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1. Cant hear turret sounds - in Issues, Workarounds & Localization [original thread]
I cant hear them no matter how far I zoom in. Also is there a way to hear then when you are zoomed out?
- by Cearain - at 2017.01.26 20:39:00
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2. why cant warp? - in Issues, Workarounds & Localization [original thread]
Nicen Jehr wrote: IIRC This message appears when you try to warp from one location in a deadspace pocket to another location in the same deadspace pocket. So you cannot warp around within a FW complex or mission even if you are > 150km away ...
- by Cearain - at 2013.07.31 04:20:00
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3. why cant warp? - in Issues, Workarounds & Localization [original thread]
No one knows what this message means? What prevents my warp drive from locking?
- by Cearain - at 2013.07.30 15:45:00
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4. why cant warp? - in Issues, Workarounds & Localization [original thread]
"You are unable to align or warp to the selected object because your warp drive is unable to lock on to it." I got this message when trying to warp to a distant asteroid belt, and also when trying to warp to a distant fw bunker. Can someone expla...
- by Cearain - at 2013.07.28 18:30:00
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5. Faction Warfare timer bug and occupancy warfare - in Issues, Workarounds & Localization [original thread]
Tiffy Mezzier wrote: Yeah, ignoring the politics, the larger issue is that this is a bug that disrupts normal gameplay. We need to collectively focus on this fact rather than finger pointing. If we ensure that CCP makes the effort to fix the ...
- by Cearain - at 2012.05.18 12:11:00
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6. Faction Warfare timer bug and occupancy warfare - in Issues, Workarounds & Localization [original thread]
Damar Rocarion wrote: Tiffy Mezzier wrote: Yeah, ignoring the politics, the larger issue is that this is a bug that disrupts normal gameplay. We need to collectively focus on this fact rather than finger pointing. If we ensure that CCP mak...
- by Cearain - at 2012.05.03 14:04:00
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7. Faction Warfare timer bug and occupancy warfare - in Issues, Workarounds & Localization [original thread]
David Caldera wrote: X Gallentius wrote: GM Zerat wrote: This is a bug, and is scheduled to be fixed in a future patch. Abusing this intentionally is NOT allowed. Period. Was this bug fixed in this patch? If not, is there any way you co...
- by Cearain - at 2012.04.30 15:26:00
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8. Can't turn off overheat - in Issues, Workarounds & Localization [original thread]
Grumpymunky wrote: I've found the same thing. The little green button "breaks" the moment your module takes any heat damage, and all it does after that is show the percentage of damage on the module. The good news is, you can now turn heat on a...
- by Cearain - at 2012.04.27 12:59:00
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9. Can't turn off overheat - in Issues, Workarounds & Localization [original thread]
The small green sliver above the module used to allow you to turn overheat on and off. Now you can use it to turn on overheat but not turn overheat off.
- by Cearain - at 2012.04.27 02:28:00
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10. What should someone do in this situation - in Issues, Workarounds & Localization [original thread]
Here is a specific situation that I ran into a few times. I am in low sec (no bubbles) and I don't really care about losing my ship but I do not want to lose my implants. I jump into a system and see allot of fw war targets and pirates in local bu...
- by Cearain - at 2010.11.22 17:58:00
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