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1. Maila Industrial Park - in Science and Industry [original thread]
Willam Crane wrote: Appelgebakje wrote: Looks interesting, is it safe? Yes, completely! We are part of NETC which is overseen by Chribba so you can be assured that we will not disadvantadge you in any way. These are NOT under my control...
- by Chribba - at 2017.06.30 04:47:39
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2. Any point in mining Veldspar? - in Science and Industry [original thread]
Bugsy VanHalen wrote: Is veldspar worth mining? Hell yes, just ask the most famous experienced miner in the EVE universe, Chribba, he mines veldspar, and has built an empire on it. All a lie, there's no profit in it, you should just leave it a...
- by Chribba - at 2013.07.15 05:57:00
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3. New type ID's - in Science and Industry [original thread]
Updated. /c
- by Chribba - at 2013.06.13 16:51:00
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4. Mining after Odyssey - in Science and Industry [original thread]
Huttan Funaila wrote: Bugsy VanHalen wrote: YES, Mining in dreads, now all we need is a capital mining laser. Shhh! You'll give Chribba too much excitement with that idea. Been a long wait coming!
- by Chribba - at 2013.05.30 14:48:00
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5. ok wtf is this? screen caps inside. - in Science and Industry [original thread]
I heard something about this guy's neck, so here I am, sup?
- by Chribba - at 2012.07.12 11:26:00
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6. Most valuable highsec ore found in 1.0 system - in Science and Industry [original thread]
I'm just mining what looks nice, am I doing it wrong? /c
- by Chribba - at 2012.07.12 11:20:00
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7. Bouncing off PoCo's - in Science and Industry [original thread]
Or change the default warp-to distance to like 5000m?
- by Chribba - at 2011.12.30 09:46:00
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8. The Mining Social Club - in Science and Industry [original thread]
*scary voice* They're here...
- by Chribba - at 2011.09.18 18:29:00
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9. Carrier for Mining? - in Science and Industry [original thread]
But then, getting locked and killed in a SC fitted for mining - all you need to do is respond - "I didn't want that mining ship anyway" - instant win, regardless of pilot /c Secure 3rd party service | in-game ' Holy Veldspar ' Now /w voice
- by Chribba - at 2011.08.25 16:15:00
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10. Mining Missions? - in Science and Industry [original thread]
Linkage /c Secure 3rd party service | in-game ' Holy Veldspar ' Now /w voice
- by Chribba - at 2011.08.09 10:42:00
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11. Outpost standings. They doesn't work. - in Science and Industry [original thread]
Yeah the +10's are bugged on some things, I set -10 and still some cannot access stuff, solution has been to put -9.99 which isn't good either, and GM's can't seem to override it. /c Secure 3rd party service | in-game ' Holy Veldspar ' Now ...
- by Chribba - at 2011.07.19 20:41:00
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12. Chibra- who is he? - in Science and Industry [original thread]
I would like to date my posts back to 2003... Secure 3rd party service | my in-game channel ' Holy Veldspar '
- by Chribba - at 2011.03.16 07:25:00
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13. actual capital mining ship - in Science and Industry [original thread]
Capital mining is a lie /c Secure 3rd party service | my in-game channel ' Holy Veldspar '
- by Chribba - at 2010.12.30 11:11:00
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14. ore amount question - in Science and Industry [original thread]
Sure you could mine all in range, but really if the trit is the main goal (and ofc if you want to speed it up) going for just the Veldspar is the fastest way, as it contains more trit than the other ores - but that said it's only if you want to sp...
- by Chribba - at 2010.11.12 09:33:00
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15. ore amount question - in Science and Industry [original thread]
Over 9000 seconds I'm sure. But if it's trit you are after I really would suggest Veldspar instead of that mix... Secure 3rd party service | my in-game channel ' Holy Veldspar '
- by Chribba - at 2010.11.12 09:11:00
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16. invent multiple BPCs at once, using same settings? - in Science and Industry [original thread]
I've suggested the similar thing in the past without any significant CCP response. I would be happy with what you suggest of selecting a number of blueprints and execute teh same settings for all - and doing so they would all be queued up on the ...
- by Chribba - at 2010.10.28 12:48:00
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17. Explain outpost management - in Science and Industry [original thread]
The thing being with the standings and the "true neutral" when it comes to the calculations is that I don't have any personal/corp/alliance standing set to anyone there (except my alts) thus anyone should have been able to dock at "0.0" setting - ...
- by Chribba - at 2010.10.25 09:26:00
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18. Explain outpost management - in Science and Industry [original thread]
Originally by: Tau Cabalander Originally by: Chribba As some pilots could not dock at my cottage... and tbh there really isn't any decent howto on the station management interface around... I'm guessing you already found Outpos...
- by Chribba - at 2010.10.21 20:11:00
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19. Explain outpost management - in Science and Industry [original thread]
Yeah I was told 0.0 would be for "everyone" as well, but apparently it does not seem to work like that for some - as some couldn't dock? Here's how it looks now - and after changing the red box to -10.0 the pilot that couldn't dock - could dock. ...
- by Chribba - at 2010.10.21 19:53:00
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20. Explain outpost management - in Science and Industry [original thread]
As some pilots could not dock at my cottage... and tbh there really isn't any decent howto on the station management interface around... Explanation needed for; Service Access Control: 1) Min. Standing? Means what _exactly_, I was told that putt...
- by Chribba - at 2010.10.21 19:06:00
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