Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 |
181. Lack of dev post - in DUST 514 Information Portal [original thread]
We know so far the following events are supposed to occur, in the following order: Uprising 1.8 will release. CCP Rouge will reveal his upcoming plans for the game. CPM1 will be elected. Fanfest. So a lot should happen sometime between now an Fa...
- by Crasniya - at 2014.02.24 15:36:00
|
182. Lack of dev post - in DUST 514 Information Portal [original thread]
Most CCP dev posts about DUST... are on the DUST forums. The issue with releasing for the PS4 is that it costs a lot of time and effort to release a PS4 version. (In some respects, nearly rewriting the game.) And since the game barely runs as it ...
- by Crasniya - at 2014.02.24 05:21:00
|
183. Team Avatar and the future of our prototype - in EVE General Discussion [original thread]
Flamespar wrote: You know, given that Dust514 uses the same captains quarters for it's mercs. Why not get the Dust team to design some upgraded quarters that could be shared across games. I would pay real dollars for a bigger quarters. DUS...
- by Crasniya - at 2014.02.24 05:12:00
|
184. What's the future for DUST in terms of battlefields and engine? - in DUST 514 Information Portal [original thread]
There's a lot they can do with it, but right now they're still only on "Temperate" planets as well. There's so many places they can go with it, but it's going to take time to get there. While an Unreal Engine 4 port is probably somewhere in DUST'...
- by Crasniya - at 2014.02.21 17:06:00
|
185. Titanfall, battlefield 2142, vs dust gameplay - in DUST 514 Information Portal [original thread]
Knights Armament wrote: Dust isn't failing it has already failed, this thread is about moving on from the playstation 3 platform and allowing eves current subscriber base to have access to the dust content they payed for within the EvE client. ...
- by Crasniya - at 2014.02.20 15:40:00
|
186. Titanfall, battlefield 2142, vs dust gameplay - in DUST 514 Information Portal [original thread]
Dextrome Thorphan wrote: Makes no sense to make a PC release? Welll... if you insist on having a very limited playerbase, I guess then it would make no sense. But why would anyone want to limit a game to 1 specific platform only? I never under...
- by Crasniya - at 2014.02.20 15:38:00
|
187. Bust 514 - in DUST 514 Information Portal [original thread]
Dextrome Thorphan wrote: except it's not really free at all... unless you like being the cannon fodder. Actually, false. Sure, AUR gets you the high end stuff sooner, but right now, time-to-kill is a bit messed up, and you pretty much insta-...
- by Crasniya - at 2014.02.20 15:32:00
|
188. Titanfall, battlefield 2142, vs dust gameplay - in DUST 514 Information Portal [original thread]
Knights Armament wrote: No I am basing it off the fact its console only, and EvE is a PC game. Way to alienate your entire fan base by trying to force us to adopt outdated hardware that comes from a company that I don't wish to support financia...
- by Crasniya - at 2014.02.19 21:40:00
|
189. Make EVE pilots battlefield commanders for DUST - in DUST 514 Information Portal [original thread]
I'm really excited for a battle commander role to someday be a part of a DUST team, however, it has to be done by actual DUST players, who understand how the battlefield works. Spaceship players simply won't understand enough of DUST game mechanic...
- by Crasniya - at 2014.02.19 15:57:00
|
190. Titanfall, battlefield 2142, vs dust gameplay - in DUST 514 Information Portal [original thread]
Knights Armament, how you gauge a failure is faulty. DUST is fine, and the only thing it needs to "steal ideas from" is EVE itself. Because it needs to implement more EVE.
- by Crasniya - at 2014.02.19 15:56:00
|
191. DUST on PC? - in DUST 514 Information Portal [original thread]
Voxinian wrote: Steam OS, I assume the Devs are looking into that. They probably aren't. For Valkyrie, maybe.
- by Crasniya - at 2014.02.19 15:54:00
|
192. Orbital Bombardment Module - in DUST 514 Information Portal [original thread]
A siege-type module could be used to force the ship to remain on the field and defend itself, rather than bolting off.
- by Crasniya - at 2014.02.18 22:33:00
|
193. Team Avatar and the future of our prototype - in EVE General Discussion [original thread]
Hal Morsh wrote: I think people just scared CCP out of trying to make walking in station content They're scared of making ANY EVE content. What Rhes doesn't realize, is that the Summer of Rage killed EVE development. Which is why we have fal...
- by Crasniya - at 2014.02.18 15:12:00
|
194. Titanfall, battlefield 2142, vs dust gameplay - in DUST 514 Information Portal [original thread]
PS3 isn't "failing". CCP will more than likely push to a PS4 release, and will not do a PC release, because it makes no sense to make a PC release. Titanfall gameplay is cool and stuff, but it's nothing like DUST at all, and most of it wouldn't b...
- by Crasniya - at 2014.02.18 15:08:00
|
195. We've Broken Dust 514 - in DUST 514 Information Portal [original thread]
The EVE players who hate DUST solely because it's not a PC game would like you to believe DUST player hate DUST. It's really just butthurt EVE players who hate DUST. ;)
- by Crasniya - at 2014.02.18 15:06:00
|
196. There's no deal preventing Dust 514 being on PC, Xbox - in DUST 514 Information Portal [original thread]
Bagrat Skalski wrote: Business logic is something different than actual valid reasoning? It seems so. Because that is not the vision I have been paying for. Doesn't matter what you've been paying for. You give money to CCP, which is a busine...
- by Crasniya - at 2014.02.18 15:05:00
|
197. There's no deal preventing Dust 514 being on PC, Xbox - in DUST 514 Information Portal [original thread]
There's no deal, it'd just be moronic to do it. Business logic led to the game being on PS3, and that logic continues to be sound.
- by Crasniya - at 2014.02.17 17:38:00
|
198. Just ordered a PS3 and going to get my hands on DUST 514 any clans hiring beginn... - in DUST 514 Information Portal [original thread]
CCP Shanghai did not make EVE, however, and it is likely poor management decisions prevented much of that prior experience carrying over.
- by Crasniya - at 2014.02.17 17:35:00
|
199. DUST and Sov warfare - in Player Features and Ideas Discussion [original thread]
There are plenty of ways to integrate sov warfare with DUST, but the important thing is not to design it in a way which REQUIRES DUST. What you want, is a system where EVE ships can destroy something, or they can hire DUST teams to fight for it in...
- by Crasniya - at 2014.02.14 21:19:00
|
200. Clothes and Accessories. - in Player Features and Ideas Discussion [original thread]
I'm from Gents, and I endorse all concepts of letting me wear a top hat.
- by Crasniya - at 2014.02.14 21:17:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 |
First page | Previous page | Next page | Last page |