Out - in EVE Information Portal [original thread]
Thanks, understand that I will not be going to Windows 10... So this time next year if you start thinking about phasing out directx 11 and moving to 12.. I won't be going with you. Cannot stand Win10.
- by Barbara Nichole - at 2016.06.02 20:01:46
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2. Vote Xenuria: CSM 11 - Reform The CSM - in CSM Campaigns [original thread]
Sorry but Obama tried that crap on me twice and I wouldn't fall for .. (yes he won without my vote) what reform? You can't promise change without telling us what you specifically want to change and expect my vote.
- by Barbara Nichole - at 2016.03.06 20:41:45
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3. Blocking a player should apply to their entire account - in Player Features and Ideas Discussion [original thread]
I have no desire to protect spammers.. but could this idea not be used as a back handed way to identify alt accounts?
- by Barbara Nichole - at 2016.03.06 20:33:05
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Anabuki Tomoko wrote: can't w8 for this.its a much needed boost for new players =D so this way, instead of w8ing for 2 WEEKS to get a mining barge, or cov ops ship, or t3 destroyer. i can pay a bit and get it now. Instant gratification.. le...
- by Barbara Nichole - at 2016.03.06 20:27:29
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5. What 3 things would you change about eve? - in EVE General Discussion [original thread]
focus on maintaining disparate types of play zones and avoid more rebalance. rethink selling skill points finally focus on additions to mining instead of just new UI and object looks... My posts here are going to evolve over time due to the fact ...
- by Barbara Nichole - at 2016.01.23 23:18:29
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6. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
What will happen of course is people will train their own alts and inject the points they gain through multi-training into their main, speeding up the training process in the extreme. If that's what you're after.. congrats.. Also say you have a re...
- by Barbara Nichole - at 2016.01.20 20:48:17
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7. Scientists and Industrialists, please help me find a purpose! - in Science and Industry [original thread]
The character is obviously a mining alt. If you no longer want to mine however there are a few things you can branch into... because mining characters typically have well trained shield skills you can move into shield incursion fleets for isk with...
- by Barbara Nichole - at 2015.11.04 07:07:12
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8. Solo Mining-Fleet Profitability - in Science and Industry [original thread]
Gadolf Agalder wrote: Someone mined on Twitch with 18 barges and 1 Rorqual near a POS in null-sec. He logged off stating his GPU as reason as I almost detected the system he was mining in. He almost mentioned making 700m ISK to 900m ISK per hou...
- by Barbara Nichole - at 2015.11.04 06:38:11
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9. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Quote: Capital ships are the premier weapon for killing structures. Capital ships should be effective in most combat situations without completely dominating the battlefield and without invalidating other ship types. I kind of disagree. Sur...
- by Barbara Nichole - at 2015.11.02 05:00:16
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10. Supers/Capitals - in Player Features and Ideas Discussion [original thread]
Kierss Mann wrote: I would like to see some new or more Super/capitals. If you would like to see some new toys comment what you would like to see? I would like a super that can use drones (A drone that requires Fighterbombers skill 5 and can u...
- by Barbara Nichole - at 2015.10.10 02:26:59
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11. Revamp Covert Ops Frigates - in Player Features and Ideas Discussion [original thread]
I never understood the rocket bonus on the T2 Amarr Anathema. Why not lasers? If the goal is to make rockets useful somehow .. well you could make it a laser/rocket bonus.
- by Barbara Nichole - at 2015.10.10 02:23:00
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12. Fix for freighter bumping: Make webs give suspect flag not criminal - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Quote: you can't always save yourself from a good bumper some one being good at something is not a reason for you to change game mechanics Lots of people used to be good at AFK botting.
- by Barbara Nichole - at 2015.10.10 02:09:13
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13. Even more starter SP, but don't ditch the vets - in Player Features and Ideas Discussion [original thread]
starter xp? why more? if you give too much you might as well get rid of all low end ships.
- by Barbara Nichole - at 2015.10.10 02:06:46
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14. How would EVE break if we removed skills altogether? - in Player Features and Ideas Discussion [original thread]
I would stop playing all together.
- by Barbara Nichole - at 2015.10.10 02:00:57
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15. I HATE YOU ALL!! - in EVE General Discussion [original thread]
Eternus8lux8lucis wrote: Yes you!! But not you!! Or you, youre okay!! Oh boy do YOU suck!! Who do you hate in Eve and why?! More importantly why? After 12 years of up time we have created a lot of friends but many enemies as well, or ...
- by Barbara Nichole - at 2015.10.10 01:41:30
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16. For a returning vet. bored, what should i do? - in EVE General Discussion [original thread]
make goals.. join a corp or alliance and participate in collective goals.
- by Barbara Nichole - at 2015.10.10 01:35:02
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17. All new characters will now start with ~400,000 skillpoints - in EVE General Discussion [original thread]
Why? This is stupid. Might as well bring back learning skills.
- by Barbara Nichole - at 2015.10.10 01:32:11
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18. When will the Command Ships get their Love CCP?? - in EVE General Discussion [original thread]
I beg you to remember that balance is boring. I didn't think they needed to be nerfed back when they were nerfed.
- by Barbara Nichole - at 2015.10.10 01:28:42
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19. What to do as a logi pilot in nullsec? - in EVE General Discussion [original thread]
null sec incursions?
- by Barbara Nichole - at 2015.09.15 03:51:15
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20. Walking in stations - in EVE General Discussion [original thread]
Tarpedo wrote: CCP management has underestimated importance of RPG elements (avatars) while strategy/PvP part obviously isn't enough to keep players in EVE having 3+ competing spaceship games on the market. Each competitor either has avatars al...
- by Barbara Nichole - at 2015.09.15 03:48:27
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