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981. Step Two: Remove Attributes - in EVE General Discussion [original thread]
Edited by: Culmen on 25/11/2010 20:28:05 Originally by: Crumplecorn Because nobody has whined that noobs whine about having to remap and run two alts to be able to 'do anything'. Yet. We have to start some where... and further more...
- by Culmen - at 2010.11.25 20:26:00
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982. What will you spend your learning SP reimbursement on? - in EVE General Discussion [original thread]
Getting large energy turrets V Want to cross train for that Nightmare. and further more why do i even need a sig?
- by Culmen - at 2010.11.25 17:47:00
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983. Step Two: Remove Attributes - in EVE General Discussion [original thread]
Ok, learning skills are gone. Everyone can have all three of their character slots remapped to spec in Combat, and Science and Industry. So everyone will be training like they had their attributes setup optimally, so why not just remove attribute...
- by Culmen - at 2010.11.25 17:33:00
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984. Roll up the alts! - in EVE General Discussion [original thread]
Well its official, there's no reason for you to ever fly a hauler with your main. Your out of corp alt now trains just as fast. Datacore prices are going down. No reason not to train up every single alt with research skills, they train just as fa...
- by Culmen - at 2010.11.25 17:25:00
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985. Shared Hanger Between Alts - in Player Features and Ideas Discussion [original thread]
Edited by: Culmen on 24/11/2010 18:46:39 Originally by: Hooligan Tool There will be no 'easy transporting of stuff across New Eden' button in my EVE! That's what this amounts to, unless you mean that all of your alts are based in the ...
- by Culmen - at 2010.11.24 18:41:00
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986. Bookmark copying - in EVE General Discussion [original thread]
Originally by: Vak'ran history lesson for the new kids: In the past, before warp-to-0km, we always landed 15km off a destination. To combat this, people made bookmarks 15km past the target, from every direction, to every destination. As t...
- by Culmen - at 2010.11.24 16:59:00
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987. CCP, if you start slowly but surely... - in Player Features and Ideas Discussion [original thread]
I like this idea in principle. But it would be very hard to do in practice. There's a reason we still don't have visible missile launchers even though missiles have been in since the beginning. Guns only require at most 16 points to be designate...
- by Culmen - at 2010.11.24 16:56:00
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988. Stupid Tourists - in Out of Pod Experience [original thread]
Who said Americans had the Monopoly on stupid tourist? and further more why do i even need a sig?
- by Culmen - at 2010.11.24 16:45:00
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989. Engine Trails: Incursion? - in EVE General Discussion [original thread]
Originally by: Lillith Starfire Of course you can have all of this. With PLEX! Don't give them ideas, all this qualifies as cosmetic.... and further more why do i even need a sig?
- by Culmen - at 2010.11.24 16:14:00
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990. Shared Hanger Between Alts - in Player Features and Ideas Discussion [original thread]
Edited by: Culmen on 24/11/2010 15:55:03 Forum shoved the thread out before i was ready so i'm putting it out peice meal. My idea is, to implement a system where multiple alts share a single hanger. Everyone's had this problem. Multiple char...
- by Culmen - at 2010.11.24 15:46:00
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991. UI options - in EVE New Citizens Q&A [original thread]
Edited by: Culmen on 24/11/2010 12:39:28 Originally by: Ta'ar Gett ......That's so ****ing ******ed. No argument from us vets... CCP TAKE NOTICE! On the bright side, I think CCP is finally starting to take the hint and gradually re...
- by Culmen - at 2010.11.24 12:38:00
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992. How much is an ISK worth? - in EVE General Discussion [original thread]
Edited by: Culmen on 24/11/2010 12:34:25 Originally by: Orion GUardian @Quafe: Yes its density is about 5g/cm¦ that means: Its hardly a liquid. Its most likely 500kg of Quafe powder perhaps its even only the "standard ingredients" tha...
- by Culmen - at 2010.11.24 12:32:00
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993. How much is an ISK worth? - in EVE General Discussion [original thread]
Edited by: Culmen on 24/11/2010 09:17:26 Originally by: GIGAR Originally by: Antihrist Pripravnik Edited by: Antihrist Pripravnik on 24/11/2010 08:15:12 Originally by: Laedy Originally by: Lutz Major Base p...
- by Culmen - at 2010.11.24 09:14:00
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994. Engine Trails: Incursion? - in EVE General Discussion [original thread]
Originally by: Miriam Letisse Originally by: Tau Cabalander In space there is no sense of speed without some sort of reference. You mean like outside of a station or near a stargate or.. no.. that's about it actually. To...
- by Culmen - at 2010.11.24 07:49:00
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995. what are people flying for level 4s? - in Ships and Modules [original thread]
Edited by: Culmen on 24/11/2010 06:24:02 Machariel pilots, represent! Extreme DPS, good tracking, limited damage type switching, whats not to love? and further more why do i even need a sig?
- by Culmen - at 2010.11.24 06:23:00
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996. Novel weapons systems - in Out of Pod Experience [original thread]
Originally by: Akita T Edited by: Akita T on 24/11/2010 05:30:19 Originally by: Culmen Trouble is, plug in a figure faster then light and you'll have to take the square root of a negative number... this tends to be bad for phys...
- by Culmen - at 2010.11.24 05:45:00
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997. Novel weapons systems - in Out of Pod Experience [original thread]
Originally by: Nikita Alterana actually, we don't need to worry about that because of :magic: and warp drives and space being underwater. Then so your KE formula and further more why do i even need a sig?
- by Culmen - at 2010.11.24 05:18:00
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998. Novel weapons systems - in Out of Pod Experience [original thread]
Originally by: Nikita Alterana yeah sure, its fairly simple Kinetic energy=1/2*mass*velocity^2 It's also wrong. Relativistic physics is a *****. Really its KE = 1/2*mass* velocity^2 * (1 / sqrt(1- velocity^2/ (speed of light)^2)) ...
- by Culmen - at 2010.11.24 05:05:00
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999. Novel weapons systems - in Out of Pod Experience [original thread]
Originally by: Sporked Driveby 13.5AU/sec interceptor construction block bombing. Only way to be sure. Anyone wanna do the physics maths on that one? :3 Considering the speed of light is 0.00200398707 AU/s. I think it would just break ...
- by Culmen - at 2010.11.24 04:10:00
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1000. What are you most looking forward to in Incursion? - in EVE General Discussion [original thread]
Number 1: MOTHERFVCKING KEYBOARD SHORTCUTS Number 2: rest of the stuff. and further more why do i even need a sig?
- by Culmen - at 2010.11.24 00:04:00
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