Pages: [1] |
1. What to plan! Carriers, Titans and Jump Drives oh my! - in Skill Discussions [original thread]
She's missing a lot in the way of drone and logistics support skills. I'd train the jump drive, rather than starting with carriers - to really get value out of those you'd want to be able to deploy a variety of drones and/or to be able to make use...
- by BluOrange - at 2007.06.19 08:58:00
|
2. Gun Skills - in Skill Discussions [original thread]
Presumably, you've maxed your drone skills. All the gunnery support skills are worth training up - Advanced Weapon Upgrades is the wtfpwn of gunnery (like Drone Interfacing for drones), but if you ever fit a bunch of large blasters, you'll be gra...
- by BluOrange - at 2007.06.19 08:31:00
|
3. What should I train for PvP -- inties or EW? (4.5mil SP) - in Skill Discussions [original thread]
Ewar is very useful in PVP. If that's what you're interested in, then do it. No matter what you're flying in PVP, some good ewar skills can help quite a bit. The prerequisites for interceptors are almost as useful as the interceptor itself. Friga...
- by BluOrange - at 2007.06.19 08:11:00
|
4. Skills for Scouting - in Skill Discussions [original thread]
Originally by: Ubik Null In addition to the skills for the Cheetah itself you'd probably want Cloaking V. Why bother with Cloaking V? Cloaking IV gets you the covops cloak, and a 10% reduction in targeting delay when coming out of clo...
- by BluOrange - at 2007.06.19 08:04:00
|
5. Skills for Scouting - in Skill Discussions [original thread]
Navigation skills are important for flying fast, maneuverable ships. Your early scouting is likely to be done in a microwarping t1 frigate. So you're going to need to train the skills for that. Interceptors are great scouting ships, so consider t...
- by BluOrange - at 2007.06.19 08:01:00
|
6. For PvP and EW -- Gallente or Caldar?? Help! - in Skill Discussions [original thread]
If you're flying Caldari, your best option is going to be to sit at range and spam jammers and missiles. That tactic is pretty much useless in solo PVP, because the moment you start winning, your opponent will warp off. But in a gang (or if you wi...
- by BluOrange - at 2007.06.19 07:52:00
|
7. What makes a good pilot a good pilot? - in Skill Discussions [original thread]
Originally by: Li Dizzy Thanks for the response, everyone..I'm definitely missing out on a few skills (namely, my engineering skills and lack of T2 gear) and after mentioning it, I guess Amarr really isn't meant for pvp. Bad choice on my p...
- by BluOrange - at 2007.06.19 07:43:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |