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181. RHML application - in Ships and Modules [original thread]
W0lf Crendraven wrote: Just dont pvp with a golem if you really dont know what missile type to use. He had a fair question tbh... theres good and bad points for all three types and ive found it tricky when you taking into account TP and appl...
- by ChromeStriker - at 2015.10.02 14:19:20
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182. So... how would you nerf T3's ? - in Ships and Modules [original thread]
Lloyd Roses wrote: Atleast for the svipul in particular, the high agility allows for fast and tight orbits, partially negating the restrictions/issues created by fitting ACs with abysmal range. At twice the inertia, their orbits would be signif...
- by ChromeStriker - at 2015.10.02 11:28:34
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183. So... how would you nerf T3's ? - in Ships and Modules [original thread]
Garrett Osinov wrote: Train them, fly them, and write only then !!!! On the other hand If you don't have a clue, why and when you need to fly ceptor and not T3 destroyer, then I would recomend you to stick to marauders and mission running in ...
- by ChromeStriker - at 2015.10.02 10:36:40
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184. Fix this fit - in Ships and Modules [original thread]
Umm... just start again....? Get out of hi-sec? Fit all the faction stuffs
- by ChromeStriker - at 2015.10.02 07:29:27
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185. Purpose of a Ferox? - in Ships and Modules [original thread]
Divine Entervention wrote: Mephiztopheleze wrote: Divine Entervention wrote: The ferox is just so. . . Meh. Very underwhelming. Which must be why the CFC oops, sorry The Imperium, used a Ferox doctrine before the buff? who? The...
- by ChromeStriker - at 2015.10.01 13:11:19
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186. So... how would you nerf T3's ? - in Ships and Modules [original thread]
Garrett Osinov wrote: Leila Meurtrier wrote: Garrett Osinov wrote: ChromeStriker wrote: Garrett Osinov wrote: Svipuls are popular, because they are fast and agile. Interceptors are fast and agile.... Svipuls are monsters. How...
- by ChromeStriker - at 2015.10.01 09:07:49
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187. RHML application - in Ships and Modules [original thread]
Bastion Arzi wrote: Arthur Aihaken wrote: I assume this is for PvE? no its for pvp i also want to know why cruise will apply better to destroyers than cruisers. is that a mistake? Sig/EHp ratio basically, in PvE destoyers get hi...
- by ChromeStriker - at 2015.10.01 09:05:02
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188. RHML application - in Ships and Modules [original thread]
Bastion Arzi wrote: ... your not wrong. would it be worth changing the rhml for cruise launchers? will application with cruise be better vs all targets? looking at neocom crusises lose me 300 dps but have much higher alpha. also no nasty ...
- by ChromeStriker - at 2015.09.30 15:26:14
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189. RHML application - in Ships and Modules [original thread]
So a Duel XLASB golem then :p with furies it becomes a bit more hit and miss, it really wants the application bonus it has to the larger missiles lol Id say furries for BC or bigger and faction for smaller.... ....... Assuming they come into sc...
- by ChromeStriker - at 2015.09.30 15:13:05
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190. RHML application - in Ships and Modules [original thread]
Unless your talking about a golem ("i have a ship" really just tell us which one lol), use a missile guidance computer instead of the TP And yes you'll be able to hit cruisers fine (with faction).... unless theyve gone out of their way to be fast...
- by ChromeStriker - at 2015.09.30 15:00:57
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191. Upgrade ingame browser - in Player Features and Ideas Discussion [original thread]
CCP FoxFour wrote: Rivr Luzade wrote: Quote: Foxfour - We do want to kill the IBG sooner rather than later, and we're going to need the CSM's help with that. Sugar - Please do that after CSMX, and build a fallout bunker. ( From the Day 1...
- by ChromeStriker - at 2015.09.29 10:26:20
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192. Ship reworks - in Ships and Modules [original thread]
BHAALGORN!!!...... Because i want it to have its own unique model :p
- by ChromeStriker - at 2015.09.29 07:36:53
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193. So... how would you nerf T3's ? - in Ships and Modules [original thread]
Garrett Osinov wrote: Svipuls are popular, because they are fast and agile. Interceptors are fast and agile.... Svipuls are monsters.
- by ChromeStriker - at 2015.09.29 07:31:18
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194. LVL 2 Mission Rupture - in Ships and Modules [original thread]
Anize Oramara wrote: Zerinia wrote: actually mo. as it is I alpha 90% of ships; I alphaed about 70% trying with 1200s, and with arties for l3s, it all about that alpha, 'bout that alpha. isn't the ROF on 1200s like, almost double that of ...
- by ChromeStriker - at 2015.09.21 12:40:25
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195. LVL 2 Mission Rupture - in Ships and Modules [original thread]
Zerinia wrote: ChromeStriker wrote: Zerinia wrote: ChromeStriker wrote: Zerinia wrote: I settled on arty tempest with SeBos and 1400s. every 13.82 seconds, a cruiser goes pop. Prob a bit overkill... 1200's will have better tracki...
- by ChromeStriker - at 2015.09.21 12:14:46
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196. LVL 2 Mission Rupture - in Ships and Modules [original thread]
Zerinia wrote: ChromeStriker wrote: Zerinia wrote: I settled on arty tempest with SeBos and 1400s. every 13.82 seconds, a cruiser goes pop. Prob a bit overkill... 1200's will have better tracking and fire faster and either way just ...
- by ChromeStriker - at 2015.09.21 11:56:14
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197. LVL 2 Mission Rupture - in Ships and Modules [original thread]
Zerinia wrote: I settled on arty tempest with SeBos and 1400s. every 13.82 seconds, a cruiser goes pop. Prob a bit overkill... 1200's will have better tracking and fire faster and either way just pre-lock stuff... no need for sebos lol
- by ChromeStriker - at 2015.09.21 11:47:35
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198. Sticky:Dev blog: Citadels, sieges and you v2 - in EVE Information Portal [original thread]
so it'll take 30mins to reinforce a med citidel? ... but you have to do it 3 times....?
- by ChromeStriker - at 2015.09.17 15:39:06
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199. Mystery code - Oh its a mystery - in EVE General Discussion [original thread]
Comes up every few months.... Im holding out for a year.... if nothing comes out by next year il know its unwanted and should just be happy we got something out of it
- by ChromeStriker - at 2015.09.16 12:26:14
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200. Lazer ships for PvE - in Ships and Modules [original thread]
With the awesome range and application of large lasers theres nothing stopping you putting down a mobile tractor n scooping the loot for little to no loss of time... short of missions with a lot of traveling of course... but with MJD's this is eve...
- by ChromeStriker - at 2015.09.15 11:13:31
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