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1. PvEve.com: Information gathering! - in Missions & Complexes [original thread]
These kind of resources make EVE PVE easier, more predictable and less interesting to run; moreover in order to be competitive in isk making activities we have to refer to such sites. I'd love a completely unpredictable PVE in EVE, it would make...
- by Camios - at 2012.01.03 20:42:00
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2. Dynamic Agent Quality - coming to TQ - in Missions & Complexes [original thread]
Originally by: CCP Dropbear Dynamic Agent Quality: This may have been discussed further by BFF in some roundtables, etc and I don't know anything about what might have been said there. I do know that in the PvE roundtable (hosted by Com...
- by Camios - at 2011.03.27 16:52:00
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3. Dynamic Agent Quality - coming to TQ - in Missions & Complexes [original thread]
Edited by: Camios on 27/03/2011 16:52:13 [delete please]
- by Camios - at 2011.03.27 16:49:00
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4. Dynamic Agent Quality - coming to TQ - in Missions & Complexes [original thread]
I like these changes, the resource landscape in EVE must be dynamic, and missions are a resource. Very good.
- by Camios - at 2011.03.26 00:23:00
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5. Gathering Mission tweak ideas for a CSM proposal - in Missions & Complexes [original thread]
Originally by: Trebor Daehdoow What I'd like you to do is go through them and each pick 3-5 items that (a) you would like to see implemented and (b) you honestly think a single hard-working dev could get done in a single week of work. ...
- by Camios - at 2011.03.04 19:18:00
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6. Gathering Mission tweak ideas for a CSM proposal - in Missions & Complexes [original thread]
Originally by: XXSketchxx Edited by: XXSketchxx on 16/02/2011 14:13:33 Originally by: leavcraft I have been told in other threads that I can create newness in my lvl 4 missions by simply using a more challenging ship and fit. T...
- by Camios - at 2011.02.16 16:47:00
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7. Gathering Mission tweak ideas for a CSM proposal - in Missions & Complexes [original thread]
Originally by: Goose99 NPC buy orders are low and act as a bottom line. Yes, the isk cost of exchanges should be higher than npc buy orders. The unused items are unused not because they consume different tags, but because their stats are...
- by Camios - at 2011.02.15 18:28:00
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8. Gathering Mission tweak ideas for a CSM proposal - in Missions & Complexes [original thread]
Edited by: Camios on 15/02/2011 11:04:38 Originally by: Goose99 Take away tag consumption for all LP shop items, while drastically increase isk consumption for those items. The extra isk sink, amplified by people liquidating LP buildup...
- by Camios - at 2011.02.15 10:59:00
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9. Gathering Mission tweak ideas for a CSM proposal - in Missions & Complexes [original thread]
Just to condensate my last post: Mission running has always been like PI before incursion: find the best agent/spot and then don't stop grinding. The only thing that can change is the market for LP store items. I think that this must change. Y...
- by Camios - at 2011.02.14 23:25:00
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10. Gathering Mission tweak ideas for a CSM proposal - in Missions & Complexes [original thread]
Edited by: Camios on 14/02/2011 14:41:55 The biggest problem of missions is that they become repetitive when you run several missions per week. And the whole mission system never changes, once you've find the best mission spot there is no need...
- by Camios - at 2011.02.14 14:39:00
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11. Are agent mission resources we should compete on? - in Missions & Complexes [original thread]
Hi! Just for your information, I ran missions for brutor tribe for a lot of time. So I know what am I talking about The most hilarious fact is that people are ready to sacrifice gameplay depth, and opportunities to get more isks from their boring...
- by Camios - at 2010.09.11 17:07:00
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12. Are agent mission resources we should compete on? - in Missions & Complexes [original thread]
Good points in your posts. But I want to clarify some things: First, the "so rich alliances of nullsec" are not so rich since Dominion came. Dominion gave more opportunities for moneymaking to 0.0 individuals. Anomalies and complexes are quite ...
- by Camios - at 2010.09.07 22:46:00
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13. Are agent mission resources we should compete on? - in Missions & Complexes [original thread]
Originally by: Sendraks Originally by: Camios One of the problem of mission runners is that intensive mission running is boring. This is a presumption. Lets not make changes purely based on opinion and generalisation eh? ...
- by Camios - at 2010.09.07 13:23:00
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14. Are agent mission resources we should compete on? - in Missions & Complexes [original thread]
Edited by: Camios on 07/09/2010 08:54:42 Actually seems that someone got mad... lol. Quote: OP means the agent will only give out 5 missions per hour and mission runners will have to run all over the place to find an agent with a missi...
- by Camios - at 2010.09.07 08:53:00
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15. Are agent mission resources we should compete on? - in Missions & Complexes [original thread]
Originally by: Sendraks I think the most likely scenario is that people will just quit. Uhm well, no. As far as people are not forced to go into lowsec, I think that looking for a less populated mission hub is quite easy, and moving y...
- by Camios - at 2010.09.06 15:45:00
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16. Are agent mission resources we should compete on? - in Missions & Complexes [original thread]
In EVE there are a lot of different resources. For many of them, there is a strong competition. Even asteroids in highsec used to be source of competition, I remember the rush after every downtime to mine the freshly spawned most valuable rocks. ...
- by Camios - at 2010.09.06 11:36:00
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17. Cosmic Anomalies - in Missions & Complexes [original thread]
I subscribe this thread. My corp has the same problem here, I petitioned it.
- by Camios - at 2009.12.04 11:11:00
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