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1. Carrier fighters auto return to bay! How about making them do it fast? - in Ships and Modules [original thread]
Originally by: Steppa The downside is that they just gave carriers a logoffski. I didn't test this but I was worried about this. Do the fighters return instantly or do they just MWD back to you at the safe spot and you dont disappear ...
- by Baun - at 2007.01.30 17:11:00
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2. [Rev] Absolution - in Ships and Modules [original thread]
Originally by: Romulus Maximus Edited by: Romulus Maximus on 17/01/2007 20:39:49 With the comp skills at 4 i get Em 85 Exp 88 Kin 82 Therm 87 (all rounded)And ofc the 58% hull resist buffer. With just 3 EANM id get 85 / 89 / 82 / 75...
- by Baun - at 2007.01.17 20:45:00
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3. [Rev] Absolution - in Ships and Modules [original thread]
My idea is to fit a 10% PG rig and then fit a passive defense gang mod :P. Those rigs are too expensive still. Can you tell me what reistances you get with that setup? I was going with 3 EANM II and 2 HS II and that looks like it might be better...
- by Baun - at 2007.01.17 20:32:00
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4. [Rev] Absolution - in Ships and Modules [original thread]
Originally by: Romulus Maximus 6 Heavy Pulse II Med Nos II MWD II Inj 20k Scram 2 MAR II Thermal Hardner II 2 EANM II DC HS II No speed boost with sub 10k range with multis is like lol. If ur in a gang, u wont need web. And tbh, web is ...
- by Baun - at 2007.01.17 20:18:00
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5. Pls rate my Harbinger pvp set-up... - in Ships and Modules [original thread]
Why are you active tanking a cheap ship like that :o? Gank fit it out and stick plates on it. Yes you need an MWD. The Enemy's Gate is Down
- by Baun - at 2006.12.30 08:23:00
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6. The Avatar (Amarr Titan) - in Ships and Modules [original thread]
Originally by: DrLogan It is all because of the ships bonus..Skills are no problem for a huge alliance..and the avatar has the only universal (good, sig radius is meh) bonus (cap regen bonus). Cap bonus is quite useless in most circums...
- by Baun - at 2006.12.10 06:54:00
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7. Rokh - Pointless. - in Ships and Modules [original thread]
Originally by: Malthros Zenobia Originally by: Zhon Pretty straight forward. The ship look pretty cool, but compared to the otehr fleet gunboats its a few cards short of a deck. Yes, CCP, please, boost the Rokh, it's lac...
- by Baun - at 2006.12.10 06:21:00
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8. Rokh - Pointless. - in Ships and Modules [original thread]
You are having a laugh right? When people are tackled and cannot hit you or kill your tackler whether or not you do a ton of damage is almost irrelevant. The Rokh is easily the best fleet ship out there. The question is whether it makes a big di...
- by Baun - at 2006.12.10 05:52:00
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9. Rokh - Pointless. - in Ships and Modules [original thread]
The OP must be taking the **** (<3 strange UK expressions). The Rokh is unbelievably overpowered if used properly. The Enemy's Gate is Down
- by Baun - at 2006.12.10 05:25:00
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10. The Avatar (Amarr Titan) - in Ships and Modules [original thread]
Edited by: Baun on 10/12/2006 05:22:29 Shrike is an Amarr pilot (im sure he must have some other skills) and the ship was built for him to fly. The same is probably true of enslaver and Cyvok. I think the Ragnarock and Erebus provide better ...
- by Baun - at 2006.12.10 05:22:00
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11. People complaining about Jammers - have you ever used Minmatar Ewar? - in Ships and Modules [original thread]
Originally by: Dylan McKai Edited by: Dylan McKai on 07/12/2006 15:08:05 More importantly, does America produce any Cider? I couldn't get a good pint of Cider over there for love nor money. Oh, and I ain't talkin' about apple juice! Do...
- by Baun - at 2006.12.07 17:51:00
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12. People complaining about Jammers - have you ever used Minmatar Ewar? - in Ships and Modules [original thread]
Originally by: 6Bagheera9 I like both my beer and my rum(dark) and I have a few things to say about them. America has several mid-sized national brewers that make good stuff (Sam Adams and Yuengling come to mind) Yuengling is compl...
- by Baun - at 2006.12.07 17:50:00
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13. People complaining about Jammers - have you ever used Minmatar Ewar? - in Ships and Modules [original thread]
Originally by: Xori Ruscuv Some of the finest beer in the world comes from the United States. Obviously you have never been to some of the top notch microbreweries in the United States - and believe me, there are MANY of them. Genera...
- by Baun - at 2006.12.07 17:49:00
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14. Abaddon, piece of crap? - in Ships and Modules [original thread]
Originally by: Dark Shikari The Abaddon is pretty much useless except as a nosboat. It has some potential to be a mean fleet ship. It will, however, need rigs. The Enemy's Gate is Down
- by Baun - at 2006.12.07 07:16:00
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15. [Rev] Faction Battleships - in Ships and Modules [original thread]
Originally by: LUKEC almost forgot: who cares about nightmare when you have typhoon Shh its cool looking and thats the most important part of a faction ship :D The Enemy's Gate is Down
- by Baun - at 2006.12.07 07:12:00
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16. target painter vs. webby in PVE - in Ships and Modules [original thread]
What about for drone usage? I was told pre-patch that TPs were better but it never made sense to me. The Enemy's Gate is Down
- by Baun - at 2006.12.06 19:09:00
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17. Overpowered rigs list (short, add/comment please) - in Ships and Modules [original thread]
Originally by: Akita T With Kali came invention, and with invention you can now create (at a very high cost I might add) limited run blueprints (T2 BPCs), including modules that were previously unavailable, like the SPR II. I belive ...
- by Baun - at 2006.12.01 03:26:00
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18. Nos+ECM+Drone fix. - in Ships and Modules [original thread]
Originally by: L33t Sphere They're both considered overpowered ships. With the ECM nerf on non-ECM ships they are no longer even remotely overpoewred. The proposed Nos change made by Tuxford is not such a bad idea really. It will req...
- by Baun - at 2006.12.01 03:09:00
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19. Tux : Amarr Question - in Ships and Modules [original thread]
Originally by: Waagaa Ktlehr Edited by: Waagaa Ktlehr on 25/10/2006 16:55:25 As a fellow Amarr pilot, I can tell you the quickest way to "fix" Amarr is: 4 steps: 1) Caldari Battleship 4 2) Large Hybrid 4 (Don't need T2, but I will tra...
- by Baun - at 2006.10.26 06:33:00
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20. Hyperion with t2 blaster ammo = useless now - in Ships and Modules [original thread]
Originally by: Naal Morno Please delete Hyperion from the game. Or maybe they can give it the megathrons tracking bonus, remove the armor rep bonus and give the megathron an armor resistance bonus. All of a sudden we might have two u...
- by Baun - at 2006.10.25 20:07:00
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