Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] 40 50 60 70 80 90 100 |
581. WARNING: NEW PLAYERS - Read this before rolling Amarr or if you have just rolled... - in EVE New Citizens Q&A [original thread]
You're so cute.
- by Bloodpetal - at 2012.08.10 15:49:00
|
582. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
My recommendation for the Griffin. Will be much more balanced this way. GRIFFIN: Frigate skill bonuses (unchanged): -99% Bonus to ECM Jammer strength per level +100% Bonus to ECM Jammer cap use per level Slot layout: 2 H (-1), 5 M (+1), 2 L...
- by Bloodpetal - at 2012.08.10 14:14:00
|
583. Incarna/WiS Disappointment - in EVE General Discussion [original thread]
CCP Bayesian wrote: Flamespar wrote: Actually I'm not sure where I got the idea from either. I guess we're a bit desperate for some good news regarding Incarna in this thread. The little bits and pieces that have ended up on Tranquility ar...
- by Bloodpetal - at 2012.08.10 13:52:00
|
584. Tooltip update today! - in Ships and Modules [original thread]
I think the tactical data of modules etc can be some dedicated part of the UI as said above (and I mentioned earlier in an image linked with it). It would keep the info in a consistent place, make it feel more like a HUD element, etc. The major ...
- by Bloodpetal - at 2012.08.10 13:23:00
|
585. Storyline Agents Keep Trying to Kill Me! - in Missions & Complexes [original thread]
ElSuerte Diego wrote: I'm an industrial character. The only security missions I've done were in the tutorials. However, the last 3-4 storyline missions I've gotten were security missions that were way way way above my skill level (~30k gunnery...
- by Bloodpetal - at 2012.08.09 18:07:00
|
586. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
CCP Sreegs, don't hate me for this. What happens if I prove I was at the controls for 8 hours, away for 8 hours and back for 8 hours for the rest of the day? Do the 8 hours I was AFK count as breaking the rules despite the other 8 Hours being ...
- by Bloodpetal - at 2012.08.09 16:48:00
|
587. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Octoven wrote: A Research Alt wrote: Yeah now that I think about it CCP should ban everyone involved in moon mining, too, since they never do anything past the initial set up and the occasional run every few days to collect money. BAN MOON ...
- by Bloodpetal - at 2012.08.09 16:38:00
|
588. CCP: Please Stop Nerfing Small Gang PVP - in Player Features and Ideas Discussion [original thread]
Bizmarhk wrote: The most recent change to local makes it even worse. If local wasn't bad enough (everyone who is smart keeps this window separate and open at all times, especially in 0.0/lowsec. It now blinks when someone enters. Come on CCP,...
- by Bloodpetal - at 2012.08.09 16:18:00
|
589. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Mira Luhtanen wrote: Vakr Onzo wrote: So TP doesn't make a target easier to hit for bigger guns? Assuming that I've done my math right*: 1 TP is equivalent to a 32% web 2 TPs are equivalent to a 52% web 3 TPs are equivalent to a 60% web ...
- by Bloodpetal - at 2012.08.09 16:09:00
|
590. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Vakr Onzo wrote: Bloodpetal wrote: What! I understand him perfectly fine... Link #1 : Same for the Minmatar, Target Painters for EWAR, SERIOUSLY ?! Link #2 So we're not happy with ECM in general but again it's very tricky to d...
- by Bloodpetal - at 2012.08.09 16:07:00
|
591. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Vakr Onzo wrote: Bloodpetal wrote: And I had to find the quote from CCP Ytterbium about Target painting because it's probably my favorite quote from Fanfest :: http://www.youtube.com/watch?v=r5wnCBfkMh8&feature=player_detailpage#t=26...
- by Bloodpetal - at 2012.08.09 15:57:00
|
592. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Going back to my point about the Vigil being underwhelming is really simple. The target painting bonus for range sounds good but in reality it doesn't help the Vigil in a real situation. A T2 TP reaches 30km base, with some skills it'll go out t...
- by Bloodpetal - at 2012.08.09 15:42:00
|
593. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: I'd rather make target painters good, but that's actually a fairly complex issue. (Doesn't make me any less interested in doing it, just means it might take some time) So you're saying Target Painters are gonna be Doomsday...
- by Bloodpetal - at 2012.08.09 15:22:00
|
594. Sticky:[Winter] Disruption Frigate Rebalance - in Player Features and Ideas Discussion [original thread]
Cameron Zero wrote: Quote: VIGIL: Frigate skill bonuses: 7.5% Bonus to Target Painter effectiveness per level 10% Bonus to Target Painter optimal range per level Slot layout: 2 H (-1), 5 M (+2), 2 L (-1), 2 launchers Fittings: 25 PWG , 22...
- by Bloodpetal - at 2012.08.09 15:14:00
|
595. Sticky:Full DUST 514 Beta Access for all EVE Subscribers - in EVE Information Portal [original thread]
No PS3, please buy me one ;p
- by Bloodpetal - at 2012.08.09 15:06:00
|
596. Inventory Defects and - in Issues, Workarounds & Localization [original thread]
First, I'm a fan of new inventory system, but as you know there are some issues still. #1 : Long standing issue. If I go to my corporate hangar, click on the arrow to "open it". And I wait for it to load the hangars. When it is ready, it do...
- by Bloodpetal - at 2012.08.09 14:39:00
|
597. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
I see what you did there.... Snuck in the light missile discussion under the destroyer thread... /me wags finger. All light missile variations: explosion velocity reduced from 50 to 40, damage increased by 10% I wonder if this will help ...
- by Bloodpetal - at 2012.08.09 13:53:00
|
598. New modules tooltips .... - in EVE General Discussion [original thread]
CCP karkur wrote: I have not checked it in yet, but tonight I implemented a 1 second delay on the tooltips. I think it works great, and to be honest if we go with that, I don't see that we need the enable/disable option... tomorrow morning I'll...
- by Bloodpetal - at 2012.08.09 00:02:00
|
599. New modules tooltips .... - in EVE General Discussion [original thread]
As well, sometimes people are going to HOVER over a module in anticipation of some event that may happen in the un-foretold future. Possibly for hours, and the tool-tip might get in the way at that point. Perhaps this issue is just the tooltip it...
- by Bloodpetal - at 2012.08.08 17:34:00
|
600. New modules tooltips .... - in EVE General Discussion [original thread]
CCP Soundwave wrote: Being able to set a delay may even be enough. Adding the option to disable a single function might be a bit overkill with a proper delay. Delay time is clearly the issue. 2 seconds minimum. One Mississipi, Two Mississi...
- by Bloodpetal - at 2012.08.08 17:23:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 [30] 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |