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81. Daytrading - in Market Discussions [original thread]
Originally by: Ray Fargo Originally by: Berikath Known issue. And? It is known since Jan 19. BTW, my bug report is now marked as "Fixed in: Winter 2010 1.0.2"... Trying to figure out what this status means. ... it mea...
- by Berikath - at 2011.01.25 18:49:00
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82. Daytrading - in Market Discussions [original thread]
Known issue. Originally by: "CCP Zymurgist" Daytrading skill is not working correctly. *** [ SIG] *** Wish list for PI: *One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, t...
- by Berikath - at 2011.01.25 16:03:00
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83. New Dev Blog: Candidacy Period for CSM6 to Open Soon - in EVE Information Portal [original thread]
Originally by: Artisan Botanist In the past CSM votes have been based mainly on "who from my alliance is running?", can CCP make it so that CSM that gets voted will actually be voted for based on their ideas and not because they own all of...
- by Berikath - at 2011.01.25 15:57:00
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84. WTS 1x60d GTC - 690M - Secure Transfer Ready Now - in Timecode Bazaar [original thread]
Accepted *** [ SIG] *** Wish list for PI: *One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half the hassle! [ /sig ]
- by Berikath - at 2011.01.24 17:45:00
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85. WTS 1x60d GTC - 690M - Secure Transfer Ready Now - in Timecode Bazaar [original thread]
One to Alexander Price plz *** [ SIG] *** Wish list for PI: *One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half the hassle! [ /sig ]
- by Berikath - at 2011.01.24 17:41:00
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86. An Obvious Counter to SuperCarriers and New Dreadnaught Role - in Player Features and Ideas Discussion [original thread]
Originally by: Laventhros Ormus Fix'd Wut? Never claimed it was a stellar idea, but what exactly is your problem with it? If you're gonna say I'm trolling with it, you could at least say WHY. *** [ SIG] *** Wish list for PI: *One...
- by Berikath - at 2011.01.24 16:10:00
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87. Next gen mining ship - in Player Features and Ideas Discussion [original thread]
Originally by: Serge Bastana I've seen the pics of Chribba mining with each of the four racial titans, all in a gang. That's probably one of the few instances where most people would NOT laugh at you. They would be mad at you, and you'...
- by Berikath - at 2011.01.22 15:00:00
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88. Mission Idea's - in Player Features and Ideas Discussion [original thread]
Originally by: Tyrinious Aravelious Has anyone's Idea every been taken up by CCP and implimented? or am I pushing a rock up a mountain? There's a skill queue now. That was player-requested. I figure if you get about 10,000 of your cl...
- by Berikath - at 2011.01.21 22:31:00
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89. Hulkageddon - nocxium price speculation - in Market Discussions [original thread]
Originally by: McCRAZY Firstly, nocxium appears to be rather sparse on the markets currently. Secondly, I am assuming a very high portion of nocxium entering the game comes from pyro mining in high sec. 1. Nocx is relatively sparse b...
- by Berikath - at 2011.01.21 22:27:00
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90. Mission Idea's - in Player Features and Ideas Discussion [original thread]
IMHO- Maybe with some tweaking. Something like each mission gets weighted based on how much it gets chosen- the more often it's chosen/more desirable it is, the less frequently it shows up. Something like... let's say Angel Extravaganza, for e...
- by Berikath - at 2011.01.21 22:04:00
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91. PI - things to fix/tweak after the update - in Player Features and Ideas Discussion [original thread]
Originally by: Selena Dualle Originally by: cyndrogen Before we start fixing and patching PI how about just a simple tutorial? Great idea. Since nobody has picked up on it yet, I guess I will have to do. Feel free to suggest an...
- by Berikath - at 2011.01.21 20:25:00
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92. An Obvious Counter to SuperCarriers and New Dreadnaught Role - in Player Features and Ideas Discussion [original thread]
Originally by: Cheng Jaboo Siege module activation cause the Capital Warp Disruptor to malfunction which prevents 3 or 4 Dreads solo-pwning a SC. ... Thoughts? My thought is you need a refresher on the definition of "solo". [ /tr...
- by Berikath - at 2011.01.21 16:13:00
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93. vendetta - a recourse against criminals - in Player Features and Ideas Discussion [original thread]
I read topic, and was thinking you were going to suggest personal war decs. That I might be for, but being able to flag someone as a criminal for a full month seems like it might be grief-tastic. IMHO- implement as personal war decs. You declare...
- by Berikath - at 2011.01.20 14:35:00
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94. Nanite repair paste BP maxrun - in Player Features and Ideas Discussion [original thread]
Originally by: Magic Crisp You both just fail the point? The point is, try mass producing it. You have to install jobs every 15 minutes with 10+ slots to get any quantity worthwhile putting it on the market. ... reading comprehension is...
- by Berikath - at 2011.01.20 14:25:00
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95. Planetary Advanced Materials speculation - in Market Discussions [original thread]
Originally by: Wyke Mossari Originally by: Berikath Originally by: Aquana Abyss Prizes for those who guestimate closest to when those products are over a mil each. ta. Last time I looked, nanofactories were something lik...
- by Berikath - at 2011.01.19 20:23:00
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96. Extraction output units/hr for PI - in Science and Industry [original thread]
Originally by: Gamingloser1 Just moved the extractor to another location.....similar results. 90k estimate....less than 62k was the initial result. So thats about 1/3 drop. First install 90k estimate 61500 actual. Canceled 1 hr cycle. Se...
- by Berikath - at 2011.01.19 20:18:00
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97. List of problems with PI... - in Science and Industry [original thread]
Questions- (my main computer had a heart attack, so I can't currently log on and test it myself) The extractor you moved to get the huge drop- was it the last extractor you put down, or a different one? Was it on a lower-concentration spot than ...
- by Berikath - at 2011.01.19 20:14:00
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98. Planetary Advanced Materials speculation - in Market Discussions [original thread]
Originally by: Aquana Abyss Prizes for those who guestimate closest to when those products are over a mil each. ta. Last time I looked, nanofactories were something like half a mil. If they reach 1 mil p/u, I'm gonna go ahead and say th...
- by Berikath - at 2011.01.19 20:06:00
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99. PI - things to fix/tweak after the update - in Player Features and Ideas Discussion [original thread]
Originally by: Pyle Driver @ Berikath, Why would you upgrade a launch pad if you don't get any benefit or discount on the power grid or cpu? In other words it going to cost you the same to just build another, minus of course the link cos...
- by Berikath - at 2011.01.19 19:58:00
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100. PI - things to fix/tweak after the update - in Player Features and Ideas Discussion [original thread]
3. Upgradable launchpads... i.e.- Launchpad level 1: Same as current launchpad. (700 pg; whocares CPU; 10,000 m3 storage; 900,000 ISK price) Launchpad level 2: Everything is doubled. (1400 pg; whocares * 2 CPU; 20,000 m3 storage; 900k ISK upgra...
- by Berikath - at 2011.01.19 17:25:00
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