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1. [CRHDA] <4th> opens recruitment. - in Alliance and Corporation Recruitment Center [original thread]
Revival of the thread to the top. Looking for any interested Industrialists.
- by Braynon - at 2014.07.16 16:12:00
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2. [CRHDA] <4th> opens recruitment. - in Alliance and Corporation Recruitment Center [original thread]
Copperhead Arsenal [CRHDA] is a seven-year nullsec corporation, an industrial support arm of the Fourth District since inception, whose operations headquarter out of Providence Region. Further, CRHDA is an organization with a wide range of experie...
- by Braynon - at 2014.07.14 16:53:00
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3. Salvage Drones not auto-salvaging - in Missions & Complexes [original thread]
In the description for Salvage Drones, it states: Quote: Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in y...
- by Braynon - at 2013.11.20 16:43:00
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4. CCP Please Fix the Separate Launcher caching issue - in Player Features and Ideas Discussion [original thread]
It used to be that when you set up dual-screening, that you could separate your launchers, one per install folder. When you launched, it had the correct username stored for that install/account. Now, with the new launcher, it seems to cache the l...
- by Braynon - at 2013.07.03 14:18:00
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5. Are Hack sites keying properly on Industry level? - in Player Features and Ideas Discussion [original thread]
Can we get a dev to chime in here?
- by Braynon - at 2013.07.03 13:36:00
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6. Are Hack sites keying properly on Industry level? - in Player Features and Ideas Discussion [original thread]
Traska Gannel wrote: Braynon wrote: Are Survey Network upgrades in 0.0/Sov space useless? If the SN only *barely* (from reports, it has zero effect) increases the chances of an in-system mini-profession site spawn, then the upgrade is practi...
- by Braynon - at 2013.06.17 19:15:00
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7. Sovereignty Upgrades for mini-profession sites - in Missions & Complexes [original thread]
Thanks for the insight. If an Alliance or Corp spends the money to build out Sovereignty the way that it was written in the documentation, then it should work as advertised, I think. If the module doesn't work, then decomm the mechanic and the d...
- by Braynon - at 2013.06.17 19:04:00
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8. Sovereignty Upgrades for mini-profession sites - in Missions & Complexes [original thread]
Are Survey Network upgrades in 0.0/Sov space useless? If the SN only *barely* (from reports, it has zero effect) increases the chances of an in-system mini-profession site spawn, then the upgrade is practically not worth it. The reason for this i...
- by Braynon - at 2013.06.17 13:16:00
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9. [Recruiting] Copperhead Industrial - in Alliance and Corporation Recruitment Center [original thread]
We continue to grow, having doubled size in the last week. Good roleplaying pilots in the Caldari mindset feel free to approach and talk to us, see if this is a home for you.
- by Braynon - at 2007.10.11 00:45:00
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10. Roleplay Corporations Shortlist - in Alliance and Corporation Recruitment Center [original thread]
Copperhead Industrial + Pro-Caldari
- by Braynon - at 2007.10.09 21:32:00
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11. [Recruiting] Copperhead Industrial - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Braynon on 09/10/2007 21:08:16 Distribution: Public, Unlimited Copperhead Industrial is a solid cohort of experienced players looking to add to our team. Miners and industrialists who are in good standing with the Caldari state, wh...
- by Braynon - at 2007.10.09 21:08:00
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12. Sig test - in EVE Forum Experiments [original thread]
Test of Sig
- by Braynon - at 2007.10.09 21:03:00
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13. The Miners' Cause - in EVE General Discussion [original thread]
Edited by: Braynon on 04/08/2007 20:01:21 The new ship is not a miner, it is a Command Ship (for the Mining Links) and a mobile station. It is intended strictly for low-sec gang operations, not solo. Not necessarily Alliances, but it will cert...
- by Braynon - at 2007.08.04 19:56:00
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