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101. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
knobber Jobbler wrote: Veskrashen wrote: Sougiro Seta wrote: All the goonhaters are realizing that, what it's probably going to be annoying for the big boys, is gonna ruin the game experience of all those null inhabitants you don't hate? ...
- by Carniflex - at 2015.03.10 13:42:19
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102. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: PotatoOverdose wrote: -Anyone that thinks a stupid gimmick fit is going to be viable in sov warfare is a god damn moron, and there are 40 pages of posts highlighting that fact. you seem to forget - they aren't intended f...
- by Carniflex - at 2015.03.10 09:52:24
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103. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Ranafal wrote: OMFG, 40 pages and still no solution for trollceptor? 1) Just allow to anchor one (only one) sentry gun near every object which can be "reinforced" . 2) This sentry gun should be extremely simple, and very similar to gate ones...
- by Carniflex - at 2015.03.10 07:47:21
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104. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
EvilweaselFinance wrote: Groperson wrote: [We do, we have pvp'ers at home, running bubbled gatecamps with instalockers and even they are unable to catch the interceptor gangs that come through. How would you suggest we counter the intercepto...
- by Carniflex - at 2015.03.09 19:30:16
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105. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: Veskrashen wrote: Promiscuous Female wrote: what is it about the concept "the interceptor can travel at will and disengage at will" are you chuckleheads failing to grasp The fact that it can't "disengage at wil...
- by Carniflex - at 2015.03.09 19:22:58
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106. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: afkalt wrote: Or a cerberus is on field. Or a linked rapier/huginn/lachesis/garmur. Or a sniper fit turret ship. Or a smartbombing camp is in the way. Or it comes in close to kill the ship with damps on it or that ...
- by Carniflex - at 2015.03.09 19:20:03
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107. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
EvilweaselFinance wrote: Callduron wrote: I think Damps will be a pretty hard counter to any trollceptor. Maybe a frigate that can lock to 80km and and move 8km/s sounds scary but a cheap Celestis dunks it completely. Just sit on the beacon...
- by Carniflex - at 2015.03.09 19:13:34
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108. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Groperson wrote: Kinis Deren wrote: The Mittani wrote: Though it may come as a surprise to some, I'm a big fan of the new system, with some tweaks around the edges - tweak the links a little and I'm happy with them. Here are some option...
- by Carniflex - at 2015.03.09 19:10:55
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109. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Arkon Olacar wrote: Maximus Andendare wrote: Arkon Olacar wrote: Hero owns 98 systems in Catch, and 38 stations. We now need 136 mauluses to spend 4 hours a night sitting on an ihub/station. Except of course if these trollceptors have any...
- by Carniflex - at 2015.03.09 19:05:22
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110. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
DeadDuck wrote: Harkin Issier wrote: EvilweaselFinance wrote: Trollceptors fundamentally don't fit the "effective control of the grid" argument. The things that can hit an orbiting snaked-out interceptor are few and far between and requir...
- by Carniflex - at 2015.03.09 18:52:02
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111. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Kaylee Fonza wrote: Querns wrote: Capqu wrote: if the grid is contested inteceptors are actually useless guys, their lockrange is so pathetic that one or two damps means there is no way they can keep their entosis link active i think the...
- by Carniflex - at 2015.03.09 18:47:20
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112. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Querns wrote: Kaylee Fonza wrote: Arkon Olacar wrote: Jaro Essa wrote: EvilweaselFinance wrote: Trollceptors fundamentally don't fit the "effective control of the grid" argument. The things that can hit an orbiting snaked-out interc...
- by Carniflex - at 2015.03.09 18:44:44
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113. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Ann Markson wrote: While the Trolleceptor thing itself is a useless rage it adresses another issue. Currently the majority of Sov Null systems is worth ****. Alliances hold entire regions to have access to 10% of their systems in which people ...
- by Carniflex - at 2015.03.09 18:39:00
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114. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Andrea Keuvo wrote: Carniflex wrote: Andrea Keuvo wrote: You have two huge issues you need to address for sure before this stuff goes live: 1. If some linked nano 7km/s ship can operate this module people will abuse it. 2. If blobbing ...
- by Carniflex - at 2015.03.09 18:35:45
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115. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Arkon Olacar wrote: Carniflex wrote: Trollceptor will not be an issue. All it takes to kill one is some pre-made bookmarks around his sov structure by the defender and a 15 mil destroyer. It will be only a "issue" if there is no one presen...
- by Carniflex - at 2015.03.09 13:57:18
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116. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Quesa wrote: Dave Stark wrote: EvilweaselFinance wrote: Trollceptors fundamentally don't fit the "effective control of the grid" argument. The things that can hit an orbiting snaked-out interceptor are few and far between...
- by Carniflex - at 2015.03.09 13:54:03
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117. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Andrea Keuvo wrote: You have two huge issues you need to address for sure before this stuff goes live: 1. If some linked nano 7km/s ship can operate this module people will abuse it. 2. If blobbing with 200 jamming frigs can prevent a non-bl...
- by Carniflex - at 2015.03.09 13:50:38
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118. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Trollceptor will not be an issue. All it takes to kill one is some pre-made bookmarks around his sov structure by the defender and a 15 mil destroyer. It will be only a "issue" if there is no one present in local but in that case it is already i...
- by Carniflex - at 2015.03.09 13:48:14
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119. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Alp Khan wrote: Josef Djugashvilis wrote: I earn more than this running level 4 missions in my trusty Velator armed with civilian mining lasers ! Jeez, I sure do feel sorry for all you null-sec paupers. Again, just like the high-sec sa...
- by Carniflex - at 2015.03.08 14:36:49
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120. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Kaarous Aldurald wrote: M1k3y Koontz wrote: Fights will still escalate in the new system, even without mountains of EHP to grind though. I suspect so, I merely wonder now that the paradigm is shifting to **** jousting in small disposable...
- by Carniflex - at 2015.03.07 06:06:32
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