Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 |
161. Idea for a new skill: Reloading Optimization - in Player Features and Ideas Discussion [original thread]
Originally by: Pinky Starstrider You can not count damage that is not there as damage. You ARE DOING 0 DPS during reload times. You're also doing 0 DPS between each shot. If you parse it finely enough, you're actually doing 0 DPS almos...
- by Berikath - at 2010.12.31 03:05:00
|
162. Exact Broker's Fee Formula - in Market Discussions [original thread]
Originally by: Aredin Are you certain you have the number of digits correct? My calculations indicate that there is no difference between the binary representations of ".69999999999999996" and ".7". The both end up being represented as "0x...
- by Berikath - at 2010.12.30 23:51:00
|
163. Exact Broker's Fee Formula - in Market Discussions [original thread]
Originally by: Chuuuuy Originally by: Berikath Originally by: Chuuuuy weightedStanding = (((0.69999999999999996 * Personal Standing To Station Faction) + (0.29999999999999999 * Personal Standing To Station Corporation)) / 1...
- by Berikath - at 2010.12.30 23:05:00
|
164. Exact Broker's Fee Formula - in Market Discussions [original thread]
Originally by: Chuuuuy weightedStanding = (((0.69999999999999996 * Personal Standing To Station Faction) + (0.29999999999999999 * Personal Standing To Station Corporation)) / 10.0) Source? I ask, because I'm guessing you did it with ...
- by Berikath - at 2010.12.30 22:50:00
|
165. Why Mining May Never Get Fixed - in Science and Industry [original thread]
Originally by: Mr Tragedy You take a fairly narrow view on what you think a fix will consist of. The game devs have full control over all the elements of this game, and therefore can relieve the cost of that raven in short order no matter ...
- by Berikath - at 2010.12.30 20:41:00
|
166. Do away with all the security levels in eve - in Player Features and Ideas Discussion [original thread]
Originally by: Wolf Spyder Do away with concord and all types of criminal flagging. There should be absolutly zero protection from anything when you are in space. You want protection? stay in the station. All security levels should be done...
- by Berikath - at 2010.12.30 20:21:00
|
167. Why Mining May Never Get Fixed - in Science and Industry [original thread]
Originally by: Nunnaki Originally by: Pheusia Mining will pay terribly for as long as there is no real scarcity of ore and it takes no real effort to harvest it. Make ore scarce again, make mining difficult and dangerous again, an...
- by Berikath - at 2010.12.30 19:15:00
|
168. How many fees are there? - in Market Discussions [original thread]
Originally by: Akita T Whenever you modify any timed order, you only get charged the DIFFERENCE between what the broker fee would have been put up at the new price level vs how much it was prior to your alteration. There's a minimum of 10...
- by Berikath - at 2010.12.30 18:51:00
|
169. actual capital mining ship - in Science and Industry [original thread]
Edited by: Berikath on 30/12/2010 16:47:36 IMHO, should take it in a somewhat different direction. Give the mining duration module the interdiction generator treatment- it can now be set up to focus all it's energy onto a single target. Inst...
- by Berikath - at 2010.12.30 16:47:00
|
170. Tech 3 rigs - in Player Features and Ideas Discussion [original thread]
Edited by: Berikath on 29/12/2010 18:58:43 Originally by: Ranka Mei Originally by: Berikath Originally by: Ranka Mei Originally by: Berikath Before you flame, read- Make stats halfway between tech 1 and tech 2. ...
- by Berikath - at 2010.12.29 18:56:00
|
171. Idea for a new skill: Reloading Optimization - in Player Features and Ideas Discussion [original thread]
Originally by: Black Dranzer Edited by: Black Dranzer on 29/12/2010 15:18:35 I can't really support this because it'd be a stealth nerf to Lasers, and reload time is a pretty key balancer. What I might be in favor of is perhaps reducin...
- by Berikath - at 2010.12.29 17:33:00
|
172. Idea for a new skill: Reloading Optimization - in Player Features and Ideas Discussion [original thread]
Originally by: Pinky Starstrider Edited by: Pinky Starstrider on 29/12/2010 07:10:52 um what? 800DPS*10 = 8K DMG lost 800*8.5 = 6800 DMG lost 6800/8000 = 15% increase to overall damage. That is pretty decent boost in my opinion. I do...
- by Berikath - at 2010.12.29 15:16:00
|
173. Tech 3 rigs - in Player Features and Ideas Discussion [original thread]
Originally by: Ranka Mei Originally by: Berikath Before you flame, read- Make stats halfway between tech 1 and tech 2. Why on earth would I want crappier rigs on my Tengu than T2? Or, rather, why should I be limited to crappie...
- by Berikath - at 2010.12.29 14:19:00
|
174. Anyone care to guess how many POSs exist? - in Market Discussions [original thread]
30,000 active, 40,000 total. At least, as of a couple months ago. Pretty sure the figure was in the most recent QEN, but it might have been in a dev response about the same time. *** [ SIG] *** Wish list for PI: *One-click input routing *Copy ...
- by Berikath - at 2010.12.29 14:13:00
|
175. How did Jita become Jita. - in EVE General Discussion [original thread]
I'm guessing it also has something to do with the fact that it has like 8 stations with a total of a zillion manufacturing slots in system and 2 other regions are next door *** [ SIG] *** Wish list for PI: *One-click input routing *Copy product...
- by Berikath - at 2010.12.28 22:58:00
|
176. Help on the market chart - in Market Discussions [original thread]
For anything other than an easily-read quick glance at a market, click the button at the bottom that says "show table" (or w/e). It gives numbers and significantly better labels. Personally, I almost never look at the graphs because I feel I get s...
- by Berikath - at 2010.12.28 22:54:00
|
177. How far can you take it? - in Crime and Punishment [original thread]
Originally by: Ashley Sky So... I know this one guy who likes to go mining all the time. My buddies and I have already killed him 3 times (2 war, 1 suicide), but he still keeps undocking in a hulk. Let's say he undocks in a hulk 4 more t...
- by Berikath - at 2010.12.28 22:48:00
|
178. Implants \o/ - in Player Features and Ideas Discussion [original thread]
Edited by: Berikath on 28/12/2010 22:27:51 Originally by: ShahFluffers You do understand that when you are podded you "respawn" in an entirely new body... right? How do your old implants "magically" transport from the "dead" one to the...
- by Berikath - at 2010.12.28 22:28:00
|
179. Melted Nanoribbons are flying up! - in Market Discussions [original thread]
Originally by: Lecherito That stings, comrade. -L Hey, don't get me wrong- I'm not saying you're WRONG to use all tools (including forums) at your disposal to try and drum up demand for your current product. I just take perverse plea...
- by Berikath - at 2010.12.28 22:07:00
|
180. Tech 3 rigs - in Player Features and Ideas Discussion [original thread]
Originally by: De'Veldrin You'd be better off implementing tech 3 modules first, tbh - you could use the same concepts - have them incorporate tech 3 bits as well as fullerenes. I suggested rigs because the balance of supply and demand...
- by Berikath - at 2010.12.28 21:58:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 40 |
First page | Previous page | Next page | Last page |