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221. Lock limiters - in Player Features and Ideas Discussion [original thread]
Edited by: BirdBleed on 10/05/2005 08:32:15 sounds good, but why make it a mod ? i mean it will be used in almost every setup, just like duel mwd was used on everything. I think it should be a point based system, so 10 frigs can target a bs or...
- by BirdBleed - at 2005.05.10 08:21:00
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222. About the new missile overhaul ... - in Ships and Modules [original thread]
You cant change the fact that ravens are UNBALANCED. They have to change 1 way or the other. Come up with a better plan, 1 that doesnt invole totally restructuring the game (like some other meat heads posted) 1 thing is for sure ... missles have ...
- by BirdBleed - at 2005.05.10 03:59:00
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223. Can someone explain to me WHY missiles need an overhaul? - in Ships and Modules [original thread]
has anyone ever thought about TARGET PAINTERS ? if they increase the target ships signature radius wouldnt missles do more dmg ? im gonna go test it out now :)
- by BirdBleed - at 2005.05.10 03:33:00
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224. Can someone explain to me WHY missiles need an overhaul? - in Ships and Modules [original thread]
Originally by: U'puauht Originally by: Nomen Nescio But anyway, in "real life" there is absolutely no reason why missle flying in voids of space should have less speed then projectile. Thanks for pointing that out, I had totally...
- by BirdBleed - at 2005.05.09 04:56:00
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225. Specialization gone wrong. - in EVE General Discussion [original thread]
Originally by: Kade Shaderow Always go for advanced learning skills first. ROFL
- by BirdBleed - at 2005.05.08 10:05:00
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226. Your best moon (s) - in Science and Industry [original thread]
titanium abundance 3
- by BirdBleed - at 2005.05.07 04:07:00
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227. Soltueur titan believed stolen - in EVE General Discussion [original thread]
well isnt that a party killer :/
- by BirdBleed - at 2005.05.07 02:37:00
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228. Soltueur titan believed stolen - in EVE General Discussion [original thread]
so whos gonna stop him ?
- by BirdBleed - at 2005.05.07 02:33:00
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229. Soltueur titan believed stolen - in EVE General Discussion [original thread]
where is the titan now ?
- by BirdBleed - at 2005.05.07 02:24:00
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230. titan chase - in EVE General Discussion [original thread]
so whats going on ? if the titan dead yet ?
- by BirdBleed - at 2005.05.07 01:35:00
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231. Can someone explain to me WHY missiles need an overhaul? - in Ships and Modules [original thread]
its toooooo good at PVE, noobs with 1-3 mil sp are soloing LVL 4 missions and making 50 mil a day. Its bad at long range combat cause missles are too slow. SO they are hardly used in PVP, And are used 95% in PVE. When i approach a station with a...
- by BirdBleed - at 2005.05.07 00:12:00
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232. Damage too high? - in Ships and Modules [original thread]
thats the best idea yet nom !!! Its like that movie "The Core" with that special material that gets stronger the more heat/preasure you add, but at normal pressure its just as strong as normal metal. Same could apply to the bship. As more dmg is a...
- by BirdBleed - at 2005.05.06 23:36:00
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233. Local 'Fog of War' - why it's needed - in Player Features and Ideas Discussion [original thread]
would only work if there were modules/deployables that would take away the fog of war for a particular system for your gang members only. Maybe make the deployable dissapear after a while. And yes make covert op ship have no fog of war at all. Wou...
- by BirdBleed - at 2005.05.05 11:16:00
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234. Sec Rated systems for the P.O.S.'s - in Science and Industry [original thread]
so ? isnt that what pos are for ? they should be allowed in 0.4 then at least there will be more systems in empire to have them at 8)
- by BirdBleed - at 2005.05.05 04:21:00
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235. Hiring NPCs to guard. - in Player Features and Ideas Discussion [original thread]
Edited by: BirdBleed on 02/05/2005 06:53:17 i like this idea, but i think ccp is trying to limit npc :S It would be sort of like freelancer or was it starlancer :S why lockdown systems though, if u are trying to get from A-B , and there are a...
- by BirdBleed - at 2005.05.02 06:51:00
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236. conquerable deadspace ? - in Player Features and Ideas Discussion [original thread]
ive looked everywhere and i havnt found another thread with the same idea :) bump :D
- by BirdBleed - at 2005.05.01 21:26:00
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237. conquerable deadspace ? - in Player Features and Ideas Discussion [original thread]
ok dunno if this has come up b4 so here goes 8) ok ppl are going on about how they want their own piece of space .. ie. locking down systems with turrets at the gates. This, however, is a problem cause people can lock down choke points easily. S...
- by BirdBleed - at 2005.05.01 06:42:00
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238. multiple pos question :) - in Science and Industry [original thread]
ive scanned multiple systems and have come up with 3 moons of interest, naturally i want them all hehehe moon 1 : platinum, titanium, hydrocarbons moon 2 : Chromium, evaporite deposits moon 3 : cadmium, evap deposits, hydrocarbons so should i ha...
- by BirdBleed - at 2005.04.25 06:27:00
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