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1. Empty skill que should generate skillpoints. - in Player Features and Ideas Discussion [original thread]
The idea being that you are paying for the skill points. So it should not be such a harsh penalty for simply forgetting or not knowing better. The drawback is purposefully left open as someone else could have some ideas. This would be more in line...
- by Chichax - at 2015.05.14 01:07:13
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2. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
My reasons for not using teams was not the teams itself, but the amount of red tape required to get one. 1. There was zero feedback from the client that an auction was about to close. Notification support for industry in general is poor. 2. The ...
- by Chichax - at 2015.05.14 00:01:01
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3. Empty skill que should generate skillpoints. - in Player Features and Ideas Discussion [original thread]
This is a newbie issue that I remember myself encountering. When you start the game for the first time you don't know you should always train skills. Even the now forgone tutorial explained the skill que relatively late. So while the current LONG...
- by Chichax - at 2015.05.13 23:46:18
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4. Sticky:Dev blog: Longer Queues Expected: Skill Training Above and Beyon... - in EVE Information Portal [original thread]
This is certantly a move to the right direction. I do fear that in practice the skill que system is still limited by not being able to inject skills that you do not currently have the requirements. This is kind of weird since the Drag&Droppi...
- by Chichax - at 2014.10.28 16:41:52
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5. EVE Probe Installer 0.82.6614.0 - in EVE Probe [original thread]
After lefting the screen saver run for couple of times without problems, it crashed with this error message: Problem Event Name:APPCRASH Application Name:exefile.exe Application Version:2014.7.80.9833 Application Timestamp:53bacd25 Fault Modul...
- by Chichax - at 2014.09.20 19:16:11
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6. Announcement:Crius Feedback - in EVE Information Portal [original thread]
I really like the changes, but run into couple of bugs/features. 1) Invention in no way shows that the interface is in fact not used by the job. 2) Most of the systems in high sec have max system index except for manufacturing and invention. 3)...
- by Chichax - at 2014.07.23 12:20:00
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7. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
Two things I would like to see in the new UI. The ability to collapse the top part of the Industry panel similar to character sheet. This would enable to keep an eye out of your jobs while doing other things. A column in the blueprint tabs to s...
- by Chichax - at 2014.07.16 18:52:00
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8. [CSM] July 2011 Prioritization Crowdsourcing -- Vote Here! - in Assembly Hall [original thread]
Chichax,121,38,23,106,61,87,141,17,85,65
- by Chichax - at 2011.07.25 11:36:00
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