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1. Petition survey fixes (Thank you for contacting EVE Online customer... - in Player Features and Ideas Discussion [original thread]
When you send this email "Thank you for contacting EVE Online customer support. One of your petitions has recently been closed and we would greatly appreciate your input on how well it was handled so we can continue to improve our services. T...
- by ChrisIsherwood - at 2011.08.26 20:49:00
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2. Curiosity, EVE considering GPU computing to improve node performance? - in Player Features and Ideas Discussion [original thread]
Some supercomputers actually use GPUs without CPUs just to take advantage of their better performance at certain tasks. There are things like Apple's openCL to make GPU programming easier for traditional coding environments. But as stated abov...
- by ChrisIsherwood - at 2010.11.12 15:02:00
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3. Top 10 reasons why EVE UI seems so terrible for me - in Player Features and Ideas Discussion [original thread]
I do not understand the objections to #5 & 6? What do you mean? B*t software already can run mining missions and courier missions and go through gates. What exactly new functionality do you see this providing the B*t that it can't already do? It s...
- by ChrisIsherwood - at 2010.10.27 03:10:00
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4. Tech II Shuttle - in Player Features and Ideas Discussion [original thread]
Yours is a reasonable ship. But I originally thought you meant T2 Shuttle. Which I would envision as requiring something @ 4+ (Nav4? SC4? Nav5? ) with maybe 5m^3 extra and *faster* not slower.
- by ChrisIsherwood - at 2010.10.05 09:58:00
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5. Remove local for all the cloak whiners PLEASE - in Player Features and Ideas Discussion [original thread]
Originally by: Shepard Book They do not appreciate the fact they have a FREE warning there is a hostile in system. I say take it away from them. Once local is removed, they then can cry about not having a free warningà How about a comp...
- by ChrisIsherwood - at 2010.10.05 05:56:00
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6. Ship Personalization - in Player Features and Ideas Discussion [original thread]
Originally by: shady trader Plenty of MMO's may have done it, however how many of them allow the same number of players on the same shard? Eve can have battles involving more players then some MMOG's allow on one shard never mind in the s...
- by ChrisIsherwood - at 2010.10.04 22:28:00
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7. Player made BPOs - in Player Features and Ideas Discussion [original thread]
While not overly exciting, it certainly fits into the "everything player made" design goal. Although I think if you wanted a thriving player driven BPO market, there needs to be some way to put them in the market as opposed to only using contract...
- by ChrisIsherwood - at 2010.09.28 02:31:00
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8. Escort Carrier, A good idea for a new ship class or not? - in Player Features and Ideas Discussion [original thread]
Is the proposal for a cheap capital or an expensive sub-capital? My bias is that a next step up for a BS pilot. I.e. where alliances are now fielding 100+ MOM/SC, I am not sure if there is that much demand just for cheap if it were a capital. Wher...
- by ChrisIsherwood - at 2010.09.27 21:31:00
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9. Hi-light bookmarks in the overview - in Player Features and Ideas Discussion [original thread]
Yes, please
- by ChrisIsherwood - at 2010.09.23 23:30:00
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10. EVE SHOP INGAME - in Player Features and Ideas Discussion [original thread]
Never going to happen; just use the character Bazaar. More hard-core games like WoW (I kid do not allow you to use real money to give in game advantage. That is not the case with CCP since $ can get ISK and thus virtually any item and you can p...
- by ChrisIsherwood - at 2010.09.23 16:36:00
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11. Ship of Ultimate Power - in Player Features and Ideas Discussion [original thread]
Originally by: Macs Mayhem Yeah that sounds pretty cool too. But I would like for it to be able to be killed, so that it attracts large gangs and you get giant PvP battles around it. WARNING! You have violated your NDA concerning inc...
- by ChrisIsherwood - at 2010.09.14 22:52:00
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12. Request for the mission system to be reviewed - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Greyscale Yeah, the division structure doesn't make a whole lot of sense from a gameplay point of view right now. It's something we'd like to revisit at some point. Ideally it should also allow you to tune for how much ...
- by ChrisIsherwood - at 2010.09.13 23:04:00
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13. How to encourge people out of the npc-corps - in Player Features and Ideas Discussion [original thread]
It would seem a lot easier to program for CCP to just cancel the subscription of anyone who does not leave the NPC corp. The number of people in NPC corps who don't voluntarily leave yet who would continue to subscribe for a significant period of...
- by ChrisIsherwood - at 2010.09.10 18:51:00
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14. The Text is nearly unreadably at modern Monitors - in Player Features and Ideas Discussion [original thread]
And let's not forget the decimal point in the market. Yes it is an ongoing problem. The good news is CCP has hired a "font person" over a year ago, so they have already spent over US$100k on this; It sure would have been nice if this were alread...
- by ChrisIsherwood - at 2010.09.09 18:01:00
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15. Jump Clones: It's been forever : Do people like 24 hours? - in Player Features and Ideas Discussion [original thread]
Originally by: Moleculor Edited by: Moleculor on 06/09/2010 00:04:22 Edited by: Moleculor on 06/09/2010 00:01:08 I'm a highsec carebear. I'm CURIOUS about PvP, but the cost of spending 24+ hours without my implants to continue lear...
- by ChrisIsherwood - at 2010.09.06 17:45:00
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16. Jump Clones: It's been forever : Do people like 24 hours? - in Player Features and Ideas Discussion [original thread]
Originally by: Corbeau Lenoir 24 is fine. You need to think about consequences of your actions beforehand. If you jumped to your PVE clone few hours ago and can't PVP now, maybe you are not particularly interested in PVP in the first place...
- by ChrisIsherwood - at 2010.09.06 00:51:00
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17. It's time for new ships. - in Player Features and Ideas Discussion [original thread]
Originally by: Fleet WarpSujarento Originally by: James Vayne Well. Currently CCP are working on remodelling current ships with updated modelling technologies (which will help reduce lag in the long run through use of less polys) s...
- by ChrisIsherwood - at 2010.09.03 22:29:00
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18. tattoo removal - RL$ for PI SP Refund - in Player Features and Ideas Discussion [original thread]
Give CCP 20 or 30 ($ Euro w/e) to remove all your PI skill points and let you respend 99% of them This is not a thread about wanting to buy SP. You can buy as much SP as your RL$ budget allows, quickly and effortlessly, in the Character Bazaar. ...
- by ChrisIsherwood - at 2010.09.03 16:02:00
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19. fix the market buy process ("feature") - in Player Features and Ideas Discussion [original thread]
Originally by: shady trader It stops people putting up over priced items as a way of laundering isk that has been purchased as you always by the lowest priced item (in the same station as the overpriced item)and not inflated price one. ...
- by ChrisIsherwood - at 2010.09.02 23:50:00
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20. Downtime Fairness - in Player Features and Ideas Discussion [original thread]
CCP is not going to change this. However: CCP people are involved in the deployment of patches, but why do people expect that *ANY* CCP employees are involved in nightly maintenance. The hardware is outsourced to an IIRC IBM data center near ...
- by ChrisIsherwood - at 2010.09.02 17:03:00
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