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1. New Dev Blog: Missiles Hate My Hamsters û The Followup - in EVE Information Portal [original thread]
50%+ load reduction in Jita almost across the board? Kudos, my good man. Ku. Dos. *** [ SIG] *** Wish list for PI: *One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half...
- by Berikath - at 2011.04.01 21:41:00
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2. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
Erm- I may have been wrong, but I was always under the impression we were "capsuleers" because we hopped from ship to ship in our clone-ready bubble of goo (capsule). I'm certainly not arguing against Incarna features because of this, but... it...
- by Berikath - at 2011.02.17 18:32:00
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3. New Blog: Planetary Interaction changes brought with Incursion 1.1.0 - in EVE Information Portal [original thread]
Originally by: Nlex How exactly do long programs cause less depletion? All I see on the graph when making a program longer is time slices being added, with no fall in per-hour extraction of earlies slices. Does it only work when changing f...
- by Berikath - at 2011.01.28 22:53:00
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4. New Blog: Planetary Interaction changes brought with Incursion 1.1.0 - in EVE Information Portal [original thread]
Edited by: Berikath on 28/01/2011 20:45:00 First? Also- Thanks for the changes... but kan I haz upgradable launchpads pleez? (launchpad level 2- twice the CPU, twice the grid, 20,000 m3 storage, etc) It would make factory planets... well...
- by Berikath - at 2011.01.28 20:38:00
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5. New Dev Blog: Dear Incurserers(?) - in EVE Information Portal [original thread]
Originally by: Destination SkillQueue They are supposed to be incursions, not an invasion. I'm not opposed to them having more consequenses, but I don't want them to become a plague that only the players can stop. That design is bad in m...
- by Berikath - at 2011.01.28 20:16:00
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6. New Dev Blog: Dear Incurserers(?) - in EVE Information Portal [original thread]
Originally by: Lothris Andastar Inb4... Awww Anyway, not to be a negitive nancy, but isn't stuff like: The balance of the sites within their own tier. What set-ups are you successfully using for what sites. Finding out what objectives/fu...
- by Berikath - at 2011.01.28 19:16:00
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7. New Dev Blog: Candidacy Period for CSM6 to Open Soon - in EVE Information Portal [original thread]
Originally by: Artisan Botanist In the past CSM votes have been based mainly on "who from my alliance is running?", can CCP make it so that CSM that gets voted will actually be voted for based on their ideas and not because they own all of...
- by Berikath - at 2011.01.25 15:57:00
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8. New Dev Blog: Character Portraits - in EVE Information Portal [original thread]
Originally by: Trebor Daehdoow Originally by: Berikath In fact, as I understand it the entire problem with PI cropped up BECAUSE there were multiple teams working on different parts of things. Each team worked really hard on each d...
- by Berikath - at 2011.01.10 22:20:00
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9. New Dev Blog: Character Portraits - in EVE Information Portal [original thread]
Quote: Also, I agree that portraits>rockets. However, rocket utility/effort to fix rockets >>>> portrait utility/effort to create portrait generator. There's no reason why balance changes need to be so hard or time consuming. ...
- by Berikath - at 2011.01.08 00:13:00
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10. New Dev Blog: Character Portraits - in EVE Information Portal [original thread]
Originally by: PC l0adletter It's terrible . Just because it successfully compiles , doesn't bluescreen or delete boot.ini does not mean that it's not broken. Maybe we're working under different definitions of broken. The one I use ...
- by Berikath - at 2011.01.08 00:10:00
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11. New Dev Blog: Character Portraits - in EVE Information Portal [original thread]
Originally by: PC l0adletter Taking six months to fix a broken UI that should never have been released is unimpressive. I give them no points. The UI isn't broken. Unintuitive? Annoying? More time-consuming than it needs to be? Yes. B...
- by Berikath - at 2011.01.07 15:19:00
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12. New Dev Blog: Incursion release date - in EVE Information Portal [original thread]
Originally by: wizard87 Originally by: Gil Danastre I think a good yearly release schedule going forward would look something like this; - 1 substantial expansion a year, released fall/winter. - During the intervening months, rel...
- by Berikath - at 2010.12.22 17:59:00
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13. New Dev Blog: Fixing Lag: Drakes of Destiny (Part 2) - in EVE Information Portal [original thread]
Fair warning- I R comp sci student, so I apologize if this is one of those "knows just enough to be dangerous/annoying" situations, but just curious about a few different things; Originally by: CCP Masterplan Drone grouping is a regular top...
- by Berikath - at 2010.12.18 17:48:00
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