Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
201. Orca Links Q - in Ships and Modules [original thread]
Yes but.. why would you?
- by Bibosikus - at 2012.07.06 16:33:00
|
202. DED Complexes in High/low Sec - other recommendations? - in Missions & Complexes [original thread]
Highsec Radar sites are your bread & butter. Always run them. They can be worth 5-30m each in Decyptors and take 2 minutes to crack. Use Deep Space Probes if you can. If you can't, put Astrometrics Level 5 at the top of your skill queue and r...
- by Bibosikus - at 2012.07.06 16:04:00
|
203. solo cloaky ships in wormhole space - in Wormholes [original thread]
[Proteus, WH Cloaky Proteus] 1600mm Reinforced Rolled Tungsten Plates I Armor Explosive Hardener II Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Federation Navy Magnetic Field Stabilizer Federation ...
- by Bibosikus - at 2012.07.06 14:55:00
|
204. Mayor slowdown with multiple clients after the patch. - in Issues, Workarounds & Localization [original thread]
CCP Snorlax wrote: l0rd carlos wrote: Is this patch on TQ? Because two of my corp mates say multiboxing now works for them. Yes, we have a fix now out on TQ. We're still keeping an eye out for more issues, but the latest fix should addres...
- by Bibosikus - at 2012.07.04 12:59:00
|
205. Mayor slowdown with multiple clients after the patch. - in Issues, Workarounds & Localization [original thread]
Bug Report 139802 updated. Still suffering from extremely poor framerates dual-boxing on SISI as of today, when there are NPC's on grid (typical L4 mission). EDIT: As to ship-spinning.. I don't suppose the complainant has unchecked the "Load St...
- by Bibosikus - at 2012.07.04 00:59:00
|
206. Mayor slowdown with multiple clients after the patch. - in Issues, Workarounds & Localization [original thread]
SISI fixed it for me, although framerate is slightly below par. It's playable again though:)
- by Bibosikus - at 2012.06.28 19:38:00
|
207. Mayor slowdown with multiple clients after the patch. - in Issues, Workarounds & Localization [original thread]
New patch today has fixed this for me \0/ Nice job CCP, thanks
- by Bibosikus - at 2012.06.28 11:20:00
|
208. Mayor slowdown with multiple clients after the patch. - in Issues, Workarounds & Localization [original thread]
SISI same problem. Single client logged on, 60FPS. 2nd Client logged on - 6FPS. 2nd Client l0ogs off - 60FPS again - but warping to gates, anoms, stations sometimes results in dropping to 5FPS again. Bug Report sent from my alt on SISI with sc...
- by Bibosikus - at 2012.06.27 17:35:00
|
209. Mayor slowdown with multiple clients after the patch. - in Issues, Workarounds & Localization [original thread]
Pachuco Chancel wrote: Same here, single-client with dual monitor in fixed-windows mode. Graphics card is AMD HD 6870, latest catalyst drivers. Please look into this, the game is unplayable right now :( Me too, 9800GTX card, latest drivers,...
- by Bibosikus - at 2012.06.26 23:11:00
|
210. Sticky:Inferno 1.1 issues thread - in EVE Information Portal [original thread]
FYI... Also cleared cache, Ranr Repar All is good :)
- by Bibosikus - at 2012.06.25 20:53:00
|
211. Sticky:Inferno 1.1 issues thread - in EVE Information Portal [original thread]
Dual-boxing no longer an option. Down from 50fps to 15fps. Won't bother posting hardware as this is clearly a ****-up elsewhere. Crap.
- by Bibosikus - at 2012.06.25 20:35:00
|
212. The dockable and modular POS .. in my wormhole space - in Wormholes [original thread]
Derath Ellecon wrote: I'm pretty simple with my POS needs. I don't care either way about "docking" There are a few things I would love. 1. easier/better security mangement. 2. Better security for SMA's. Just give them the corp hangar tabs lik...
- by Bibosikus - at 2012.06.24 10:10:00
|
213. What is "Over-Tanked" for running L4 missions? - in Missions & Complexes [original thread]
Mystic Lore Arcanium wrote: ... I can draw full room aggro without barely disturbing my shields... That there is where you start. The only reason to draw full aggro is for afk missioning. If you're doing that, then leave the DCU on and keep...
- by Bibosikus - at 2012.06.24 09:18:00
|
214. Buzz Kill mission - in Missions & Complexes [original thread]
Ishtar is also a good choice. Fit MWD and burn to range as soon as you land. Load up on Omidirectional Tracking links and a DLA in the highs. T2 Bouncers are really the sentry of choice so yeah, get training. The performance difference is huge. W...
- by Bibosikus - at 2012.06.21 19:54:00
|
215. C5 Observation - in Wormholes [original thread]
Quantum Flux generators are widely used in Null by alliances who know how to farm C5's or - better - jump a cap gang farming them. They simply add more opportunity for variety. As far as I know, the QFG only increases the chance of having one wh ...
- by Bibosikus - at 2012.06.20 02:34:00
|
216. Fit me a ship for a C3 wormhole :) - in Wormholes [original thread]
All I'd say is disregard the trolls. 60% cap stability, 30k ehp and 550dps omnitank is what you need to run any & all C3 anoms. Do that first on any Amarr ship, then look at incurred dps. Then scrap it all, and use 3 Assault Frigates :)
- by Bibosikus - at 2012.06.18 18:41:00
|
217. 100m SP, Want to join a larger WH Corp/Alliance - in Alliance and Corporation Recruitment Center [original thread]
In-game now. Eveboard link password 2969
- by Bibosikus - at 2012.06.17 17:38:00
|
218. 100m SP, Want to join a larger WH Corp/Alliance - in Alliance and Corporation Recruitment Center [original thread]
Me Active in every aspect of Eve, the only game I play. Average 30hrs+/week online, because I can Leaving my corp because it's become too small and I have ambitions in this game. Looking to join a Corp/Alliance where enough pilots are onli...
- by Bibosikus - at 2012.06.16 21:00:00
|
219. WTS 60D TIME CODE 920MISK (ONLINE NOW) - in Timecode Bazaar [original thread]
Me please
- by Bibosikus - at 2012.06.16 00:48:00
|
220. Faction T2 Items - in Ships and Modules [original thread]
I think what the OP is really getting at is the complete mish-mash of attribute levels we have in the current sets of Meta4-T2-faction kit. I agree there should be a better logic to it; as you climb the meta levels, you should get some sort of in...
- by Bibosikus - at 2012.06.15 14:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |