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1. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Congratulations to all who made this happening. Another new chapter for Eve.
- by Candente - at 2015.03.21 19:49:33
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2. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Myriad Blaze wrote: Quote: In the new Sovereignty system, each alliance will designate a four hour window through a new option available in the Corporation Management window to certain members of the alliance executor corp. This period wil...
- by Candente - at 2015.03.04 00:22:19
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3. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
This sounds and should actually be much better than structure grinds... but how it actually would turn out needs can only be judged after patch deployment. I also think making Entosis module initially only for BS is a good start... the battleship...
- by Candente - at 2015.03.03 18:33:40
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4. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
First of all. Has CCP clarified on whether the ships in the SMA of this ship will actually drop or no upon getting ganked? It's an important question on the whole risk vs reward scale. Also, as someone already said in this thread, the greatest ne...
- by Candente - at 2014.11.10 23:01:57
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5. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
MSI really should disable drag bubble effects within its radius, since in its current form it still is a big nerf to scan ships other than a nullified T3.
- by Candente - at 2014.01.13 06:56:00
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6. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Looks like this is done deal... at least lower the LP cost if the stats and bonuses are to be kept...
- by Candente - at 2014.01.08 22:49:00
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7. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Giving people more ways to defend themselves from ganking is not necessarily a bad thing, if it's about fairness. The same thing can be said not to allow a warp bubble be set up within the effect of a MSI. It shouldn't be used behind an accelerati...
- by Candente - at 2014.01.08 22:36:00
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8. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Arrendis wrote: CCP Rise wrote: In the posts for the Stratios and Astero I think I mentioned that one of the designs we are trying to emulate is the Gnosis. Ships capable of doing many things but being the absolute best for few. How often...
- by Candente - at 2013.12.05 17:36:00
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9. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Just reiterating what's been said so far: This ship has many bonuses in to many different areas. The bonus should be tailored to a clear role this ship supposed to fulfill that no other ships currently can. For example, remove all exploration bon...
- by Candente - at 2013.12.04 20:42:00
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10. Nathan Jameson for CSM8 - Communication, Diversity, and Wormholes - in Jita Park Speakers Corner [original thread]
Nice articles Nathan, keep it up :D
- by Candente - at 2013.02.09 00:44:00
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11. Sticky:Dev blog: The great ship skill change of summer 2013 - in EVE Information Portal [original thread]
Thanks for the very detailed information. Time to get myself an orca... assuming its price doesn't jump up a lot by the time this happens.
- by Candente - at 2013.02.08 21:38:00
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12. JUKEBOX - give back the jukebox for peoples ... - in EVE General Discussion [original thread]
Now we need a way to play eve sound tracks... with an external player!
- by Candente - at 2012.12.06 06:40:00
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13. Sticky:Dev Blog: Holiday Dev Incursion! - in EVE Information Portal [original thread]
anyone know when and where will this happen?
- by Candente - at 2012.12.05 20:15:00
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14. Self-destruct changes on Singularity - in Test Server Feedback [original thread]
About the SD change... while the generating killmail part makes sense, the part of retaining loot doesn't. In common sense, self-destructing your own ship needs to be denying something the enemy would gain otherwise. After this change it becomes t...
- by Candente - at 2012.07.27 19:51:00
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15. Jumping from system to system - Load Lag - in Issues, Workarounds & Localization [original thread]
I started to have this issue when I installed win 7 64-bit on a different partition while still using the old game client and settings from my 32-bit windows 7. I think it was fixed by clearing the cache although i'm not completely sure.
- by Candente - at 2012.06.22 15:11:00
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16. Unpredictable occurances of 100% GPU usage, crazy framerate drops. - in Issues, Workarounds & Localization [original thread]
Since I've just filed a petition I'll just quote myself here... Quote: I have tried clearing cache and my settings. It happens on both my 32-bit win 7 and my 64-bit win 7. There is absotluely no sign when and why this happens; the GPU goes 100...
- by Candente - at 2012.06.22 06:18:00
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17. Sticky:New dev blog: Clothing and Aurum additions for Inferno 1.1 - in EVE Information Portal [original thread]
Looking at the table makes me . Since when "Nexon" has become a worldwide currency???
- by Candente - at 2012.06.19 17:36:00
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18. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
IIshira wrote: Candente wrote: Started EFT from a new Win 7 installation and apparently all the fittings and settings are wiped...??? Everything is saved on your computer in the EFT folder. Did you save the folder and put it on the new ...
- by Candente - at 2012.06.14 16:06:00
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19. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Started EFT from a new Win 7 installation and apparently all the fittings and settings are wiped...???
- by Candente - at 2012.06.14 03:48:00
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20. Faction/deadspace mods in SISI - in Test Server Feedback [original thread]
Missile War wrote: Kaanchana wrote: I don't know if this has been addressed already but what is the negative point in having faction/deadspace to officer mods in SISI market now? I use sisi mainly to test new solo fits and usually they need ...
- by Candente - at 2012.05.29 08:44:00
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