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1. Do Away with CONCORD - in Player Features and Ideas Discussion [original thread]
the map would have to be revised a LOT for this to work.. the galaxy is laid out too haphazardly right now. Also, many players have bad standings purely because it has never mattered before. I have a rather poor gallente standing because my agent ...
- by CutterJane - at 2006.06.21 01:58:00
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2. CHECKING AND CHANGING SKILLS WHILE AT WORK :) - in Player Features and Ideas Discussion [original thread]
install eve on your work pc. problem solved. or set a long skill, and stop worrying about games while at your JOB. Or, simply be patient, and wait for the mini eve client they are making for palm pilots.
- by CutterJane - at 2006.06.21 01:51:00
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3. NPCs getting killmails is stupid - in Player Features and Ideas Discussion [original thread]
Edited by: CutterJane on 21/06/2006 01:44:06 Originally by: Sangxianc WELCOME ONE AND ALL TO AUDRI FISHER'S 101 WAYS TO FAIL AT PVP NUMBER 1: Don't shoot the potentially dangerous player first, shoot the harmless NPC!!! I wish I was ...
- by CutterJane - at 2006.06.21 01:41:00
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4. Drone love. - in Player Features and Ideas Discussion [original thread]
Drones got a lot of love recently, with a plethora of new skills and drone augmenting mods. I think, however, that we can still do better. First, a mjor change to the way drones are assigned to ships.. Remove the +1drone per level from the drone...
- by CutterJane - at 2006.06.17 00:31:00
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5. Drones and CTD - in Player Features and Ideas Discussion [original thread]
I personally wouldn't have a problem with drones just magically appearing inside the drone bay in case of a ctd. Enough other things are fudged over in this game to make life easier that i wouldn't lose any sleep. Tbh, i also wouldn't mind drones...
- by CutterJane - at 2006.06.17 00:03:00
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6. decrease jumpclone duration, add a new skill !!1 - in Player Features and Ideas Discussion [original thread]
I would just be happy if i could do it twice a day, so you could go someplace once, and then back. I run missions with my brother, who happened to pick a spot in the a** end of nowhere in 0.1 space to run missions.. it would be wonderful if i coul...
- by CutterJane - at 2006.06.15 10:03:00
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7. Reload times - in Player Features and Ideas Discussion [original thread]
Ok, having recently begun flying gallente ships again, after a loooong interlude with amarr, i have to laugh at the reload times on hybrid and projectile turrets, most notably the small ones. Sorry, but frigate combat is just plain too dang fast ...
- by CutterJane - at 2006.06.15 09:20:00
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8. A new method for ammunition - in Player Features and Ideas Discussion [original thread]
The current ammo we have is rather mundane and boring... There are 8 different ammo styles for the different turrets, each pretty much identical to the last(excepting projectiles). You pick the ammo based on the range you are going to be playing...
- by CutterJane - at 2006.06.15 09:15:00
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| Pages: [1] |
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