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1. MoveMe for *normal* J-Systems please! - in Test Server Feedback [original thread]
Dear CCP, While I appreciate the addition of MoveMe to various wormhole systems, could you please add J systems *without* effects? I want to know how my fits will operate in the vast majority of w-space, not just black holes and pulsars. While I...
- by Bibosikus - at 2016.03.10 21:00:42
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2. Sticky:Rubicon Feature List & General Feedback Thread on Singularity - in Test Server Feedback [original thread]
In-station, the effect of adding Hyperspatial rigs to a ship does not update the Ship Warp Speed in the Info window. Other rigs, it does.
- by Bibosikus - at 2013.11.07 12:18:00
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3. [ INTERCEPTOR + CYNO ] epic hotdrop change incoming - in Test Server Feedback [original thread]
Allison A'vani wrote: Besides the fact that anyone who randomly throws 3 carriers around is asking to lose them, the only use titans have at all outside of bridging is in a super cap fight, or drive-by DDing bad carriers/dreads that are not fit...
- by Bibosikus - at 2013.11.03 12:21:00
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4. Sticky:Rubicon Feature List & General Feedback Thread on Singularity - in Test Server Feedback [original thread]
OK so I posted this in the wrong forum and it got justifiably locked: On SISI today I fitted a Claw like this: 2 x T2 Hyperspatial rigs (5m each) Cyno Fuel for one light Cloak Inertial stabs x 2 Cargo Expanders x 2 MWD Point Total cost about 30...
- by Bibosikus - at 2013.11.02 21:31:00
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5. [ INTERCEPTOR + CYNO ] epic hotdrop change incoming - in Test Server Feedback [original thread]
Well I just fitted a dual inertiad Claw with Cyno, scram & guns with enough fuel for one cyno, undocked from Jita and was in Maila (10 jumps) in 3 minutes 40 secs. No gate timers, no faffing about. Aside from the amazing speed, What really go...
- by Bibosikus - at 2013.11.02 13:22:00
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6. New Login Screen Feedback - in Test Server Feedback [original thread]
Bienator II wrote: they mentioned somewhere that the button is a placeholder Ah. Missed that. Makes sense :)
- by Bibosikus - at 2013.10.27 09:36:00
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7. New Login Screen Feedback - in Test Server Feedback [original thread]
It looks good. Apart from the bland, nondescript "Enter Eve" button which looks embarrassed to be on the same screen as all those luscious shades of red. I'd have that crucial button screen-wide and midnight black, studded with stars and looking g...
- by Bibosikus - at 2013.10.26 09:32:00
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8. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Cannonfodder Ellecon wrote: CCP Habakuk wrote: Alvatore DiMarco wrote: I'm not sure what happened in today's patch, that is to say the one just recently, but it seems to have broken the Scanner button on the HUD. Before, you could click o...
- by Bibosikus - at 2013.05.24 14:07:00
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9. Why is the Rifter so huge? - in Test Server Feedback [original thread]
The Mach is the biggest BS in the game and also the fastest/most agile. I guess it's a Minmatar thang..
- by Bibosikus - at 2012.06.13 14:05:00
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10. New mods seeded? - in Test Server Feedback [original thread]
Thanks guys
- by Bibosikus - at 2012.05.08 13:35:00
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11. New mods seeded? - in Test Server Feedback [original thread]
Are they? If so, where? I'm in Amarr and none of the new shield/armour/drone mods are anywhere to be found :s
- by Bibosikus - at 2012.05.08 12:14:00
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12. Fueled Shield Booster question - in Test Server Feedback [original thread]
Has it & other new mods been seeded on SISI yet?
- by Bibosikus - at 2012.05.04 20:42:00
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13. The changes to the Amarr T2 ship colours makes me sick to my stomach. - in Test Server Feedback [original thread]
It's a well-known fact that girls buy cars because they "like the colour", not because of performance, efficiency or any other useful feature. :p
- by Bibosikus - at 2012.05.03 13:32:00
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14. Missile Launchers and Effects - in Test Server Feedback [original thread]
I too love the new effects. Although I wasn't able to blow up any of my rat wrecks with any type of missile, which seems a bit odd?
- by Bibosikus - at 2012.05.03 13:30:00
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15. Amarr V3 - in Test Server Feedback [original thread]
Redeemer & Geddon are virtually indistinguishable, although the NI Geddon looks very..well, "navy-like". Blood Raiders are ebil. Fantastic, although the Shimmy & Cruor have symmetrical patterning which isn't nearly as effective as the Bha...
- by Bibosikus - at 2012.05.03 13:22:00
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16. Sleeper Neuting - reporting on C2-C4 systems - in Test Server Feedback [original thread]
Originally by: Floydd Heywood I remember that wormholes do not spawn on Sisi. Was this changed or am I imagining things? So you found normal wormholes just like on TQ? Did they spawn/despawn/collapse normally? Or were they static, i.e. onc...
- by Bibosikus - at 2011.01.25 01:01:00
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17. Sleeper Neuting - reporting on C2-C4 systems - in Test Server Feedback [original thread]
Edited by: Bibosikus on 24/01/2011 11:46:14 Deep Space Probe trick: Lauch one, set it to 256au. Scan & note down sig strengths and sig ID's. Then launch core probes and nail all sigs. Compare site types to original sig strength from dsp. Do t...
- by Bibosikus - at 2011.01.24 11:45:00
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18. Sleeper Neuting - reporting on C2-C4 systems - in Test Server Feedback [original thread]
Originally by: Xyfu How the hell did you find a wormhole on Sisi!? Took a while - about 2 hours - to find a highsec static into a c4.. then some rooting around for w-space statics till i found a c3 and a c2. It was a PITA since most hi...
- by Bibosikus - at 2011.01.19 10:11:00
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19. Sleeper Neuting - reporting on C2-C4 systems - in Test Server Feedback [original thread]
Edited by: Bibosikus on 16/01/2011 20:25:52 I'm posting this because nobody else seems to have done so, and there are increasing numbers of silly speculative threads in other channels which I've stopped bothering to contribute to. After the S...
- by Bibosikus - at 2011.01.16 20:20:00
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