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1. Issue - **** Deviantart - in Assembly Hall [original thread]
signed. - Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust. Bellum Eternus Inveniam viam aut faciam.
- by Bellum Eternus - at 2010.10.21 02:21:00
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2. [Proposal] Reduce web stacking penalties - in Assembly Hall [original thread]
Originally by: Furb Killer PRetty sure they didnt change it, so webs should still have stacking penalties. I like the way bellum is thinking, but then reversed. Massively increase stacking penalties of webs, now only encourages blobbing s...
- by Bellum Eternus - at 2010.07.03 16:38:00
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3. [Proposal] Reduce web stacking penalties - in Assembly Hall [original thread]
Supported. - Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust. Bellum Eternus Inveniam viam aut faciam.
- by Bellum Eternus - at 2010.07.03 15:11:00
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4. [Proposal] Reduce web stacking penalties - in Assembly Hall [original thread]
When the speed changes arrived, CCP nerfed the web strength considerably. The problem IMO is that the stacking penalties for webs that worked fine with the old web strengths are too severe now when compared to the existing peak web strengths. Eve...
- by Bellum Eternus - at 2010.07.03 10:01:00
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5. How to solve the lowsec mission problem the right way. - in Assembly Hall [original thread]
Dynamic agent quality is great. The key to herding mission runners is to focus on their strongest common characteristic: greed. Exploit that and they'll go wherever you want them to. - Originally by: Bellum Eternus That is the beauty of Ev...
- by Bellum Eternus - at 2010.07.03 09:56:00
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6. [ISSUE] Blasters 2.0 - in Assembly Hall [original thread]
Originally by: Super Whopper I have been calling for this change for years and have always been ignored. I suggest we en mass write petitions and spam forums until CCP get tired and change blasters. As an avid blaster pilot I suggest mor...
- by Bellum Eternus - at 2010.07.03 08:21:00
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7. [ISSUE] Blasters 2.0 - in Assembly Hall [original thread]
Originally by: Super Whopper Originally by: Fettered Soul blasters+ range boost = pulses do not brake races tactics balance. blaster boats need damage boost to compensate all disadvantages (range, cap use, fixed damage, big fitting...
- by Bellum Eternus - at 2010.07.03 08:12:00
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8. [PROPOSAL] Extend the Lachesis's Missile Bonus to Include HAMS - in Assembly Hall [original thread]
GOD yes. Most annoying thing ever. - Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust. Bellum Eternus Inveniam viam aut faciam.
- by Bellum Eternus - at 2010.06.16 00:27:00
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9. Spreading out Missionrunners - in Assembly Hall [original thread]
Supported. - Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust. Bellum Eternus Inveniam viam aut faciam.
- by Bellum Eternus - at 2010.05.31 08:36:00
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10. Mission Load Balancing Woes - in Assembly Hall [original thread]
All L5s should be in lowsec exclusively. They should never be allowed in high sec. Ever. Second, all lowsec agents should never send a mission runner to a high sec system. Ever. Third, if mission runners are 'balling up' around agents that are s...
- by Bellum Eternus - at 2010.05.31 08:21:00
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11. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Originally by: Malcanis Originally by: Bellum Eternus Meh. I was going to post a few points refuting some of the stupidity in this thread (other peoples, lol) but I just can't be bothered anymore. Eve is never going to be developed...
- by Bellum Eternus - at 2010.05.07 07:37:00
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12. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Meh. I was going to post a few points refuting some of the stupidity in this thread (other peoples, lol) but I just can't be bothered anymore. Eve is never going to be developed in a direction I'm going to be happy playing. - Originally by: ...
- by Bellum Eternus - at 2010.05.07 02:02:00
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13. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Originally by: Malcanis Originally by: Sellmewarez Originally by: Malcanis Edited by: Malcanis on 01/05/2010 10:11:15 If we think about the possibilities that dropping local as an omni-intel tool would offer us, I thin...
- by Bellum Eternus - at 2010.05.01 22:43:00
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14. Proposal: Pirates pay for crime IRL - in Assembly Hall [original thread]
Originally by: gpfault Originally by: Bellum Eternus LOOOOOOOOOOOOOOOOOOOOOOOOOOOOLOLOLOLOLOLOLOL. Pretty good troll however. Just because William's idea conflicts with your idea of how the game should be played doesn't mean it...
- by Bellum Eternus - at 2010.05.01 22:07:00
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15. [ISSUE] Blasters 2.0 - in Assembly Hall [original thread]
Ahhh, the good old blaster thread, how I love thee... not really. I've been telling everyone for years how crap blasters are and how much they need a damage boost, and now that someone else is saying the same thing (lol) everyone suddenly agrees?...
- by Bellum Eternus - at 2010.05.01 00:16:00
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16. Proposal: Pirates pay for crime IRL - in Assembly Hall [original thread]
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOLOLOLOLOLOLOLOL. Pretty good troll however. - Originally by: Bellum Eternus That is the beauty of Eve, it's a crucible in which great minds are formed and the rest are ground to dust. Bellum Eternus Inveni...
- by Bellum Eternus - at 2010.04.30 23:36:00
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17. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Originally by: MatrixSkye Mk2 Originally by: Ephemeron Then all the lazy bears... If by lazy bears you really meant lazy pirates looking for easier ganks then yes, I agree, removing local is the way to go. WTF are you even ...
- by Bellum Eternus - at 2010.04.30 23:30:00
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18. Change to local to reflect the backgrounds for low-sec and null-sec - in Assembly Hall [original thread]
Stuff that I think is a bad idea: Originally by: Bunyip In low-sec: Concord doesn't have much presence here, so have the factions control the local chat. The catch is that they're not going to give this permission out for free, except...
- by Bellum Eternus - at 2010.04.29 05:13:00
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19. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Originally by: Herzog Wolfhammer I am in favor of delayed local as well, but I hope that such a change also comes with a change to D-scanning mechanics because having to scan every 2 seconds see the gank coming is a real pain in the arse. ...
- by Bellum Eternus - at 2010.04.29 05:06:00
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20. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Originally by: Bunyip Edited by: Bunyip on 29/04/2010 04:24:03 While I can't agree to the outright removal of local in 0.0 and/or low-sec, I think you may be on to one point. My idea for new local systems is available here . I feel t...
- by Bellum Eternus - at 2010.04.29 04:43:00
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