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1. State of T2 Production? - in Science and Industry [original thread]
RonPaul Rox wrote: [quote=Shayla Sh'inlux] give us the numbers on frig, destroyer and cruiser hulls when there is a big FW system contest going on and tell us T1 production isnt profitable It's not profitable if you have any assets worth ...
- by Clair Bear - at 2015.01.22 21:32:59
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2. Noob question: Profitability? - in Science and Industry [original thread]
I find mining hulks and mackinaws for ice cubes and t2 modules/salvage can be quite profitable too, per hour. I once made nearly 250 million in less than 10 seconds doing it. Sometimes you happen across the most profitable and rare high sec ore ...
- by Clair Bear - at 2011.06.14 02:14:00
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3. Invention and Manufacturing Even Worth It - in Science and Industry [original thread]
You're doing it wrong. Production is ammo for market PvP. When done correctly (read: to ease logistics) you can wiggle the markets around the way you want them, and that's where the big $ is. Tradufacturing has always been more about the trade th...
- by Clair Bear - at 2011.06.14 02:07:00
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4. Zydrine Prices - in Science and Industry [original thread]
Edited by: Clair Bear on 16/05/2010 20:07:01 Edited by: Clair Bear on 16/05/2010 20:06:26 I've voted with my wallet by liquidating my ginormous mineral mountains (took a few months, even "found" a billion isk worth of strip miners I had co...
- by Clair Bear - at 2010.05.16 20:05:00
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5. invention: racial encryption methods L5 worth it? - in Science and Industry [original thread]
Those are all subjective answers. Here's an objective one: 2.14% means 2 more successes every 100 attempts, as pointed out. Since successes take 2 tries that's roughly 4% higher income per month. Figure out how much you make per month from invent...
- by Clair Bear - at 2010.04.05 06:30:00
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6. Hulkageddon Survival Guide - in Science and Industry [original thread]
Originally by: Rascael On a sidenote.... perhaps Hulkageddon II isn't such a bad thing. Check out some of the tanks on the first kills as well as types of gank ships used. You wanna talk bad tank? Destroyed: Hulk System: Osmon Securit...
- by Clair Bear - at 2010.01.07 06:59:00
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7. Plex and Datacore Prices - Soliciting Small Inventors' Opinions - in Science and Industry [original thread]
It'll get worse. Read a devblog redux on scrapheap which has the useless V timesink re-req to Hacking being reduced to a mere III or IV. Once that hits, turning a datacore alt into an invention alt will be a snap. If you think module invention pr...
- by Clair Bear - at 2009.09.20 02:34:00
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8. How Do People Make Money Manufacturing? - in Science and Industry [original thread]
There are several ways to profit from T1 "tradufacture." General rules were mentioned - sell outside of major hubs, try to find needs and fill them. Don't mass manufacture rat droppings. The other is sourcing your materials cheaply. Babysit buy o...
- by Clair Bear - at 2009.07.17 03:12:00
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9. Sort by type no longer ordering by original/copy? - in Science and Industry [original thread]
Originally by: Governor LePetomane Use the S+I window. Not only will that tell you which prints are Os and which are Cs, you can sort the list based on that or you can even filter one or the other BP type out entirely. You are a life...
- by Clair Bear - at 2009.07.02 18:14:00
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10. Invention Success Ratio - in Science and Industry [original thread]
Originally by: Adeena Torcfist i think most ppl including the OP are mostly refferring to Ship invention, rather than Module invention, as its much more of a loss when it fails. That doesn't invalidate my point. Streaks happen. With th...
- by Clair Bear - at 2009.07.02 17:59:00
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11. Sort by type no longer ordering by original/copy? - in Science and Industry [original thread]
Oh that's right, the 1.3.1 patch did change the implementation of inventory management for performance reasons. I'm not going crazy after all. Yeah, can sorting prints immediately after single delivery is the only way to go. That still doesn't so...
- by Clair Bear - at 2009.07.02 17:37:00
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12. Invention Success Ratio - in Science and Industry [original thread]
As anyone who has done a large amount of invention will tell you -- invention is "freaky streaky." I was keeping tabs of all my module invention results for a week (~80 jobs a day, batches of 10 at a time) and by far the most common outcome was 8/...
- by Clair Bear - at 2009.07.02 16:58:00
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13. Sort by type no longer ordering by original/copy? - in Science and Industry [original thread]
Ok, am I nuts? Just delivered some copy jobs, and in both cases no amount of ordering by type got the originals placed at the start or end of the copies. I had to right click on over 160 prints (that's 480 clicks including closing the info window)...
- by Clair Bear - at 2009.07.02 16:43:00
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14. What makes money faster mining/haul or Lvl 2-3's? - in Science and Industry [original thread]
Mining: least attention, scales to many, many accounts. If you're going to mine with one barge might as well mine with 10. Missioning: requires some attention, at least to reload and choose new targets. Does not scale well past two accounts and d...
- by Clair Bear - at 2009.07.02 16:35:00
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15. Hulk ganking - in Science and Industry [original thread]
Originally by: Dodgy Past Gank fit BS could easily be well over 800 DPS. Plates and damage mods in the lows, sensor boosters in the mids. Admittedly 1600 plates would add to the cost of a gank. What on earth would you need plates for? ...
- by Clair Bear - at 2009.06.28 05:25:00
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16. Hulk ganking - in Science and Industry [original thread]
Oh hi there! You might recognize me from the lossmail. It's definitely not epeen I'm after. I mean, I'm an industry carebear, what use do I have for killboards? It costs me approximately 76M to manufacture a megathron 1 jump from Jita (*). The gu...
- by Clair Bear - at 2009.06.26 17:50:00
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17. yummy gloopy ferrogel - in Science and Industry [original thread]
Originally by: tartan pixie Overall - Demand will only drop when T2 becomes too expensive and players choose to fly T1 ships with named mods instead and the last time that happened i remember hac's costing over 300 mill. The only other o...
- by Clair Bear - at 2009.06.26 15:49:00
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18. Battleship manufacturing question - in Science and Industry [original thread]
Also remember that a good item today may turn into utterly unusable trash tomorrow. The wheel of nerfs and buffs turns ever onward. Be absolutely sure the ISK saved by using a BPO to produce from rather than sourcing BPCs from contracts makes sen...
- by Clair Bear - at 2009.06.26 15:37:00
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19. Datacore prices steadily rising - in Science and Industry [original thread]
Am I the only one who noticed a massive increase in manufacturing and R&D related skillbooks immediately preceeding march 10th? It's a lot easier to roll a manufacturing alt than an R&D alt. So, profits due to t2 manufacture should decrease somew...
- by Clair Bear - at 2009.06.22 20:38:00
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20. Mining and industrial incentives? - in Science and Industry [original thread]
Don't forget sales tax and broker fees. Offer regional hub buy orders -3% for minerals and regional buy order -1% for ore through contracts. Explain taxes to corpies, and the need for the greater good. You could even have a higher margin if it mea...
- by Clair Bear - at 2009.06.22 19:41:00
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