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41. Lack of consequence in Character Customization - in EVE General Discussion [original thread]
Rain6637 wrote: Players are quick to cry "consequence!" over things in EVE, but no one seems to have a problem with [cosmetics] For the same reason they don't care about them being sold from a cash shop... because they don't affect the game...
- by Crumplecorn - at 2015.02.01 16:14:04
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42. Meaningful Combat - in EVE General Discussion [original thread]
>tfw getting reposted
- by Crumplecorn - at 2015.01.30 22:11:29
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43. Manual piloting - in EVE General Discussion [original thread]
To do so would require a rework of how EVE handles ship vectors I believe. That's below WiS on the list of sane things to spend dev time on. Fortunately, pointing and clicking allows for manual control which actually works well, as it has for a ...
- by Crumplecorn - at 2015.01.30 19:09:50
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44. Lowsec PodKill super sec status hit? - in EVE General Discussion [original thread]
Uninteresting thread beyond the number of people jumping to real life logic to justify their response, completely ignoring the little issue of game balance that might be relevant to balancing the game.
- by Crumplecorn - at 2015.01.30 19:06:20
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45. Missions In High and Low Sec - in Assembly Hall [original thread]
Posting a lengthy response would feel a little redundant now, so I'll just say... c0rny wrote: I.... like quite a few other players - do not wish to engage in PvP at all Wrong game. Play another. It's quite possible to avoid combat in this ga...
- by Crumplecorn - at 2015.01.30 18:51:27
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46. Material Efficiency is not applied universally across a Blueprint. - in EVE General Discussion [original thread]
Serene Repose wrote: Seriously. You're "rounding" and expecting precision? amirite? Rounding is a precise operation with a defined output for every sane input.
- by Crumplecorn - at 2015.01.30 03:27:48
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47. Social Corps - in EVE General Discussion [original thread]
Steve Ronuken wrote: How often have you heard of a group of newbies, being 'griefed out of the game', when all they wanted was a name of their own. Never, except in the inane ramblings of carebears proposing features that will benefit only vet...
- by Crumplecorn - at 2015.01.29 12:25:49
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48. Meaningful Combat - in EVE General Discussion [original thread]
Pok Nibin wrote: Elevator doesn't quite reach the top, eh? One fry short of a happy meal are we? Mommy pulls out the sharp knives. There you are, still in the drawer? Of course, that's why I can't keep up with your highly intellectual discourse.
- by Crumplecorn - at 2015.01.28 20:13:41
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49. Meaningful Combat - in EVE General Discussion [original thread]
Ortus Maleficus wrote: I think it is totally legitimate to have different views on pvp based on the different contexts. The context is the game, and any given view of what a game is is either correct, or not. EVE has reasons not to shoot peop...
- by Crumplecorn - at 2015.01.28 19:43:00
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50. Meaningful Combat - in EVE General Discussion [original thread]
Destiny Corrupted wrote: I truly do wonder what was the point in time at which the gaming world became so pussified. It seems to be a MMORPG thing. People who play FPSes understand that they will be shot. Racing game players expect to be overt...
- by Crumplecorn - at 2015.01.28 15:34:00
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51. How to make people dont care to lose ships in EVE - in EVE General Discussion [original thread]
People will not become less risk-averse because things are cheaper, the tear-threshold will simply drop. When we reached the point where you respawned for free after death, we'd go from risk-averse to losing-averse and the tears would continue to ...
- by Crumplecorn - at 2015.01.28 13:47:15
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52. Meaningful Combat - in EVE General Discussion [original thread]
Ortus Maleficus wrote: Running into some random piratey-type-of-guy in lowsec should be about him wanting the isk value of your stuff, not about more points on the killboard (and it seems to me these CODE guys that are ganking shuttles in hi-se...
- by Crumplecorn - at 2015.01.28 13:42:00
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53. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Dalphon Haman wrote: For the first time I'm thinking about letting my subscription lapse. Just one more tool in the griefers box. The game would be better off with one less person who thinks anyone who opposes them is a griefer . Gavin Da...
- by Crumplecorn - at 2015.01.28 04:05:21
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54. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Lucas Kell wrote: it's practically a reversal of previous concord exploit, just with extra ships being lost. "It's a reveral of avoiding losing your ship, just with losing your ship."
- by Crumplecorn - at 2015.01.27 22:54:41
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55. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Lucas Kell wrote: At the end of the day ganking IMO is already unbalanced and this ruling makes it more so. Actually this ruling just maintains the current status quo... but lets not let little details like the subject of the discussion get in...
- by Crumplecorn - at 2015.01.27 20:34:41
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56. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Lucas Kell wrote: Except now that it legally only takes one ganker, there's a whole bunch of extra character to bump even more people. A group of 12 who used to bump and gank a freighter for example can now bump and gank 4 without worry of bein...
- by Crumplecorn - at 2015.01.27 19:46:53
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57. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Lucas Kell wrote: If catalysts were the only threat to freighters perhaps you'd have a point. Even just to get away you need at least enough firepower to gank the bumper, otherwise that freighter isn't likely to be going anywhere. Not if you'r...
- by Crumplecorn - at 2015.01.27 19:34:06
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58. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Lucas Kell wrote: You have a warped sense of what constitutes effort. You seem to be under the impression that a freighter should need to fly with an armada to defend it while a bumper, and orca and a handful of catalysts is enough to gank almo...
- by Crumplecorn - at 2015.01.27 19:28:59
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59. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
An announcment of CCP not ******* up, and olympic grade mental gymnastics from carebears, all in one thread. I approve. In my day, we used to call this toasting in an epic bread.
- by Crumplecorn - at 2015.01.27 18:49:29
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60. Need help ASAP - in EVE General Discussion [original thread]
stuck jones wrote: He tried eve for a bit, was a miner in hi-sec and kept getting ganked and war-decd in his hulk lool Hes like whats the point I make all this isk and then just lose it all. I ended up staying with his account and mine. He now ...
- by Crumplecorn - at 2015.01.27 00:28:20
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