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161. Quick Carrier Question - in Ships and Modules [original thread]
Originally by: Sun Paktu One more n00b question. You can't edit your fitting from the carriers corp hangar on the fly can you? Not without the help of another Carrier. -----
- by Chronus26 - at 2007.07.19 18:21:00
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162. Navy Mega... whats the point? - in Ships and Modules [original thread]
Originally by: Daelin Blackleaf -counter argument- 1 - Fleet Setup. Wheres your MWD? 0.0 fleet combat? The sensible allainces require it on fleet fits. For remote reps to be effective you need to survive the initial lock and cycle time...
- by Chronus26 - at 2007.07.19 18:15:00
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163. Navy Mega... whats the point? - in Ships and Modules [original thread]
Originally by: Ione Hunt Real men fit T2 Neutrons TBH if I was planning to only T2 fit a NMega for real I'd do that. Slaves, a few rigs, a plate or two hand you've got a beastly amount of HP. And i'm not complaining about 1k DPS eith...
- by Chronus26 - at 2007.07.19 17:25:00
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164. Navy Mega... whats the point? - in Ships and Modules [original thread]
I don't know what your trying to fit, but with simmilar priced fittings on both and a couple of very cheap faction mods I have a 2 Navy Mega setups here that both outdamage the Hyperion by far, one that Tanks a little less DPS with a higher DPS ...
- by Chronus26 - at 2007.07.19 17:04:00
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165. Quick Carrier Question - in Ships and Modules [original thread]
Edited by: Chronus26 on 19/07/2007 16:25:46 Originally by: Sun Paktu Yeah 1875 was 15 drones max skilldz Not likely So its more a mobile base of ops or a repair center on the frontline rather than a bs/cap popper So most setups wou...
- by Chronus26 - at 2007.07.19 16:24:00
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166. REVS ANCHON CARRIER SETUP - in Ships and Modules [original thread]
Originally by: Danar Nicabar Why all the cap rigs? On a couple billion isk ship, wouldn't like, armor rigs be a good idea, or does the carrier suffer from that bad cap issue? Cap is life and Armor Rep Amount rigs dont affect Capital Re...
- by Chronus26 - at 2007.07.19 16:20:00
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167. What's the point of this carwash? - in Out of Pod Experience [original thread]
Originally by: Micheal Dietrich So I was coming home from work yesterday and decided to wash my truck since it's got like 2-3 months of dirt and mud on it. I pull into one of those do it yourself carwashes and proceed to spend the next 40...
- by Chronus26 - at 2007.07.19 14:40:00
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168. Zealot role? - in Ships and Modules [original thread]
Originally by: Tassi I don't need a cruiser to snipe, thats what the abaddon is for. 40km is quite good for a cruiser, short - medium range is what a cruiser should be doing. I just fit mine with heavy Pulses, 3 HS II and use it to pr...
- by Chronus26 - at 2007.07.19 14:08:00
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169. Quick Carrier Question - in Ships and Modules [original thread]
Edited by: Chronus26 on 19/07/2007 14:04:43 Originally by: Sun Paktu Sorry but I think its my turn to act ******** but... What's the triage mode about and how would it be worth turning your 1800 dps godmod into a sitting duck. And if ...
- by Chronus26 - at 2007.07.19 14:03:00
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170. Quick Carrier Question - in Ships and Modules [original thread]
Originally by: Lars Intarestum While we're on it, can you assign fighters then go into Triage mode? Will the fighters have to be recalled? Assigned Fighters still count towards your active drones limit. So I'd expect them to go inactiv...
- by Chronus26 - at 2007.07.19 13:39:00
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171. So i have 5billion to spend - in EVE General Discussion [original thread]
I'd invest it in starting some production. If you have a Freighter it's not too much work and provides a steady source of income. Don't waste it, I've done that too may times and finally learned my lesson. -----
- by Chronus26 - at 2007.07.19 13:36:00
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172. REVS ANCHON CARRIER SETUP - in Ships and Modules [original thread]
Edited by: Chronus26 on 19/07/2007 13:32:14 Originally by: DarkElf You can't do an emergency jump out no matter how much cap you have if someone has a point on you so that's irrelevant. Go for best tank and sustainability possibly. do...
- by Chronus26 - at 2007.07.19 13:32:00
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173. Quick Carrier Question - in Ships and Modules [original thread]
Originally by: Gothim Sorry if im acting ******** but if I have Carrier skill at lvl 4 does that mean I can use 9 fighters/drones and every subsequent DCU i fit i can have an extra fighter/drone? and can they not use fighters or drones wh...
- by Chronus26 - at 2007.07.19 13:29:00
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174. Epic Win: Desync fixed? - in EVE General Discussion [original thread]
Excellent, hopefuly it works out well. -----
- by Chronus26 - at 2007.07.18 18:08:00
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175. Capital ships, Rigs, Implants and YOU. - in Ships and Modules [original thread]
Originally by: DarkElf Edited by: DarkElf on 18/07/2007 16:01:13 Good thread Chronus. The general rule i go by is if it affects cap ships then it works, if it affects cap ship modules then it doesn't. DE Cheers, that my rule o...
- by Chronus26 - at 2007.07.18 16:27:00
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176. Capital ships, Rigs, Implants and YOU. - in Ships and Modules [original thread]
Originally by: Lore Isander Originally by: TheEntity Anyone tested the Hardwiring - Zainou 'Gypsy' KMB-75 (+5% CPU Output) to see if it works with capital ships? I would say it works, atleast my +5% Max Cap implant does. Yu...
- by Chronus26 - at 2007.07.18 15:48:00
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177. Server Problems - in EVE General Discussion [original thread]
Originally by: GM Faolchu The server seems to be experiencing issues at the moment, the operations team has been notified and they are looking into it. I apologise for any problems people experience because of this and we will try to help ...
- by Chronus26 - at 2007.07.18 06:03:00
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178. Carrier Questions - in Ships and Modules [original thread]
Originally by: Fraile Cloudsinger Since were asking questions about carriers, heres mine. Do you actually have to lock the ship you want your drones to attack, or do your drones just go after em, and what is assigning? Yeah you have t...
- by Chronus26 - at 2007.07.17 21:23:00
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179. What the point of having corp standing with NPC corps? - in Corporation, Alliance and Organization Discussions [original thread]
Anchoring Control Towers in high-sec relys on corp standings too. -----
- by Chronus26 - at 2007.07.17 21:12:00
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180. Carrier Questions - in Ships and Modules [original thread]
Originally by: 000Hunter000 Originally by: Chronus26 They are active but don't use cap. They are active mods more as a programming issue than a gameplay issue as far as i'm aware. Yeah i was wondering about this.. why didn't cc...
- by Chronus26 - at 2007.07.17 17:28:00
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