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1. So Time Dilation - in EVE General Discussion [original thread]
Originally by: Yuki Kulotsuki I'm just saiyan that a game design change would be better than any technical change. People will fight the technical changes and find work-arounds. The next step becomes "soft" rules that enforced via EULA and...
- by CCP Chronotis - at 2011.04.12 20:06:00
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2. Proposition for colored Hardeners icons - in Player Features and Ideas Discussion [original thread]
It is something we want as well. There is quite a large list we maintain of module groups in need of new icons or additional details symbols like anything to do with resistance, remote vs local repairs, various types of cynos or cloaks etc and dam...
- by CCP Chronotis - at 2011.04.11 15:14:00
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3. Asking a game design question rather than whining about forums... - in EVE General Discussion [original thread]
As many of the older players will tell you, back in ye olde days, the gates used to have several destination jump in points (JIPs) where I am sure they will recite tales of sarum prime and Tank CEO and the likes , rather than be gate <--> g...
- by CCP Chronotis - at 2011.04.11 15:12:00
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4. [idea] - in Player Features and Ideas Discussion [original thread]
The ship and cargo scanning mechanic does need some love. Smuggling and other activities can emerge from adding a few variables to the ship scanning mechanic which would be cool. Decoys would be interesting but would need special handling which ma...
- by CCP Chronotis - at 2011.04.02 20:34:00
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5. A drawn heading vector for ships in the tactical overlay - in Player Features and Ideas Discussion [original thread]
We were actually chatting about this a few weeks ago and introducing vectors to the tactical overlay so you get a directional indicator. Would be very sweet indeed, its nothing the client is not already aware of so should be straightforward to do
- by CCP Chronotis - at 2011.04.02 20:29:00
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6. Integrating Eve gate with fittings - in Player Features and Ideas Discussion [original thread]
As Oveur first spoke about at fanfest 2009 and is something we gave a taste of during the keynote this year at fanfest where we showed some concept tech demos of having fittings work on tablets and phones, we very much want to evolve according to ...
- by CCP Chronotis - at 2011.04.02 20:22:00
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7. Clear Skies 3 Full Trailer - in My EVE [original thread]
cool stuff
- by CCP Chronotis - at 2011.03.27 18:43:00
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8. Golden Circle Express tour pickup location - in EVE General Discussion [original thread]
There is really only one entrance to the fanfest venue, so as long as you are outside that before 1300, you should be good. Either ask at the fanfest info desk or look for a bunch of white coaches lurking outside. Fanfest Main Entrance Fanfes...
- by CCP Chronotis - at 2011.03.23 00:23:00
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9. Will March 19 'Supermoon' Trigger Natural Disasters? - in Out of Pod Experience [original thread]
no, but if all the planets align, then neutrinos mutate to the the nasty type which boil the earths core but nothing else on their way from the sun </2012>
- by CCP Chronotis - at 2011.03.11 14:37:00
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10. Ingame fitting - in Player Features and Ideas Discussion [original thread]
This is very much desired and the tech to allow it to happen is coming out of our incarna development as there is a huge amount of refactoring going on behind the scenes and the foundations being laid there will allow us to do things like proper D...
- by CCP Chronotis - at 2011.02.18 00:20:00
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11. New Dev Blog: Contracts Improvements - in EVE Information Portal [original thread]
Originally by: Rivqua Any chance we can have a comprehensive list of ways to search for modules and ships, with all the possible combinations? I mean in the box where you can fill in the name of the item. the syntax is <category or ...
- by CCP Chronotis - at 2011.02.16 15:25:00
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12. Drone lags removal idea - in Player Features and Ideas Discussion [original thread]
We have certainly been looking into drones. You may recall this previous blog where we rolled out the initial changes to bombers and the effects it has on our server CPU usage. Obviously halving the bomber count cuts that load in half for as muc...
- by CCP Chronotis - at 2011.02.15 08:48:00
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13. List your Favorite Space Ships - in Out of Pod Experience [original thread]
probably my most memorable was my imperial courier from FE2. Flew that thing everywhere and used to love the retractable engines. Only other ship I used outside of that was the cobra mkIII . Within eve, nothing gets more iconic than the rifter ...
- by CCP Chronotis - at 2011.02.14 21:05:00
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14. Store settings on server - in Player Features and Ideas Discussion [original thread]
Pretty much everyone here wants to do this, it's just a bit of a mountain of refactoring to do it all. We started chipping away at it though recently.
- by CCP Chronotis - at 2011.02.11 02:14:00
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15. Y'know how they call Iceland the land of fire and ice? About the fire. - in Out of Pod Experience [original thread]
press sensationalism at its best Now where is that FOX news vid back from the eyjafjallaj÷kull eruption!
- by CCP Chronotis - at 2011.02.11 02:12:00
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16. Sagan Series: Part 2 - in Out of Pod Experience [original thread]
Very cool, was impressed by this vid by Phill Hellenes (gets many plus points for sunshine soundtrack). Still watch Sagan a lot, unforgettable voice.
- by CCP Chronotis - at 2011.02.11 02:09:00
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17. questions about character sheet XML data - in Player Features and Ideas Discussion [original thread]
here or here
- by CCP Chronotis - at 2011.02.03 19:49:00
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18. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
We have boosted low sec a few times before, ultimately what we are facing is psychology or "the wall". The possibility of risk introduces a barrier that is very hard to break down. Most people focus on the pain of loss, though the true pain of los...
- by CCP Chronotis - at 2011.02.03 19:45:00
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19. Courier Contracts - in Player Features and Ideas Discussion [original thread]
Ultimately you folks determine how much your time is worth (per jump) in this case. It is not for us to dictate the reward involved, though what we hope to do is when creating courier contracts, provide a guideline value based on the courier marke...
- by CCP Chronotis - at 2011.02.03 19:34:00
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20. Primae update or upgrade. - in Player Features and Ideas Discussion [original thread]
this was a known issue and fixed internally to 2k already :) Cant say precisely when it will get deployed but not too long.
- by CCP Chronotis - at 2011.02.03 19:27:00
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