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41. Allow logisticians to wrap items in plastic wraps - in Player Features and Ideas Discussion [original thread]
tl;dr: Give players an easier way to create plastic wrap containers without abusing courier contracts Long-winded explanation follows: Doing supply runs for a corp or alliance tends not to be the most satisfying from a gameplay perspective. It i...
- by Batolemaeus - at 2014.05.17 16:39:00
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42. Sticky:Dev Blog: From Two Expansions To Ten Releases! - in EVE Information Portal [original thread]
Darin Vanar wrote: Other than logistics Yeah, if you ignore the thing that makes 0.0 industry suck and highsec industry much better in comparison, it would indeed seem like nullsec is better. Look, if you find a gigantic pile of gold bars ...
- by Batolemaeus - at 2014.05.12 21:09:00
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43. Sticky:Dev Blog: Delivering The Industry New Eden Deserves! - in EVE Information Portal [original thread]
Malcanis wrote: Batolemaeus wrote: Malcanis wrote: We've waited a decade for an industry interface that isn't horrible. Another 6 weeks won't kill us. I am, quite frankly, shocked that we agree for once. Also it gives me another 6...
- by Batolemaeus - at 2014.05.12 19:37:00
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44. Sticky:Dev Blog: Delivering The Industry New Eden Deserves! - in EVE Information Portal [original thread]
Malcanis wrote: We've waited a decade for an industry interface that isn't horrible. Another 6 weeks won't kill us. I am, quite frankly, shocked that we agree for once.
- by Batolemaeus - at 2014.05.12 19:26:00
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45. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Hey everyone. As mentioned in this dev blog , we are shifting the release of the industry changes back to the Cirius release on July 22nd in order to ensure that we have time to incorporate all of your feedback and have exte...
- by Batolemaeus - at 2014.05.12 18:57:00
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46. Sticky:Dev Blog: Delivering The Industry New Eden Deserves! - in EVE Information Portal [original thread]
*shrugs* I've waited since Dominion, I can wait a few more weeks.
- by Batolemaeus - at 2014.05.12 18:43:00
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47. Sticky:Dev Blog: From Two Expansions To Ten Releases! - in EVE Information Portal [original thread]
I tend to give CCP a hard time over a lot of things, but I'm very much fine with this change. Though, I hope you have sane merging tools. I hate merging so much. It takes all the fun out of doing development... Btw., may I suggest you use your ...
- by Batolemaeus - at 2014.05.12 18:38:00
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48. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
Microtransactions in a subscription mmo. Just what we needed. Also, you are polluting both market categories and the typeid pool with those vanity items. It's not that I wouldn't like a pink archon, but I'm not going to participate in a terrible...
- by Batolemaeus - at 2014.03.06 16:36:00
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49. Sticky:Dev blog: Insights into 2013 production and destruction - in EVE Information Portal [original thread]
Pinky Hops wrote: The differential between highsec and nullsec has nothing to do with slot availability. : Your reading comprehension is as terrible as your posting.
- by Batolemaeus - at 2014.02.07 15:54:00
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50. Sticky:Dev blog: Insights into 2013 production and destruction - in EVE Information Portal [original thread]
Gargep Farrow wrote: Arana Mirelin wrote: Abla Tive wrote: I think that it is unfair to disclose industrial powerhouses in high sec but not in null sec. As you can plainly see lots of stuff gets blown up in high sec. In other words, we h...
- by Batolemaeus - at 2014.02.07 06:40:00
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51. Sticky:Dev blog: Insights into 2013 production and destruction - in EVE Information Portal [original thread]
Remiel Pollard wrote: Dersen Lowery wrote: <3 Jita is basically its own game, and Osmon has more destruction, ISK-wise, than HED-GP. Very interesting. Also interesting to note that there are some fairly major null sec industry systems. ...
- by Batolemaeus - at 2014.02.06 16:22:00
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52. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Sentient Blade wrote: sustained beam projected AOE In a thread about server performance, you want to introduce AOE. Not sure if trolling or daft...
- by Batolemaeus - at 2014.01.24 17:29:00
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53. Sticky:Dev blog: HED-GP Technical Retrospective - in EVE Information Portal [original thread]
Your are looking at a social problem from a technical angle, which is understandable given your job. However, what's the opinion of Game Design (TM) on how the sov system that's been left untouched since Dominion contributes to this pileup of har...
- by Batolemaeus - at 2014.01.24 17:25:00
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54. Guys why are you even doing TiDi fights? - in EVE General Discussion [original thread]
MonkeyMagic Thiesant wrote: Abdiel Kavash wrote: Because it is needed to take and/or defend space. And, serious question here, no trolling ......... is that really worth the insane tedium, the frustration of these types of fights? Eve'...
- by Batolemaeus - at 2014.01.19 14:28:00
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55. Sticky:Survey for Science & Industry - Your opinion matters! - in EVE General Discussion [original thread]
Gilbaron wrote: Steve Ronuken wrote: I'd be surprised if they make current things unable to be done by an individual. New things, or making it easier/safer/less insane to do in a group is possible though. first they need to find somethin...
- by Batolemaeus - at 2014.01.17 22:07:00
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56. Sticky:Survey for Science & Industry - Your opinion matters! - in EVE General Discussion [original thread]
Cygnet Lythanea wrote: Survey filled out. From the sort of questions they're asking,looks like they're trying to kill off the single player S&I corps by forcing it to be a cooperative action. What next, one person to power the mining laser ...
- by Batolemaeus - at 2014.01.17 17:12:00
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57. Sticky:Survey for Science & Industry - Your opinion matters! - in EVE General Discussion [original thread]
Cloaky McWarpStab wrote: Isn't trust a key game play element? No. Handling trust is the single most important thing in Eve, not trust itself. The problem is how the corp interface does not facilitate handing out trust in proper doses. It ...
- by Batolemaeus - at 2014.01.17 16:40:00
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58. Sticky:Survey for Science & Industry - Your opinion matters! - in EVE General Discussion [original thread]
Gilbaron wrote: reduce the clickfest reduce the clickfest reduce the clickfest could you please also try and reduce the clickfest ? oh, and less clicks please :) the amount of essentially free production lines in highsec is too damn high ...
- by Batolemaeus - at 2014.01.16 20:01:00
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59. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
CCP SoniClover wrote: Gizznitt Malikite wrote: It would be nice to get some dev &/or CSM feedback on the issues brought up. also: Why wasn't this first released in the F&I forum for feedback. Does CCP consider the proposed version ...
- by Batolemaeus - at 2014.01.15 17:32:00
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60. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Alphea Abbra wrote: Seriously CCP, when CFC, N3, Provi and NPC 0.0 people tell you it's bad, rethink it. When Dinsdale agrees with Goons, the freaking end is nigh. A good point. I-N did feel a little chilly today. Perhaps 0.0 is freezing o...
- by Batolemaeus - at 2014.01.14 21:34:00
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