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1. Corp hopping to avoid war decs. Exploit to be ignored? - in Crime and Punishment [original thread]
Originally by: Stoney Felinus This whole issue renders hi sec mercs nearly useless and makes it so you have no real avenue for retribution and protection. If one is willing to ruin his employment history then you can't do anything agai...
- by Carniflex - at 2008.04.24 15:05:00
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2. Corp hopping to avoid war decs. Exploit to be ignored? - in Crime and Punishment [original thread]
Originally by: benzss It may not be an exploit but it renders war decs pointless tbh. War dec has been always relatively pointless activity unless there is something static in space you want to remove (ie - POS in hi sec) bcos of alts....
- by Carniflex - at 2008.04.24 14:24:00
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3. what signs tell u if merc corp is after u? - in Crime and Punishment [original thread]
As far as signs go I think it usually starts with NPC corp characters flying around you trying to look innocent, locking you perhaps few times and you hear characteristic 'pingping' sound. Or they just sit there and you hear that 'pingping' (meani...
- by Carniflex - at 2008.03.27 11:35:00
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4. Noob Mercs: Bidding Open for Week 1 - in Crime and Punishment [original thread]
Originally by: Sheila Love No worries, we have ways to deal with teh disco domi, especially in high sec.. Our guys should know better than that to use smartbombs in hi sec. But oh well we will see. I, as one of the corp carebears, can...
- by Carniflex - at 2008.03.10 21:03:00
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5. -SHOCKING- How Pirates Can Easy Kill HighSec Missionrunners - in Crime and Punishment [original thread]
Originally by: Tanis Vaperstrome But ATM, its fair game. So is sneaking up to smart bomb user in cloaked ship to get CONCORD on him, but that is classed exploit. When CONCORD is involved then those lines between valid mecaniks and bug...
- by Carniflex - at 2007.11.17 10:56:00
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6. -SHOCKING- How Pirates Can Easy Kill HighSec Missionrunners - in Crime and Punishment [original thread]
Sounds like valid tackiks altho it would be good idea to petition first and ask if this is classed exploit - altho unlikely you can newer know. As getting into smartbomb range with cloaked ship to get concord on missionrunner (whos stupid enough t...
- by Carniflex - at 2007.11.17 08:12:00
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7. Evading Concord is not an exploit - in Crime and Punishment [original thread]
Originally by: Gaven Blands It is VERY popular to say that CONCORD avoidance is an exploit. However, I've never seen any proof. Only ever proof that people don't want to think for themselves, they just want to be part of a baying mob. ...
- by Carniflex - at 2007.10.27 17:53:00
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8. profitable high sec piracy idea? - in Crime and Punishment [original thread]
Originally by: Treguvius The idea in a nutshell: Get 30 kestrels together, pop industrial ships in empire, other players in your organization scoop the loot. Use bigger ships. Grinding sec status back up is rather stinky process and t...
- by Carniflex - at 2007.09.23 12:11:00
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9. So logging in combat / bubbles is broke now? - in Crime and Punishment [original thread]
Originally by: Bearclaww Let me lay out the scenario. Fenrir Freighter traveling through 0.0 with one scout. They are taking their time being super careful however the gate camp we had going had identified them several jumps out and a pl...
- by Carniflex - at 2007.07.11 11:29:00
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10. Name and Shame Time - in Crime and Punishment [original thread]
Originally by: Arii Smith No one in any corp has honoured 1v1's for about (I think eve has been out 7 years now) 7 years. Trust is a MAJOR liability. Some corps do. Like StarHunt (theres corp mail somwehre where it's possible to find ...
- by Carniflex - at 2007.07.11 11:25:00
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11. Removing astroid belts - in Crime and Punishment [original thread]
It depends ofcource on implemention of systems, but if all else fails (like if scanning out belts takes long time) it's propably still possible to just probe out those ships with regular probes. Granted, it takes damn good skills to do it so fast ...
- by Carniflex - at 2007.04.29 13:08:00
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12. Proposal to logout timer changes. - in Crime and Punishment [original thread]
If something then those timers should be longer and they should start after you logged, but are getting shot too. In addition losing connection or logging off should not make you invunerable to warp scrambling or bubbles. It is not like it's huge ...
- by Carniflex - at 2006.11.24 11:39:00
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13. 100% legal way of conducting high sec piracy - in Crime and Punishment [original thread]
It would be nice if all those pop up windows would not steal focus from my other windows. It's a bit annoying to go into log to see what was that damn flash I just saw on the screen while typing in corp chat. Other than that it's game mecaniks. ...
- by Carniflex - at 2006.09.04 12:41:00
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