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41. Stealth bombers and the need for cloak detection - in Player Features and Ideas Discussion [original thread]
Here we go again... 1. Then shouldn't warp bubbles (AND the "anti-cloak" bubbles) have the same properties (auto-deflate, delays) assigned then? (delay before you can re-inflate them, so some ass can hit You when the bubble goes down anyways, and...
- by Cedims - at 2010.08.15 14:47:00
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42. Remove that ******ed password requirements - in Player Features and Ideas Discussion [original thread]
I would call the argument that, the reason a password exists at all is because some sort of security is needed, and when people ignore the reason for it, and simply sees it as annoyance, measures has to be taken to enforce that reason, hence a mor...
- by Cedims - at 2010.08.15 14:25:00
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43. Orca holds.. - in Player Features and Ideas Discussion [original thread]
Originally by: cyclobs Edited by: cyclobs on 02/07/2010 07:13:20 i think the whole 'corp hanger' part of the ship should be dropped tbh. the whole idea of a corp owning a part of your ship doesn't appeal to me. Instead we could call t...
- by Cedims - at 2010.07.07 06:23:00
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44. Are the Eve servers virtualized? - in Player Features and Ideas Discussion [original thread]
Also, things like SQL Server (database) hasn't really been supported for virtulization that long, which I would pressume is used heavily in EVE. Virtulization is a cool tool, but not necessarily a "saver" for everything, but for a lot of convenie...
- by Cedims - at 2010.07.07 06:14:00
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45. Remove Learning Skills - in Player Features and Ideas Discussion [original thread]
Originally by: Yolo // Signed. CCP Already introduced the solution for this problem. The ability to give us Skillpoints to use as we please. Now finaly kill the Learning Skills Once and for all. Well said.
- by Cedims - at 2010.07.07 05:58:00
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46. Advanced combat probes - in Player Features and Ideas Discussion [original thread]
A cloaked should not be seen. You see the character in local, therefor you are aware. Isn't the ACTUAL problem then that you KNOW that an invisible ship is there? If there is anything regarding cloaking to be fixed, it is that the character shou...
- by Cedims - at 2010.06.20 22:07:00
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47. More advanced skill queue manager - in Player Features and Ideas Discussion [original thread]
I like the idea, Ganagati. It does make a lot of sense. As a matter of fact, maybe the "skill queue" should become a "skill planner" with all skills available in it and you can organize them any which way. Obviously you would have to like verify (...
- by Cedims - at 2010.06.20 21:45:00
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48. Changing ships name only in Stations - in Player Features and Ideas Discussion [original thread]
Originally by: Beckett Firesnake To many players change their ships names to escape san research. And what is your point? That it doesn't organize well in your "Search & Destroy Playbook"? Give me a break, mate. Oh, and thanks for the...
- by Cedims - at 2010.06.20 21:13:00
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49. Fixing the PvP issues by "splitting" EVE? - in Player Features and Ideas Discussion [original thread]
Originally by: Jonas Trelonian This suggests to me that instead of having a single engine running the Tranquility server, there should actually be 2 engines: one optimised for PvE that kicks in when players are in high-sec space, and a PvP...
- by Cedims - at 2010.06.20 20:56:00
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50. Investigating Socket Closed Errors - How You Can Help - in Issues, Workarounds & Localization [original thread]
Ok, I don't know if this will help, but for me, the socket errors only started after this last patch. I had been disconnected before that of course, but rarely and never with the "socket error" message box. I only found out that this (the socket o...
- by Cedims - at 2010.06.05 17:22:00
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51. Show the players what their opinions have meant to CCP. - in Player Features and Ideas Discussion [original thread]
Unfortunately, a lot of suggestions would be credited to the wrong people, which is probably not a thing CCP wants to get into. Plenty of functionality has been implemented from whining and *****ing to entire "stories" (multiple sequential posts ...
- by Cedims - at 2010.05.27 00:39:00
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52. A solution to clocking. - in Player Features and Ideas Discussion [original thread]
And we're back to "solutions to cloaking". Geeez, how many threads to we need before people get that, there simply is nothing TO "fix" with the cloak. It was in itself a counter to balance scanning/probes, and is doing so very well. By removing it...
- by Cedims - at 2010.05.27 00:28:00
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53. Shortcut keys and UI feedback - in Player Features and Ideas Discussion [original thread]
Originally by: Cedims WOW has hardware devices MADE for it by third party manufacturers. Why can't we make EVE take advantage of this? Razer Naga mouse (as a tangible example) is AWESOME! I've been using it for some time now... but not in...
- by Cedims - at 2010.05.26 00:58:00
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54. so yea, im about to stop playing eve - 5 accounts here! - in Issues, Workarounds & Localization [original thread]
Originally by: oh ok Ill be stopping playing this game It's very much a choice, mate. Originally by: oh ok "5 accounts here!" .. "Ive be playing for 2 years" What took you TWO years with FIVE accounts to reach this conclus...
- by Cedims - at 2010.05.07 16:16:00
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55. A GMT (game) clock on the login screen. - in Issues, Workarounds & Localization [original thread]
Could you PLEASE add one, so that when GMT times are referenced (like now, "..we need to extend downtime until.."), one can determine with convenience?
- by Cedims - at 2010.05.07 16:02:00
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56. A counter to cloak - in Player Features and Ideas Discussion [original thread]
Here we go again... And again, cloaking is the actual counter measure to scanning/probes. Also, if you cannot come up with any balancing attributes, you're just not with the program, there are in fact a number of penalties to cloaking: * Maximu...
- by Cedims - at 2010.04.30 05:27:00
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57. The Best Idea for Cloaking Change Ever! - in Player Features and Ideas Discussion [original thread]
OP has got it, right on the spot! Count me up, +1.
- by Cedims - at 2010.04.05 03:51:00
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58. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
I didn't have the guts to plow through the stack either, so if it's been brought up before I apologize. :) If you use EVEMon, and bring up a ship in the "Ship browser", there is a attribute/property called "maxPassangers", for a Pilgrim it's 580 ...
- by Cedims - at 2010.04.05 03:40:00
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59. Gaming keyboard support - in Player Features and Ideas Discussion [original thread]
Yeah, I'd like to see support for this mouse too: Naga from http://www.razerzone.com/
- by Cedims - at 2010.03.23 04:49:00
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60. Cloak is broken, Compared to all the other cloaking techs on sci-fi's - in Player Features and Ideas Discussion [original thread]
Originally by: Melivein And than, what we get is bunch of people making a post about cloaks everytime they cant find one, or get killed by a group of cloaked ships. SO SHUTUP !!! And that says it all! :)
- by Cedims - at 2010.03.23 04:33:00
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