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121. Torp Raven PvP - in Ships and Modules [original thread]
They are pretty good in small/medium sized gangs with tacklesupport (I'd say second best after Amarr). Pretty useless against Cruisergangs, but thats a BS spezific problem, not a Raven one. Don't speak english, just F5, F5, F5...
- by Cohkka - at 2009.01.31 16:35:00
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122. Is the Falcon really overpowered? - in Ships and Modules [original thread]
Originally by: lecrotta [ Anyway now the troll has been once again dealt with You going already?
- by Cohkka - at 2009.01.29 19:37:00
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123. To Nerf or Not to Nerf - in Ships and Modules [original thread]
Originally by: Kell Braugh It used to be tweaks on how specific modules worked. Now its changing the entire game scape and dynamics of the environment and tools/tactic available to suit the lowest common denominator. ninja edit: and on ...
- by Cohkka - at 2009.01.28 16:41:00
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124. [QR] Ishtar - in Ships and Modules [original thread]
A few hints: Use 3 speed mods in the lows (additional ones are useless). Which ones is up to you. I prefer Nanos, they give you the most benefits. Replace the rest with a DC and some other mod. You got a Battery, there is no need for the Cap Boo...
- by Cohkka - at 2009.01.28 02:55:00
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125. To Nerf or Not to Nerf - in Ships and Modules [original thread]
Don't fear, he's just a troll and will eventually go away. Don't speak english, just F5, F5, F5...
- by Cohkka - at 2009.01.27 17:23:00
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126. CCP, don't nerf Falcons! - in Ships and Modules [original thread]
Edited by: Cohkka on 27/01/2009 17:21:52 This is becoming a trollwar on both sides (altho lecrotta tries really hard on showing he's best at it). CCP will sooner or later take care of that issue, they won't ignore the hundereds of posts that a...
- by Cohkka - at 2009.01.27 17:21:00
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127. -Celestial Apocalypse- Searching the brave - in Alliance and Corporation Recruitment Center [original thread]
Bumpidibump, now I feel all dirty.
- by Cohkka - at 2009.01.26 15:56:00
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128. CCP, don't nerf Falcons! - in Ships and Modules [original thread]
Originally by: lecrotta And yet we do not see ppl fitting eccm to counter falcons, as they seem to prefer filling the forum with pointless troll threads instead. And this statement is based on which statistics? I'd like to see evidenc...
- by Cohkka - at 2009.01.26 15:31:00
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129. Falcon fix idea - never suggested before! - in Ships and Modules [original thread]
Originally by: lebrata Edited by: lebrata on 25/01/2009 14:45:41 Originally by: shortattenionsp The falcon can be tanked like any other recon, the fact is ecm is so good no one bothers to tank it thats all. So just totall...
- by Cohkka - at 2009.01.25 18:50:00
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130. Falcon fix idea - never suggested before! - in Ships and Modules [original thread]
Originally by: Stefan F Edited by: Stefan F on 24/01/2009 11:25:16 Sure... If you give it: - Scripts instead of different modules for each race - 7 slowslots to somekind of tanking it - 25m3 dronebay to have at least some DPS Then, ...
- by Cohkka - at 2009.01.24 12:54:00
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131. Marauder injustice - in Ships and Modules [original thread]
Ok, then remove the damage bonus all together and replace it with a tracking bonus like the Vargur. That'd bring it "in line".
- by Cohkka - at 2009.01.20 17:17:00
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132. 2 Month Old Char and Megathron... - in Ships and Modules [original thread]
Considering you propably got most of your SP in learning (at least I hope you do) I wouldn't hop into a Megathron yet. Get a Dominix. You can improove its DPS very fast by training the drones/BS skills, it's easy to fit and in general the best BS ...
- by Cohkka - at 2009.01.20 15:42:00
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133. Cheap as Sh*t 0.0 ratter - in Ships and Modules [original thread]
Get a Vexor. Armor tank it and slap an AB + small rails on it. The rest of the med slots should be stuffed with cap modules. Should be capstabe to run the AB permanent. Take as little damge as possible, use your speed to evade damage. Kill the sma...
- by Cohkka - at 2009.01.20 15:14:00
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134. -Celestial Apocalypse- Searching the brave - in Alliance and Corporation Recruitment Center [original thread]
Join us...! ;) /cheerleading Don't speak english, just F5, F5, F5...
- by Cohkka - at 2009.01.19 16:03:00
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135. Ecm Jamming Chance and Bayesian Probability - in Ships and Modules [original thread]
A chance based counter against a chance based system? We have this already, and ECM burst seems to be rather a gimmick than a viable counter... at least not on small ships that need the cap and have no med slots to dispose. No, it actually doesn't...
- by Cohkka - at 2009.01.18 19:25:00
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136. Ecm Jamming Chance and Bayesian Probability - in Ships and Modules [original thread]
Originally by: lebrata So a dedicated ship needs a dedicated ship to deal with it?, and the ship in question that you use to deal with the falcon is also good at other things within the gang, while the falcon is not...i do not see a issue...
- by Cohkka - at 2009.01.18 18:59:00
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137. Ecm Jamming Chance and Bayesian Probability - in Ships and Modules [original thread]
Originally by: Omara Otawan You realize that would mean it needed a 100% success rate? No wai Sherlock!
- by Cohkka - at 2009.01.18 18:07:00
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138. Ecm Jamming Chance and Bayesian Probability - in Ships and Modules [original thread]
Originally by: lebrata You cannot nerf ewar just because it makes a similar sized gang better than a gang without it, the nano argument does not apply (as that was a style of fitting) while having a couple of dedicated ewar ships in your ...
- by Cohkka - at 2009.01.18 17:59:00
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139. [MEGA THREAD] The Amarr problem - in Ships and Modules [original thread]
Originally by: Murina Actually solo pvp is more of a math problem that you can solve before you actually engage, its like reading the end of the book before you even start it. As most fits in eve are now standardized a solo roamer/pvper k...
- by Cohkka - at 2009.01.17 11:27:00
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140. Ecm Jamming Chance and Bayesian Probability - in Ships and Modules [original thread]
Nice post, keep up the good work.
- by Cohkka - at 2009.01.16 19:59:00
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