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81. Rev 3 is going to fix the lag? - in EVE General Discussion [original thread]
Originally by: Andrue Here's an idea: Don't go to Jita . It's not my job to fix a game I pay for. People would initially whine about not being able to get into Jita, sure. Then they'd realise it wasn't worth their effort and sell elsew...
- by Ciphero - at 2007.09.09 08:34:00
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82. I lost to a Occator How - in EVE General Discussion [original thread]
This thread is epic, epic win. Mods, can we allow a mail posting here just this once? --
- by Ciphero - at 2007.09.09 08:30:00
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83. New special ops guy - in Skill Discussions [original thread]
Originally by: Movardo Ive done the tutorial fool but it doesnt give you pointers about your personal class does it. I know how to play the game all im looking for is some pointers on useing e-war and where to go with my skills. Fantast...
- by Ciphero - at 2007.09.08 14:20:00
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84. Drone skills apply to fighters? - in Skill Discussions [original thread]
Manned ships, piloted by the biggest idiots the empires could find. --
- by Ciphero - at 2007.09.08 14:14:00
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85. Rev 3 is going to fix the lag? - in EVE General Discussion [original thread]
Originally by: Kw4h 1st: When you're in Jita, you're just asking for it. Come on, this has to stop being an answer. If CCP allows the Jita situation to occur, then they should be able to support it. End of. They let the silly numbers o...
- by Ciphero - at 2007.09.08 11:00:00
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86. EVE port range. [xpost] - in EVE General Discussion [original thread]
Weeeell, I'm currently logged in and exefile.exe has a sole connection to TQ that is using local port 2519 (according to netstat). I suppose if enough people try that (netstat -ab), we may find a range of ports used by the client. --
- by Ciphero - at 2007.09.08 08:56:00
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87. EVE port range. [xpost] - in EVE General Discussion [original thread]
Edited by: Ciphero on 08/09/2007 08:29:27 If you're talking about the port on YOUR computer for outgoing traffic, I believe it can be anything between 1024 and 65536. The OS just picks one from that range that's not being used at the time. I'...
- by Ciphero - at 2007.09.08 08:29:00
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88. Capital Ships and 0.5 or higher space?? - in Ships and Modules [original thread]
Originally by: Heinrich Muerr Can someone explain or give a link to the rules governing Capital ships in 0.5 Empire or higher. Specifically if the new capital industrial can be used there? What if the ship is built in high sec? This is...
- by Ciphero - at 2007.09.07 17:17:00
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89. 20 New ships?! This is madness. - in EVE General Discussion [original thread]
T2 battleships are certainly intended for Rev 3 - that was stated in Hammerhead's interview. In fact, two different types of T2 battleship. The PVE-grinder and the Black Ops Battleships (anyone else notice that Black Ops Battleship = "BOB"? TINF...
- by Ciphero - at 2007.09.07 06:40:00
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90. New gang module! - in Player Features and Ideas Discussion [original thread]
You click the (probably high slot) module. You "attack" someone with it. No damage done, no effect on the target, but all of your gang members automatically begin locking them. A real "target caller", in fact. It could incorporate the current gan...
- by Ciphero - at 2007.09.07 06:32:00
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91. Not an exploit?!?! - in EVE General Discussion [original thread]
Originally by: RFwills Edited by: RFwills on 08/06/2007 06:26:47 You can disagree all you want, I encourage healthy debate, but when this *** happens to you and youre out a couple bil, you just might be finding yourself singing a diffe...
- by Ciphero - at 2007.09.06 17:19:00
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92. Overview bug? - in Test Server Feedback [original thread]
Any chance of the overview bug (overview and fleet sections getting overlapped, with the former becoming totally unavailable; only fixable by clearing your settings folder - also nukes every in-game preference you've set) being fixed? It's happen...
- by Ciphero - at 2007.09.02 20:27:00
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93. Griefing - in EVE General Discussion [original thread]
Originally by: Jenny Spitfire Come on people. The OP does have a point and you guys are showing it. I can't understand why when someone has fallen face down and is eating some sand, nobody is helping to say something nicer. He walked in...
- by Ciphero - at 2007.09.02 08:49:00
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94. Cap skills - in Skill Discussions [original thread]
Edited by: Ciphero on 01/09/2007 17:27:54 Originally by: Brodde Dim Engineering No - increases powergrid. Energy Management Yep, increases cap amount. Energy Systems Operation Yep, increases cap recharge rate. Repair Systems No ...
- by Ciphero - at 2007.09.01 17:28:00
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95. Was our fight really boring? - in EVE Alliance Tournament Discussion [original thread]
Edited by: Ciphero on 01/09/2007 09:41:48 Originally by: Gyle So how can the eve TV guys liken it to be "as boring as watching paint dry"? (excluding verone:P) Because Stavros is so edgy and controversial, one one one. The fight its...
- by Ciphero - at 2007.09.01 09:41:00
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96. What proportion do you have in Spaceship Command and Gunnery/Missiles? - in Skill Discussions [original thread]
Edited by: Ciphero on 29/08/2007 11:02:26 Originally by: Akita T Originally by: Ciphero I suck at specialisation. If you suck at specialisation, what would you say about my skills then ? Train all four cruiser skills ...
- by Ciphero - at 2007.08.29 11:02:00
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97. What proportion do you have in Spaceship Command and Gunnery/Missiles? - in Skill Discussions [original thread]
Obviously if you're a missile user, show your missile percentage. If not, pimp the gunnery skillpoints. I just crossed the 9m mark in Spaceship Command, and have 5.2m in Gunnery, with a total of 19.3m SP. I suck at specialisation. SSC: 46.6% Gun...
- by Ciphero - at 2007.08.29 09:12:00
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98. Preventing ingame scamming - in EVE General Discussion [original thread]
Originally by: schneirder My suggestions, on ALL in game trade channels there should be a MOTD with a link to a page about scamming, explaining all the current scams and how to watch out for them. Why? I suppose that a new player should...
- by Ciphero - at 2007.08.26 14:37:00
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99. Carrier information - in Ships and Modules [original thread]
Originally by: Sophie Daigneau Originally by: DubanFP Nothing personal, but if you don't know the answer to those questiosn already you shouldn't be looking into getting a carrier yet. How the hell is he going to find out unles...
- by Ciphero - at 2007.08.24 11:39:00
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100. Jump bridges? Nice job CCP - in EVE General Discussion [original thread]
Yeah their cargo holds do have an infinite supply of Ozone to get them through these bridges, after all. They never have to use gates again! I'm in such a bad mood tonight. --
- by Ciphero - at 2007.08.18 22:57:00
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