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1581. WTS Dark Blood Large EMP Smartbomb - in Sell Orders [original thread]
Item added, prices adjusted The Enemy's Gate is Down
- by Baun - at 2006.03.03 06:37:00
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1582. Vindicator [PvP] - in Ships and Modules [original thread]
Originally by: Core Bash *Cough cough jamming* (It sounds crazy, but I haven't lost my Vindi yet..) Thats because you are using my setup :P The Enemy's Gate is Down
- by Baun - at 2006.03.03 05:29:00
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1583. Vindicator [PvP] - in Ships and Modules [original thread]
You can shield tank a Vindi but I wouldn't advise it. Go for high damage + plates + ECM Here is what I had: 7 t2 Neutrons, 1 med nos II (i think, cant remember the 8th high) 1 gist X MWD, 1 Faction Web, 1 Domi Scrambler, 2 Dread Multispecs 3 SS...
- by Baun - at 2006.03.03 05:29:00
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1584. WTS Dark Blood Large EMP Smartbomb - in Sell Orders [original thread]
Item added The Enemy's Gate is Down
- by Baun - at 2006.03.03 05:15:00
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1585. WTS Dark Blood Large EMP Smartbomb - in Sell Orders [original thread]
99.99M on escrow in Jita The Enemy's Gate is Down
- by Baun - at 2006.03.03 03:03:00
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1586. Bugs related to Drones/Fighters thread. - in Test Server Feedback [original thread]
Originally by: Baun Originally by: BH Runner 6. Fighters always follow their targets into warp This is clearly by design, its why they have pilots, not semi-slaved AI systems. Since they are manned by intelligent beings (/me ...
- by Baun - at 2006.03.02 21:01:00
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1587. Blood Patch: NO CYNO + CLOAK FIX????? - in Ships and Modules [original thread]
Originally by: Joerd Toastius It's not broken. The ship just has two specialist roles which it can't fill both of at the same time :P In any case, they're not ignoring it - they've already commented on the problem elsewhere. Don't be ...
- by Baun - at 2006.03.02 20:52:00
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1588. Blood Patch: NO CYNO + CLOAK FIX????? - in Ships and Modules [original thread]
Originally by: Joerd Toastius Heh. There is an easy fix, and it's to remove one of the bonuses from the Recon ships ;) Seriously though. People are standing up and shouting that this problem has existed since RMR test server. This is wron...
- by Baun - at 2006.03.01 23:36:00
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1589. Blood Patch: NO CYNO + CLOAK FIX????? - in Ships and Modules [original thread]
Thanks for the move mods .... I was looking for a patch notes type forum, didn't realize that this was it. The Enemy's Gate is Down
- by Baun - at 2006.03.01 19:28:00
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1590. Celestial Apocalypse standings - in Corporations and Alliances Summit [original thread]
Originally by: Xendie Originally by: Dianabolic Originally by: Cowboy Originally by: OVERCOPES 1 Originally by: darth solo Originally by: Smacking Alt I think he's considering a 20 BS fleet a blob, b...
- by Baun - at 2006.03.01 19:26:00
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1591. Teh flame free zone - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Solwolf Originally by: Lilan Kahn ... 4. try look in your pants at the ****** enlarger* OMG how'd you know? Err flame free zone? Sol doesn't need a ***** enlarger, he has Mimiru The Enemy's Gate is Down
- by Baun - at 2006.03.01 19:22:00
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1592. Blood Patch: NO CYNO + CLOAK FIX????? - in Ships and Modules [original thread]
(disgusted) bump. The Enemy's Gate is Down
- by Baun - at 2006.03.01 18:20:00
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1593. Force Recon role - in Ships and Modules [original thread]
The devs have really dropped the ball here. There is no reason that this needed to have been ignored for the patch. If it were NOT ignored then the we needed an explanation on what the problem is and when its going to be fixed. The Enemy's Gate...
- by Baun - at 2006.03.01 18:19:00
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1594. CCP Take a second to read. - in Ships and Modules [original thread]
This is sad but true (not entirely true, but the gist is right) I think the intial motivation behind the ECM change was to make sure that ECM was never 100% effective. Whereas before the change an ECM devoted ship was required to Jam a single tar...
- by Baun - at 2006.03.01 06:44:00
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1595. Recon ship : Cyno and CO - in Ships and Modules [original thread]
Originally by: Grimpak Originally by: Al Dari Edited by: Al Dari on 28/02/2006 22:01:13 Edited by: Al Dari on 28/02/2006 22:00:57 No you cant be targeted while in cyno thing is on. I would go so far as calling it a exploit/...
- by Baun - at 2006.03.01 01:45:00
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1596. Blood Patch: NO CYNO + CLOAK FIX????? - in Ships and Modules [original thread]
Making it a new module class which also has the invulnerability effect of a cloaking device would seem to solve it. The devs dont want 2 cloaking devices to be useable so people cant come in and out of cloak repeatedly in a short time frame. In a...
- by Baun - at 2006.02.28 18:08:00
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1597. Blood Patch: NO CYNO + CLOAK FIX????? - in Ships and Modules [original thread]
Topic says it all. This can't be all that hard to fix (afaik all that needs to be done is redesginate the cyno field as something other than a cloaking device, like a new module class) ..... yet it was overlooked for the patch and isn't found in t...
- by Baun - at 2006.02.28 17:58:00
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1598. Is there a reason to use a blasterthron over a domi, at all? - in Ships and Modules [original thread]
Unless you have a Vindicator OR no drone skills to speak of there is no reason to ever fit blasters on your Megathron instead of using a dominix. The Enemy's Gate is Down
- by Baun - at 2006.02.27 18:07:00
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1599. [Tactics] Nos Defence - in Ships and Modules [original thread]
Originally by: Slink Grinsdikild Originally by: Baun Not sure why you think PvP is only about Nosferatus. Nosferatus are only relevant in small engagements. You say 'only' like its no big deal. Small scale PvP is a big part of ...
- by Baun - at 2006.02.26 00:15:00
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1600. [Tactics] Nos Defence - in Ships and Modules [original thread]
Originally by: Pottsey ôIf anything PvP is more about whoever gets the first succesful jamming cycles.ö ThatÆs not always true. There are FoF missiles and drone ships are deadly. Even when jammed the drones hit the enemy who are jamming ...
- by Baun - at 2006.02.25 21:51:00
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