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1. Policy for Dealing with Node Crashes - in Test Server Feedback [original thread]
If that is true then what needs to change is the login mechanic itself. If the node is out of CPU then players should not be permitted to try to load instead of simply dieing at black screen. The Enemy's Gate is Down
- by Baun - at 2008.10.06 17:22:00
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2. Policy for Dealing with Node Crashes - in Test Server Feedback [original thread]
Originally by: CCP Casqade Quote: 4. After ~1 hour the first players start loading a system. CCP imposes a soft *UNKNOWN* cap on the number of players that can load the system. This is not true, we do not limit the amount of play...
- by Baun - at 2008.09.30 16:44:00
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3. Policy for Dealing with Node Crashes - in Test Server Feedback [original thread]
For the health of this game, CCP needs to have a definitive policy on how to deal with node crashes in PVP situations. The current system is as follows: 1. Two large forces start fighting each other 2. Too many players come into the system 3. Nod...
- by Baun - at 2008.09.29 23:43:00
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4. Policy for Dealing with Node Crashes - in Test Server Feedback [original thread]
For the health of this game, CCP needs to have a definitive policy on how to deal with node crashes in PVP situations. The current system is as follows: 1. Two large forces start fighting each other 2. Too many players come into the system 3. Nod...
- by Baun - at 2008.09.29 23:43:00
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5. Petition for carriers and moms to stay the way they are. - in Test Server Feedback [original thread]
Signed again in light of the stealth hauling nerf. The Enemy's Gate is Down
- by Baun - at 2007.10.27 21:16:00
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6. SiSi: No cargo allowed in ships inside a carrier ship maint. array - in Test Server Feedback [original thread]
Edited by: Baun on 27/10/2007 18:09:00 CCP, you are putting this in game before you introduce modular role refitting for carriers? Are you completely ******* insane? You do NOT randomly eliminate a ship's abilities as a precursor to a larger ...
- by Baun - at 2007.10.27 18:09:00
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7. Petition for carriers and moms to stay the way they are. - in Test Server Feedback [original thread]
Signed. Fix the real problems with the game, don't create more with a two year rollback. The Enemy's Gate is Down
- by Baun - at 2007.10.23 06:20:00
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8. Carrier & Freighter NPCs (non-missions) - in Test Server Feedback [original thread]
The patch notes indicate that there will be new carrier and freighter NPCs that spawn normally in addition to in the new lvl5 missions. Anyone have any more information on this? The Enemy's Gate is Down
- by Baun - at 2007.06.15 13:27:00
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9. Petition: Rokh - in Test Server Feedback [original thread]
You don't need great DPS when you outrange the entire enemy fleet and have enough ships to kill another BS in 1-2 group volleys. Rokh is quite overpowered. The thing that bugs alot of people, however, is that the Caldari (already quite powerful...
- by Baun - at 2006.12.08 03:49:00
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10. Carriers still need a boost - in Test Server Feedback [original thread]
Gang mates need to be lockable through a separate set of attributes than enemy ships. You can allow ECM to affect carriers as long as carriers can still lock gangmates. There is even some reason to believe that gangmates should be "instalockable"...
- by Baun - at 2006.12.02 09:52:00
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11. Sorry, but this is driving me nuts - in Test Server Feedback [original thread]
If Bonus is a dervied from a 4th declension word in Latin then the plural is Bonuses. An example of this is the word Syllabus. The correct plural is syllabuses, but everyone makes the mistake of using syllabi. In any case use this as your own s...
- by Baun - at 2006.08.25 00:38:00
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12. Kali Patch - in Test Server Feedback [original thread]
Originally by: Boonaki To SoonÖ I bet. Lets hope they do a bug patch first. Given that we had a test server last time and yet bugs that were reported 2 months before release still made it in, I think we should all prepare for all new c...
- by Baun - at 2006.04.28 04:47:00
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13. Huge FPS drop when targetting Capital Ships - in Test Server Feedback [original thread]
bump, no one else has input on this? The Enemy's Gate is Down
- by Baun - at 2006.04.26 20:15:00
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14. Capital Ships Survivability in Fleet - in Test Server Feedback [original thread]
Originally by: Tehyarec Yeah, remote repairers and shield boosters are there for a reason Perhaps if you are talking about in the context of putting them on BSs to boost carriers then this makes sense. Carriers are far too easy to j...
- by Baun - at 2006.04.22 21:47:00
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15. Huge FPS drop when targetting Capital Ships - in Test Server Feedback [original thread]
Originally by: Boonaki Same with launching fighters, I think it has something to do with CPU priority. I have noticed lag when launching fighters yes, but that goes away for me once they are succesfully in space. The problem i am talki...
- by Baun - at 2006.04.21 21:18:00
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16. POS clone vats - in Test Server Feedback [original thread]
Originally by: Cigs Mcduff Originally by: Maya Rkell Originally by: Boonaki We need em, jump clones in a POS would help greatly in our plan to take over the galaxy. Um...say, isn't there a reason that the Mothership cos...
- by Baun - at 2006.04.21 04:33:00
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17. Huge FPS drop when targetting Capital Ships - in Test Server Feedback [original thread]
I am not entirely sure what is causing this, but when I locked another capital ship (specifically a Naglfar) in my Thanatos I got a HUGE FPS drop, similiar to what used to happen when you shoot a conquerable station. He also had the same problem w...
- by Baun - at 2006.04.21 04:32:00
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18. Show fighter damage when delegated - in Test Server Feedback [original thread]
Originally by: dimensionZ Originally by: Traveler The damage status of drones and fighters is only available to the client when the drone is in the same location. There is unfortunately currently no way to change this behavior. The...
- by Baun - at 2006.04.20 16:58:00
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19. Delegating fighters - in Test Server Feedback [original thread]
Originally by: lickspittle There is actually an error message which should be shown when you try this, and it should say: "You cannot do that. That drone command requires you to be in a solar system with a security level less than 0.4." ...
- by Baun - at 2006.04.19 16:05:00
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20. Chineese Server Question - in Test Server Feedback [original thread]
Originally by: pshepherd which means when we get an update, they also get an update. (that is censored :p) The Enemy's Gate is Down
- by Baun - at 2006.04.13 05:07:00
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