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21. Cloaking Device cycle time? - in Player Features and Ideas Discussion [original thread]
Originally by: t'raq mardon AFK cloakers ARE the problem. non afk cloakers do cause me a problem but at least they are also having to sit around doing nothing, AFK cloakers get all the benefit of being cloaked in the system without having ...
- by Cedims - at 2011.05.28 03:50:00
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22. My take on the Remove Local Idea - in Player Features and Ideas Discussion [original thread]
Originally by: FireBug JR how bout remove local but have constellation chat? so your never sure where anyone is, but you atleast know there out there They could also just remove the character listing in local altogether and add a "cl...
- by Cedims - at 2011.05.26 08:13:00
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23. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Originally by: Kalia Masaer Any system with all it gates connecting to systems held by the same alliance should be invulnerable to hostile sov changes. This would forces the attackers to have a more drawn out campaign rather than just cher...
- by Cedims - at 2011.05.26 08:04:00
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24. To Fix Cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: t'raq mardon How about a specific type of probe that can scan down cloaked ship, with a lot of effort of course. Dont want to make it impossible to cloak and avoid detection, just keep people from being able to cloak and the...
- by Cedims - at 2011.05.26 07:18:00
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25. Remove Stargates - in Player Features and Ideas Discussion [original thread]
Edited by: Cedims on 08/05/2011 06:48:43 I for one, think that Tres Farmer (and OP of course) has a solution for a better EVE. I'd love to see something like "Battlestar Galactica", where the jump drive has to spool up, etc. And, how about ...
- by Cedims - at 2011.05.08 06:48:00
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26. mark of shame - in Player Features and Ideas Discussion [original thread]
How and why would they care, since they are not socially interactive with the character anyways? Come on, they need to be eliminated, period!
- by Cedims - at 2011.04.16 22:53:00
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27. The Obvious Macro Fix - in Player Features and Ideas Discussion [original thread]
Local as it is now, is really only used as a system alarm or as a smack channel. That's the simple truth. Some corps/alliances even have rules for using local. (A local might be needed as a means to limit communication within the system, but the ...
- by Cedims - at 2011.03.31 07:50:00
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28. Can I have folders in my inventory...please - in Player Features and Ideas Discussion [original thread]
Originally by: mkmin As long as there's an "off" by default, and a switch to turn it on, I'd be happy with it. Maybe they could work like the overview tabs, so you get more by simply adding more. :)
- by Cedims - at 2011.03.26 06:42:00
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29. Remove Stargates - in Player Features and Ideas Discussion [original thread]
Originally by: Sun sue no action, danger and be no point to play a pvp focused game No intention of flaming you in any way, but simply used the above quote as an entry point... I have to say that after all these years with all that CC...
- by Cedims - at 2011.02.19 00:58:00
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30. Character Creation question - in EVE General Discussion [original thread]
Edited by: Cedims on 20/01/2011 06:12:11 With so many postings about Character Creation problems and issues, I apologize if this question is a Carbon copy. ;) Can I go in to the CC, play around with my character's looksies but NOT save, so th...
- by Cedims - at 2011.01.20 06:06:00
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31. New Dev Blog: Incursion release date - in EVE Information Portal [original thread]
Originally by: Berikath Doing it to a program with near-100% uptime with users who aren't terribly forgiving of bugs is masochistic. We are NOT just "users" (and I mean in the traditional computer network sense), we are CUSTOMERS who P...
- by Cedims - at 2011.01.14 15:08:00
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32. Wardecs are broken, here is the solution - in Player Features and Ideas Discussion [original thread]
Originally by: masternerdguy meaning that people can no longer wimp out Again, Mr.Mememe, that is exactly what that would mean... those wimps definitely should be cannon fodder... for you... and maybe a team mate? No? "SET KillMail.Au...
- by Cedims - at 2010.12.10 05:00:00
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33. Warp to 0 is a broken game mechanic - in Player Features and Ideas Discussion [original thread]
Originally by: masternerdguy It allows easy escapes if you fly into a gate camp on the side the campers are So basically, you want everyone that fly into a gate camps to be an easy targets instead? Originally by: masternerdguy I...
- by Cedims - at 2010.12.10 04:49:00
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34. galaxy needs expansion - in Player Features and Ideas Discussion [original thread]
Edited by: Cedims on 14/11/2010 14:47:36 Malrock... you rock! VERY well said. CCP, I believe that you really need to pay attention to this. EVE is no longer containable in that original heavily inflated balloon, we need a bigger balloon! I'v...
- by Cedims - at 2010.11.14 14:46:00
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35. Anyone have any Ideas to stop Macro mining? - in Player Features and Ideas Discussion [original thread]
Edited by: Cedims on 20/10/2010 00:08:55 Most people nowadays seem to have a webcam, and for a monthly $10 plus change I think we can require CCP to have their consumers turn the cams on. So if a GM sees ANYONE being AFK, mining or not, reboot...
- by Cedims - at 2010.10.20 00:06:00
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36. Another solution to the AFK cloaker "Problem" - in Player Features and Ideas Discussion [original thread]
A cloaked should not be seen. You see the character in local, therefor you are aware. The ACTUAL problem then, is that you KNOW an invisible ship is there. If there is anything regarding cloaking to be fixed, it is that the character should be r...
- by Cedims - at 2010.10.14 17:06:00
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37. Another solution to the AFK cloaker "Problem" - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Mvoice If you know he/she is active and is ready to attack if you do something stupid - fine, great, excatly what was intended. However, in majority of cases the cloaker is afk, he/she will not attack that noob who just ...
- by Cedims - at 2010.10.12 05:01:00
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38. Solution to afk cloakers - in Player Features and Ideas Discussion [original thread]
Originally by: Cantankerous Tank Originally by: Bhattran I thought the solution was going to be to team up with other players and lay a trap, move on, deal with it, etc. Works in theory but unfortunately your average cloak whiner...
- by Cedims - at 2010.09.22 00:05:00
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39. Change "Corporate Hangars" to "Fleet Hangars" on ships. - in Player Features and Ideas Discussion [original thread]
Orca, Rorqual, etc. And add "Fleet Hangar Containers" (basically Audit Log Secure Containers of different sizes, specifically for Fleet Hangars) for full customization.
- by Cedims - at 2010.09.22 00:00:00
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40. Covert War Dec - in Player Features and Ideas Discussion [original thread]
Originally by: Macs Mayhem The Covert War Dec is not made known to the war dec'ed party (i.e. via the usual notification) until the first blow has been struck. Awesome, and then we could have Covert Peace Talks that is not made known t...
- by Cedims - at 2010.09.19 21:40:00
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