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21. Plan 0.0 - in Warfare & Tactics [original thread]
just get into a 0.0 corp/alliance and its easy mode. Just like hisec only you have know how to align and keep an eye on local, doing this i never lost a ship i didnt want to in my short foray into 0.0. Bringing bpc's is a good idea depending on ho...
- by Chocratess - at 2010.04.18 23:45:00
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22. Hictors in lowsec - in Warfare & Tactics [original thread]
So what im seeing is that in low sec i should probably neglect my tank a bit and go for more gank? And are sensor boosters a good idea to lock frigs better?
- by Chocratess - at 2010.04.14 22:38:00
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23. Built in moduals - in Ships and Modules [original thread]
I dont like it, we have a number of slots for a reason. If you want to energy neut someone, sacrifice a bit of dps. If you want to tackle someone, sacrfice part of your tank or dont put a mwd on or something. I like the role bonus though, it would...
- by Chocratess - at 2010.04.14 05:34:00
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24. AFK cloakers, why are they a problem? - in Warfare & Tactics [original thread]
Originally by: Shurrurru AFK Cloakers aren't the problem. AFK cloaking in 0.0 is a highly respected and desirable career path. The AFK cloaker never trashtalks, never attacks or scans you down, he just sits there AFK while eating a sandwic...
- by Chocratess - at 2010.04.14 04:55:00
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25. Stranded: Finding your way home from null/lowsec space - in Warfare & Tactics [original thread]
1,2, and 3 are all viable. Especially if you follow pvp rule 1, never fly anything you can't afford to lose. That being said, its kind of silly to fly into a known gatecamp. And its also pretty risky flying through nullsec without a scout. If it w...
- by Chocratess - at 2010.04.14 04:49:00
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26. Hictors in lowsec - in Warfare & Tactics [original thread]
I'm trying to decide what to go for next, and i remember in my brief foray into 0.0 (lol sylph) that hic's were always in high demand and usually hard to come by. So i am wondering if that is a good route to take? Are they still valuable assets? I...
- by Chocratess - at 2010.04.13 18:37:00
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27. t2 Battleships... what happened to the 3rd? - in Ships and Modules [original thread]
Originally by: Bossman Slim Here are the options I see for the T2 battleships based on my perceived gaps in the fleet structure with a somewhat limited knowledge base. 1) Escort Carrier - From my understanding fighters and fighter bombers...
- by Chocratess - at 2010.04.13 03:06:00
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28. Covert cynosural field generator - in Ships and Modules [original thread]
um.... jump into low sec system jump to safespot turn on covert cyno generator ??????? profit well thats how regular ones worked, they are used for cap ships or blackops drives to lock onto, not for you to jump into the system Touch not the Cat b...
- by Chocratess - at 2010.04.11 01:04:00
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29. Self destructing to avoid killmails - in Warfare & Tactics [original thread]
im gonna disagree, for one you could prolly kill him in the self destruction time, and two there are so many other things that ccp needs to look at, helping pvpers stroke their epeen isn't one i think they need to be concerned about Touch not the ...
- by Chocratess - at 2010.04.09 05:07:00
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30. Solo Carrier for PVP/PVE in 0.0? - in Ships and Modules [original thread]
semi related, but ive heard of having an alt carrier assign you his drones so you get the fighter dps while having a faster mobile ship to jump belts and loot, safer for carrier, safer for you. THis would only work in friendly systems though or yo...
- by Chocratess - at 2010.04.07 06:14:00
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31. NERF GALLENTE! - in Ships and Modules [original thread]
anyone know if ccp is going to address hybrids any time soon? While i'm an avid drone user, i still need my guns every once in a while Touch not the Cat bot a Glove
- by Chocratess - at 2010.04.05 17:04:00
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32. Scorpion Fitting - Long Range ECM - in Ships and Modules [original thread]
Edited by: Chocratess on 05/04/2010 06:54:02 i am def not a caldari expert, but small gang lowsec work youd probably be better off in a blackbird or one of its t2 equivalents. For fitting either the bs or the cruisers its just the ecms you wan...
- by Chocratess - at 2010.04.05 06:54:00
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33. Dominix shield tank - in Ships and Modules [original thread]
Originally by: Footoo Rama Edited by: Footoo Rama on 05/04/2010 03:42:05 ::facepalm:: This is called passive tanking um..... you are correct? nowhere in his post does he say active or passive, i was giving him an idea for a sh...
- by Chocratess - at 2010.04.05 05:20:00
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34. Dominix shield tank - in Ships and Modules [original thread]
i had a friend that could shield tank l4's in a myrm. I can forward you the evemail explaining it if youd like, but it was essentially just shield extenders and shield power relays and 3 core defence field purgers. this was a few years ago however...
- by Chocratess - at 2010.04.04 23:31:00
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35. NERF GALLENTE! - in Ships and Modules [original thread]
hahaha tons o low slots for damage eh. lets first take a look at why a t2 shield setup requires no lvl 5's then lets see how awesome armour tanking is but i agree, buff gallente plz Touch not the Cat bot a Glove
- by Chocratess - at 2010.04.04 22:41:00
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36. Dominix Level 4 Tank - in Ships and Modules [original thread]
Hull upgrades 4 Repair systems 4 In a side note, did they buff the armour comp skills? last i remember they only did 1% to active hardeners. Touch not the Cat bot a Glove
- by Chocratess - at 2010.04.04 22:21:00
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37. Dominix Level 4 Tank - in Ships and Modules [original thread]
I just got into level 4's finally and i'm having trouble with my tank. Its usually something like 4 mission specific hardeners and one lar 2 with no rigs. last slot is a cap power relay. This usually works, unless the entire room aggros me. Touc...
- by Chocratess - at 2010.04.04 22:12:00
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38. 0.0 ratting Myrmidon - in Ships and Modules [original thread]
try fitting some rat specific hardeners instead of eanm's that tank wont save you against pirates, so there is really no advantage to spreading resists like that. you might drop the scrambeler and cap booster for cap rechargers, if you can get cap...
- by Chocratess - at 2010.04.04 21:16:00
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39. Boom goes the world - in Warfare & Tactics [original thread]
players cant dock in ships. The orca could warp off to a system and you could grab a ship from its maintenance bay and fly it once you get to the same system, never done it myself so i dont really know how its done. Touch not the Cat bot a Glove
- by Chocratess - at 2010.04.03 21:35:00
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40. The Tyranny of the Cynofield - in Warfare & Tactics [original thread]
There should be a counter that isnt just do the same thing, only bigger. That being said, there were some good points about the logistics of getting a hotdrop together. The counter cant be a simple module (or script) that will completely negate th...
- by Chocratess - at 2010.04.03 18:23:00
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