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141. T3 rebalance: what has been proposed so far? - in Ships and Modules [original thread]
Barrogh Habalu wrote: That's because versatility that is only achieved by extensive refitting is something noone cares for in the world of effective min-maxing. There are some uses for it, but they mostly involve CovOps sub. Versatility that is...
- by Baren - at 2013.06.06 18:35:00
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142. Second phase of this balance needs to come soon, T2 ships, T3 ships, and pirate ... - in Ships and Modules [original thread]
Marsan wrote: Baren wrote: Your not getting the point of my thread. yes i do exagerate a bit. but you do see what i+żm trying to say. the gap between alot of t1 and t2 ships has become alot closer. and as for the hyperion it added and extra...
- by Baren - at 2013.06.06 18:18:00
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143. Dueling question... How a 1v1 can quickly turn into a 1v2 or 3 Please Help - in Warfare & Tactics [original thread]
So I me and another guy were both in cruisers in highsec... we decided to duel so I sent him a duel request, he accepted and the duel began... 30 seconds later and ishtar and mega warping and start shooting me. concord did nothing and they were sh...
- by Baren - at 2013.06.06 17:43:00
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144. Question about Dueling - in Crime and Punishment [original thread]
Can someone give me some insite please
- by Baren - at 2013.06.06 17:41:00
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145. Second phase of this balance needs to come soon, T2 ships, T3 ships, and pirate ... - in Ships and Modules [original thread]
Frostys Virpio wrote: Baren wrote: Chris Winter wrote: Mathrin wrote: I would image when the rebalance command ship the combat bonus go away or get nerfed Uh...no. The devs have said they want to make all the command ships viable fo...
- by Baren - at 2013.06.06 17:28:00
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146. Will tech 2 ever be the same? - in EVE General Discussion [original thread]
ElQuirko wrote: Darth Khasei wrote: Xercodo wrote: T1 was all done first to set the benchmark for how the T2 variations will be done up. Keep your pants on, the only other T1 ships they might touch are industrials and capitals and seeing...
- by Baren - at 2013.06.06 16:08:00
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147. Second phase of this balance needs to come soon, T2 ships, T3 ships, and pirate ... - in Ships and Modules [original thread]
Chris Winter wrote: Mathrin wrote: I would image when the rebalance command ship the combat bonus go away or get nerfed Uh...no. The devs have said they want to make all the command ships viable for combat, like the field command ships ar...
- by Baren - at 2013.06.06 15:53:00
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148. T3 rebalance: what has been proposed so far? - in Ships and Modules [original thread]
Soon Shin wrote: ITT: Player who complains about losing to a high ship class in a 1 vs 1 and feels entitled that he should be able to win easily. Waaahhh I lost my t1 bc to a t3. Its OP. Imagine if he gets killed by a Commandship: Waaah...
- by Baren - at 2013.06.06 15:37:00
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149. Question about Dueling - in Crime and Punishment [original thread]
nope that isnt it at all.... can someone please explain how this happened? I noticed the other two people were in his corp... when you duel someone does that make it so their corp mates have a limited engament on you as well?
- by Baren - at 2013.06.06 14:27:00
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150. Question about Dueling - in Crime and Punishment [original thread]
So I me and another guy were both in cruisers in highsec... we decided to duel so I sent him a duel request, he accepted and the duel began... 30 seconds later and ishtar and mega warping and start shooting me. concord did nothing and they were sh...
- by Baren - at 2013.06.06 07:18:00
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151. Damnation - support skills? - in Skill Discussions [original thread]
most fleet command ships are used as off grid boosters.... so for dps and boost it would be the absolution, really the most funy Command ship to fly is the slepnir in my opinion. lots of dps, lots of tank and boosts
- by Baren - at 2013.06.06 00:20:00
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152. T3 rebalance: what has been proposed so far? - in Ships and Modules [original thread]
Riot Girl wrote: Yeah buff T3s and make them inaccessible to new players so veterans can be immortal gank gods. Great idea. SO your saying me playing since 2004 and having trainned all this time I do not deserve to be able to fly ship that a...
- by Baren - at 2013.06.05 23:39:00
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153. T3 rebalance: what has been proposed so far? - in Ships and Modules [original thread]
Riot Girl wrote: Yeah buff T3s and make them inaccessible to new players so veterans can be immortal gank gods. Great idea. SO your saying me playing since 2004 and having trainned all this time I do not deserve to be able to fly ship that a...
- by Baren - at 2013.06.05 23:37:00
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154. T3 rebalance: what has been proposed so far? - in Ships and Modules [original thread]
Jojo Jackson wrote: Baren wrote: Hands down they are players now, and alot my self included who have 100 or 200 + sp... they should buff t3s but make them more skill intensive. it getting to the point where everyone can fly a bread or a tita...
- by Baren - at 2013.06.05 22:45:00
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155. Second phase of this balance needs to come soon, T2 ships, T3 ships, and pirate ... - in Ships and Modules [original thread]
double post
- by Baren - at 2013.06.05 21:47:00
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156. T3 rebalance: what has been proposed so far? - in Ships and Modules [original thread]
Hands down they are players now, and alot my self included who have 100 or 200 + sp... they should buff t3s but make them more skill intensive. it getting to the point where everyone can fly a bread or a titan or t3... we need something for the ol...
- by Baren - at 2013.06.05 21:45:00
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157. best close range weapon - in Ships and Modules [original thread]
Gizznitt Malikite wrote: Ciyrine wrote: Is there a premier weapon to use for close range? I know torpedoes and pulse lasers are close range. Which one do u guys prefer? Blasters are generally the highest damage, best tracking weapons in t...
- by Baren - at 2013.06.05 20:07:00
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158. forsaken hubs? - in Ships and Modules [original thread]
Carrier FTW
- by Baren - at 2013.06.05 19:51:00
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159. Second phase of this balance needs to come soon, T2 ships, T3 ships, and pirate ... - in Ships and Modules [original thread]
Fronkfurter McSheebleton wrote: Well, for one, they aren't done balancing all of this yet. HACs are probably getting buffed a bit. Two, the vexor navy issue is half again as expensive as the myrm, with significantly less tank, cap, and fitt...
- by Baren - at 2013.06.05 19:12:00
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160. Second phase of this balance needs to come soon, T2 ships, T3 ships, and pirate ... - in Ships and Modules [original thread]
hope they do the pirate faction cruisers and bs aswell. soo it isnt just me other people feel this way as well. people are complain about now eve being harder to play for newbies but really right now all the newbies have good access to ships that...
- by Baren - at 2013.06.05 18:56:00
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