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161. proof on how much ccp listens to its customers .... - in EVE General Discussion [original thread]
Edited by: Crackzilla on 08/11/2008 21:21:29 Originally by: Avon CCP have continually nerfed speed tanking *AND* they should have spotted the trend and acted a long time ago? Which is it? Nanos on larger ships such as battleships ...
- by Crackzilla - at 2008.11.08 21:17:00
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162. proof on how much ccp listens to its customers .... - in EVE General Discussion [original thread]
Originally by: Avon Multiple speed boosting mods were in the game longer than nanos have been iWIN, so your arguement is flawed. Nano ships have been repeatedly nerfed. No multiple mwds. Nano bs's aren't as effective as before etc. An...
- by Crackzilla - at 2008.11.08 21:07:00
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163. proof on how much ccp listens to its customers .... - in EVE General Discussion [original thread]
Originally by: Holy Lowlander a whine about ccp not listening to their customers at all. The real problem is how long it took ccp to nerf nanos. Nanos were a flavor of the month that turned into a flavor of the year. After all that ti...
- by Crackzilla - at 2008.11.08 20:49:00
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164. ambulation? - in EVE General Discussion [original thread]
Originally by: Zarcan Why does everyone make a big deal out of ambulation? Because we're easily distrac.... OOHHH SHINY!
- by Crackzilla - at 2008.11.07 20:55:00
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165. GIVE US NPC AI - in EVE General Discussion [original thread]
Edited by: Crackzilla on 07/11/2008 19:47:14 Originally by: Rudolph Wolfenstein i would love it if you were able to log into eve, and take control of a random ship in a random guys mission, What about a minigame of sorts. Somewhat...
- by Crackzilla - at 2008.11.07 19:46:00
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166. GIVE US NPC AI - in EVE General Discussion [original thread]
I have fond memories of another game where the GMs would occasionally control the npc's just to shake it up. In lieu of events I'd like to see the option for bored devs and gms to be able to control a spawn/mission npcs. So while it might be rar...
- by Crackzilla - at 2008.11.07 19:07:00
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167. Corp/Alliance Market tab - in EVE General Discussion [original thread]
This is partly being implemented in Storefronts. Logon to sisi.
- by Crackzilla - at 2008.11.05 17:30:00
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168. Interceptors & Frigates Question - in EVE General Discussion [original thread]
Historically a frigate is a long range warship of the smallest possible size while being able to protect against most threats. A blue water ship that can be sent on missions unassisted. A ceptor in game is a long range warship with subsystems in ...
- by Crackzilla - at 2008.11.04 21:14:00
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169. Casual Players - in EVE General Discussion [original thread]
Originally by: Nekopyat are low-sec POSes reasonably safe? How well do thier guns do unassisted? Generally someone won't attack unless they're fairly confident that they can kill the tower. A tower by itself against a determined forc...
- by Crackzilla - at 2008.11.04 21:06:00
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170. high sec level4 agents rewards vs. 0.0 sec income vs officer spawns - in EVE General Discussion [original thread]
Faction spawns are fairly random and generally don't pay very well. The drone region stuff is a joke. Most of the rest only drop a few mods/implants that might be useful. And officer factions? Most folks ratting in 0.0 will never see one. Officer...
- by Crackzilla - at 2008.11.04 19:53:00
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171. Have the dev's abandoned interdictors? - in EVE General Discussion [original thread]
Edited by: Crackzilla on 03/11/2008 17:56:02 Originally by: Malcanis a 20M isk disposable 1-shot bubble launcher that also usually gets the pilot podded into the bargain is "fine"? For the risk/reward its a decent deal for the d...
- by Crackzilla - at 2008.11.03 17:52:00
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172. Ship Probing Question - in EVE General Discussion [original thread]
A carrier should pop up very quickly. A short range probe should nearly always find a carrier. A 1000au observator probe should find a carrier maybe 50% of the time. Maybe something is going on in Sisi. I'd do some more testing. If you're fairly...
- by Crackzilla - at 2008.10.30 21:20:00
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173. Why did Jita replace Yulai as the economic galactic capital? - in EVE General Discussion [original thread]
Originally by: Lustralis it's probably cheaper and actually available in Jita, so go there instead :/. This is why Jita is Walmart. Until the regional markets have the sheer number of sellers fighting over the last isk to make a sale ...
- by Crackzilla - at 2008.10.30 21:14:00
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174. NPC Aggression Issues - in EVE General Discussion [original thread]
Faction warfare? Reaction time depends on system security level afaik.
- by Crackzilla - at 2008.10.30 17:00:00
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175. Why did Jita replace Yulai as the economic galactic capital? - in EVE General Discussion [original thread]
Originally by: Takon Orlani It's much nicer to space things out rather than cluster them. Not if you're shopping. Walk down the right back alley in Jita and you can find anything.
- by Crackzilla - at 2008.10.30 16:59:00
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176. What's a 0.0 system 'worth'? - in EVE General Discussion [original thread]
Edited by: Crackzilla on 30/10/2008 01:30:32 For renters an alliance wants usually at least 100mil-500mil for a corp to have access to a system/constellation. Usually the corp would join a renters alliance. The main issue is standings. Its no...
- by Crackzilla - at 2008.10.30 01:28:00
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177. POS and system question - in EVE General Discussion [original thread]
Edited by: Crackzilla on 28/10/2008 22:15:03 You want to train someone how to shoot ships? or how to attack a pos? If its how to shoot ships, just get someone in a shuttle or find a neut on a gate. If its a pos, offline most of the mods, pu...
- by Crackzilla - at 2008.10.28 22:11:00
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178. yo ccp your servers sucks - in EVE General Discussion [original thread]
Originally by: Micheal Dietrich find the link marked cancel account...Your problem will be solved. Sadly stuff cannot be given to others from the web interface.
- by Crackzilla - at 2008.10.28 20:24:00
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179. Why is unbalance always solved by nerving - in EVE General Discussion [original thread]
Originally by: Tiirae Trying to achieve balance by only boosting is easier on both parties in the short term, and it's tempting to use that all the time. Then there are issues where boosting is not practical as game engine limitation...
- by Crackzilla - at 2008.10.24 16:29:00
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180. Subscription successfully canceled - all hail the nano nerf - in EVE General Discussion [original thread]
Originally by: 0uch I invested to much time in one of the chars to get him where he is now, You trained a flavor of the month and you expect something different?
- by Crackzilla - at 2008.10.24 16:04:00
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