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1. Anti ECM weapon system - in Player Features and Ideas Discussion [original thread]
I have been reading on the forums about how People still think that ECM is an unfair system, as it does exactly what it says it does. Whether this is because of the randomness of it or due to the fact that the specs. Does not seem to match the mod...
- by Carmizan - at 2014.02.24 14:30:00
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2. ECM Without Randomness - in Player Features and Ideas Discussion [original thread]
the real problem to ECM is that there is no real effective counter to ECCM is there yes but from personal experience this module is not effective. Now i know that we hate using rl situation in eve but in this case i feel there may be an answer, ...
- by Carmizan - at 2014.02.21 10:21:00
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3. "RAZOR" vs IRC and "SMA and co" vs Venal. - in Corporation, Alliance and Organization Discussions [original thread]
Andres Talas wrote: Carmizan wrote: ChYph3r don't let claytis get to you hes just sore that after the great speech from SMA's leadership how they, FCON and LAWN were going to clear out Venal they found out that the onlt people that were gett...
- by Carmizan - at 2013.01.10 12:33:00
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4. "RAZOR" vs IRC and "SMA and co" vs Venal. - in Corporation, Alliance and Organization Discussions [original thread]
ChYph3r don't let claytis get to you hes just sore that after the great speech from SMA's leadership how they, FCON and LAWN were going to clear out Venal they found out that the onlt people that were getting cleared out was them. Hell they even...
- by Carmizan - at 2013.01.10 12:08:00
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5. ECM revamp - in Player Features and Ideas Discussion [original thread]
TBH it's not that there alot of ECM fans out there, it's more the fact that ECM pilots know how hard it can be to jam a ships. Now i am not saying that ECM could not be revamped in some way, but your suggestion would mean that any ship that is ja...
- by Carmizan - at 2012.09.05 08:59:00
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6. More Gates? - in EVE General Discussion [original thread]
What is more to the point is that CCP does not want to encourage more ppl into trade hubs. In fact they would rather there were no trade hubs such as Jita and Rens, but after the last attempt to remove a trade hub when it was Yuli CCP have done an...
- by Carmizan - at 2012.07.05 10:43:00
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7. EPIC eve music - in Player Features and Ideas Discussion [original thread]
I will agree here with Tchulen. The first thing i did was turn off the music, and because it was as your called it "lift" music, but because it interferes with the game. this background music is not needed and can get in the way when using comms....
- by Carmizan - at 2012.03.26 12:13:00
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8. Focus Fire Mitigation and Alpha discussion thread - in Player Features and Ideas Discussion [original thread]
Ines Tegator wrote: update: people new to the thread may want to skip ahead to here A great many people do not like the gameplay of Alpha fleets. Yes, I'm among them. Various ideas have been knocked around by various people for years, but on...
- by Carmizan - at 2012.03.14 14:23:00
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9. POS's Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Velicitia wrote: Carmizan wrote: Unashamed bump for this great idea and still no answer Keep in mind that they were posting pre-incarna... they were forced into implementing ****** things (Incarna, Nex store) rather than cool things (fixe...
- by Carmizan - at 2012.03.14 08:11:00
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10. POS's Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Unashamed bump for this great idea and still no answer
- by Carmizan - at 2012.03.13 11:00:00
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11. Remove Alpha or Nerf - in Player Features and Ideas Discussion [original thread]
Keen Fallsword wrote: Vertisce Soritenshi wrote: You CAN'T remove alpha damage from the game. Alpha damage is simply a common term for "everybody fire all a the same time and hope the initial hit is enough to kill the guy". This occurs becau...
- by Carmizan - at 2012.03.12 16:20:00
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12. POS's Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Kusum Fawn wrote: the saddest thing is i read the original flogging thread three years ago, and it had already been flogged for three years before that. seriously new noob ships? who is asking for that crap? why is this not a higher priorit...
- by Carmizan - at 2012.03.08 11:23:00
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13. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
TBH i am not worried about the skill point reimbursement if what they say they do ie if your have BC to lvl5 now you will get all 4 racial BC skills to lvl 5. The one concern i have with this is the increase in SP that could take most if not all ...
- by Carmizan - at 2012.03.07 11:56:00
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14. POS's Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Must agree with Nova Fox Just to Add CCP read the entire thread and implement the modular POS and the other good ideas in the thread
- by Carmizan - at 2012.03.05 15:05:00
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15. DRONES DRONES DRONES - in Player Features and Ideas Discussion [original thread]
TBH the best thing they could do to make the Drone Boats use drones as primary is give the said drone boats back their bonuses they had before. And for those who have forgotten or were not playing eve at the time the bonus was 1 extra drone can ...
- by Carmizan - at 2012.03.02 09:46:00
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16. A simple one - in Player Features and Ideas Discussion [original thread]
You can set up a shortcut for your drones. Just press 'ESC' and in the window that comes up you will see an shortcut tab. There you can scroll down and set a shortcut for your drones to engage. This will work for both mining drones and attack d...
- by Carmizan - at 2012.03.01 15:14:00
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17. how does my corp. form an alliance and does it cost ISK? - in Corporation, Alliance and Organization Discussions [original thread]
To form an alliance you require corp. skill Empire control to Level 5. It cost 1 bill ISK to set-up and there is a monthly fee of 2 mil ISK per corp in the alliance. There are some people in Eve that will set-up the alliance for you at a price. ...
- by Carmizan - at 2012.02.14 09:04:00
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18. Make the directional scanner accept AU - in Player Features and Ideas Discussion [original thread]
Jaxley wrote: One input field for AU and km each would be another alternative. Input AU, km is automagically refreshed with converted value. Either way, I support this. Not a huge change which could fit well into the "little things" backlog. ...
- by Carmizan - at 2012.02.09 13:02:00
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19. Reserved - in Player Features and Ideas Discussion [original thread]
Jack Paladin wrote: Carmizan wrote: Having run a corp in my time i agree that these measures would make a corp easier to run. Having seen Herold's comments on the market I was wondering have you thought about rather a market for corp/allian...
- by Carmizan - at 2012.02.09 12:59:00
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20. Reserved - in Player Features and Ideas Discussion [original thread]
Having run a corp in my time i agree that these measures would make a corp easier to run. Having seen Herold's comments on the market I was wondering have you thought about rather a market for corp/alliance why not have a discount system added to...
- by Carmizan - at 2012.02.09 12:33:00
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