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1. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Incantare Originally by: Beyond Horizon 100% damage bonus means 4 turrets, making it better than any other dread, how about 50-75% ? Already been covered, even with four turrets it would still be outdamaged by ...
- by Beyond Horizon - at 2009.04.30 19:26:00
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2. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Beyond Horizon on 30/04/2009 19:21:03 Originally by: Lachesis Moirae While I can appreciate the effort that goes into redoing the model, I think a lot of us don't mind at all if the ship received another turret slot without ...
- by Beyond Horizon - at 2009.04.30 19:21:00
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3. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Professor Dumbledore Originally by: CCP Whisper stuff We already told you how to fix it without chaning the model you stupid bone head. Originally by: Yorda 2 gun slots 100% damage role bonus 5% shie...
- by Beyond Horizon - at 2009.04.30 19:20:00
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4. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Kagura Nikon Yup... MAke the naglfar do what its description says it does. But the only way to do it is to get rid of the citatel launchers. Because split weapons means you need 2 times more range modules and damage modules...
- by Beyond Horizon - at 2009.04.30 15:49:00
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5. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Morel Originally by: Beyond Horizon Edited by: Beyond Horizon on 30/04/2009 07:54:00 Originally by: Morel Nerf all other dread to nalg level - it's a simple solution so it'll take more time to kill an...
- by Beyond Horizon - at 2009.04.30 09:15:00
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6. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Beyond Horizon on 30/04/2009 07:54:00 Originally by: Morel Nerf all other dread to nalg level - it's a simple solution so it'll take more time to kill anything with a dread fleet? how is that a solution? And effort wis...
- by Beyond Horizon - at 2009.04.30 07:52:00
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7. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Beyond Horizon on 30/04/2009 06:07:48 Originally by: DigitalCommunist Originally by: Lumy And how would this help? If I had a dreadnought fleet, I would want them to get into position together, enter siege together, ...
- by Beyond Horizon - at 2009.04.30 06:07:00
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8. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Edited by: Beyond Horizon on 29/04/2009 19:35:45 [ Originally by: Tyby why not fix this ship right now? obviously you're not acquainted enough with the ways of CCP... Dear Mr Chronotis, Could you please adress the additional tur...
- by Beyond Horizon - at 2009.04.29 19:32:00
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9. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
Originally by: Tarminic You guys know that adding a third turret would require the entire model to be remade right? Don't count on anything getting done if your solution hinges on that. wat? - BH
- by Beyond Horizon - at 2009.04.29 18:55:00
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10. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
I fly a moros, but jeez, can't you guys give naglfars ATLEAST a third turret slot? 4 would be just perfect. I know you guys wanted to give a wide variety of options for the cap pilots out there and didnt want everything to look the same (like 3 ...
- by Beyond Horizon - at 2009.04.29 18:46:00
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