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181. Flawed Decloaking Mechanics!... (pass straight through someone without decloaking) - in EVE General Discussion [original thread]
:3 You can l-ûtterally pa-òs straight thr-+ugh a cloaking ship and not d-¦clo-¦k it if you are fast enoughGÇÜ and get more than 2km away from h-ûm before he i-ò g-+n-¦ on the overview... this mech-¦nic is broken. Example: cloaky loki jumped into ...
- by Bubanni - at 2012.12.15 20:22:00
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182. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Is this thread being watched anymore? What about a high slot module that works like a smartbomb, extending a bubble around your ship for a short period, but instead of doing damage, this module would bump ships away from your ship at a decent spe...
- by Bubanni - at 2012.12.12 10:13:00
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183. What is the purpose of Exotic Dancers in Eve? - in EVE General Discussion [original thread]
CCP Eterne wrote: Generals4 wrote: valerydarcy wrote: a BPO for exotic dancers????? you really dont know how this works do you.... I think this is probably the EVE version of the story with the bees. "Mommy, mommy. Where do babies ...
- by Bubanni - at 2012.12.11 11:07:00
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184. Module activation delay. - in EVE General Discussion [original thread]
http://www.youtube.com/watch?v=OW3bl1Dg7EI Just did a quick video with me pointing a poco to show the problen is still there, you can see the delay by how long it takes before the module icon shows up on the locked poco from when it is locked. ...
- by Bubanni - at 2012.12.10 06:45:00
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185. Large bounties, pointless. - in EVE General Discussion [original thread]
CCP Soundwave wrote: I disagree, it has a much bigger impact. If you had a single bounty on you, you'd be out of the fire easily. If you have a big bounty on you, you'll be hunted for a long time. Your speculating just like everyone else, b...
- by Bubanni - at 2012.12.07 18:32:00
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186. It's time to work on warping speed acceleration! - in Player Features and Ideas Discussion [original thread]
This is one of those things I wish CCP would reply on, if it's something they would even consider looking into some day in the future
- by Bubanni - at 2012.12.07 10:06:00
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187. Sticky:Capsuleers! Declare Your Loyalty! - in Live Events Discussion [original thread]
Individual: Jove Empire
- by Bubanni - at 2012.12.07 01:08:00
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188. It's time to work on warping speed acceleration! - in Player Features and Ideas Discussion [original thread]
Can we make the max warping speed determine the acceleration of the warp speed? say there was a static time to reach max warping speed, so it took 5-10 sec to reach 3 AU/s but also took 5-10 sec to reach 6-21 AU/s... thus ships with faster warpin...
- by Bubanni - at 2012.12.06 13:48:00
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189. Own3d fix your damn player. - in EVE Alliance Tournament Discussion [original thread]
So I just went on the test server to test this "safe log off" I noticed two things... it was only 30 sec to log off safe.... I would say it should be at least 1 min! Secondly, I wanted to see if I logged out at a certain location, like 100 km fr...
- by Bubanni - at 2012.11.27 18:13:00
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190. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
Tippia wrote: Bubanni wrote: That really depends on the value of the ships the pilot flies, what good is 1 bil bounty on a pilot that only flies 1 mil rifters :) it would take 5000 times to kill him to get it all payed out :) at the 20% rate...
- by Bubanni - at 2012.11.21 20:45:00
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191. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
Tippia wrote: Bubanni wrote: Or by my logic, the higher bounty... the more you will get hunted. But that will happen anyway since you are a valuable target for longer. That really depends on the value of the ships the pilot flies, what g...
- by Bubanni - at 2012.11.21 20:28:00
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192. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
Tippia wrote: Bubanni wrote: Why not make the bounty payout % slightly higher, the higher their bounty is? Because it makes higher bounties hurt less than lower ones. Or by my logic, the higher bounty... the more you will get hunted. Ins...
- by Bubanni - at 2012.11.21 20:19:00
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193. Sticky:Dev Blog: Bounties, Kill Rights, New Modules and War in Retribution - in EVE Information Portal [original thread]
Why not make the bounty payout % slightly higher, the higher their bounty is? Like say a pilot has 100 mil bounty on his head and his ship gets with 100 mil destroyed value... then the payout % is just 20% like you suggested yourself... but if he...
- by Bubanni - at 2012.11.21 19:29:00
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194. Reward 100 million isk for Game Commitment Question - in EVE General Discussion [original thread]
I hope I understood your question correctly For me, feeling like I am part of something bigger, that what I do matters in some small sense... Honour and social interaction is what makes EvE a game I will keep playing for years like I already have...
- by Bubanni - at 2012.11.20 13:24:00
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195. Sticky:New Eden Open Competition: Beyond the Edge of Glory - in EVE Alliance Tournament Discussion [original thread]
The Razer Naga is a horrible mouse for playing eve... just saying :3 the keyboard looks awesome though! The Edge of Glory You shall not pass!
- by Bubanni - at 2012.11.18 18:55:00
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196. New Character Selection Screen - in EVE General Discussion [original thread]
CCP Eterne wrote: Shederov Blood wrote: You want the portraits to appear in circles instead of squares? They will appear in irregular polygons. It could be like this: Your avatar (not portrait) with active ship in the background when...
- by Bubanni - at 2012.11.15 14:09:00
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197. The "Randomly vanishing brackets / overview entries" bug - in Issues, Workarounds & Localization [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=163336 Already had a thread with good talk about it to Karkur
- by Bubanni - at 2012.11.14 19:11:00
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198. Sticky:Dev Blog: Stay on Target - UI Features set for Retribution - in EVE Information Portal [original thread]
Personly liked the first version of the flashing red around brackets depending on their damage vs you :)
- by Bubanni - at 2012.11.14 13:47:00
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199. Sticky:Dev Blog: Introducing team Klang! - in EVE Information Portal [original thread]
'sounds' good, if you know what I mean
- by Bubanni - at 2012.11.13 15:40:00
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200. [Proposal] Fix Wardec Exploits - in Assembly Hall [original thread]
Mutual war dec should have the bill split in 50/50
- by Bubanni - at 2012.11.09 13:28:00
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