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81. 01001001 00100000 01110010 01110101 01101100 01100101 00100001 - in Crime and Punishment [original thread]
01000101 01101110 01101111 01110101 01100111 01101000 00100000 01110111 01101001 01110100 01101000 00100000 01110100 01101000 01100101 00100000 01110011 01110100 01110101 01110000 01101001 01100100 00100000 01100010 01101001 01101110 01100001 0111...
- by Cvuos - at 2006.01.15 18:46:00
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82. Player locating - in Crime and Punishment [original thread]
Originally by: Cypha ? me?? Was just taking a blind guess at agent by looking at standings, but didn't look good enough. Disregard.
- by Cvuos - at 2006.01.15 04:26:00
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83. Tractor beams and their use - in Crime and Punishment [original thread]
Originally by: Hinik how about making the can flagged to both the killer and the killed? This is a good solution. With dual-flag it's harder for alts/scavengers to feed off war target loot. Or, to address the original issue, tractor...
- by Cvuos - at 2006.01.14 21:24:00
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84. New chars want to make bounty-hunting corp. Bad move? - in Crime and Punishment [original thread]
Edited by: Cvuos on 14/01/2006 12:14:49 Originally by: BrerLapin Cvous - One little gank. In real life one little gank gets you 10 years. Funnily enough your answers are the most self serving (for pirates & the like). I'm not a ...
- by Cvuos - at 2006.01.14 12:13:00
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85. New chars want to make bounty-hunting corp. Bad move? - in Crime and Punishment [original thread]
Originally by: JohnMcKnight Now you may say that this is unbalanced. That "good" guys are getting a sweet deal here. Well, you would be wrong. It's simple to be a bad guy. In EVE, just take your ship into med-low sec and start popping min...
- by Cvuos - at 2006.01.14 10:52:00
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86. no honor? - in Crime and Punishment [original thread]
The word "honor" is always brought up first by the one who got ganked, just like the word "coward" is always brought up first be the one who missed an easy kill.
- by Cvuos - at 2006.01.14 07:27:00
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87. New chars want to make bounty-hunting corp. Bad move? - in Crime and Punishment [original thread]
Originally by: JohnMcKnight Player A should be allowed to open fire on player B for X amount of time before concord intervenes by first sending some light damage at both of them (sending more damage toward the character with the lesser se...
- by Cvuos - at 2006.01.14 07:17:00
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88. Spend your security status like ISK. - in Crime and Punishment [original thread]
The sting of loss is a syringe pumping knowledge into your brain. It's late and I felt poetic ok.
- by Cvuos - at 2006.01.14 03:31:00
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89. OK what is he doing? - in Crime and Punishment [original thread]
Edited by: Cvuos on 14/01/2006 01:44:27 He's waiting for a 200K frig to blow him up, get Concorded and have an alt pick up a free 125mm railgun! Requires patience, but is profitable in the end. Or he's an alt/accomplice scouting for war targ...
- by Cvuos - at 2006.01.14 01:44:00
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90. New chars want to make bounty-hunting corp. Bad move? - in Crime and Punishment [original thread]
Originally by: Dursigil We would be doing it for fun/roleplaying, as opposed to for money. But you've got a good point that we would end up losing alot of money from lost ships that we may not be able to make up in bounty gains. Hunt...
- by Cvuos - at 2006.01.14 01:27:00
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91. Player locating - in Crime and Punishment [original thread]
Does this mean you are docked at Vuorassi V - Moon 1 23/7?
- by Cvuos - at 2006.01.14 00:33:00
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92. To easy to travel in low sec? - in Crime and Punishment [original thread]
Most times in most low sec systems, it's safe. Particularly at the gates/stations. Then one day...
- by Cvuos - at 2006.01.14 00:05:00
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93. When is an anti-pirate not an anti-pirate.... - in Crime and Punishment [original thread]
Originally by: Mr Jay What's in it for anti-pirates? Shooting pirates, that's what. What in it for pirates? Shooting people. PVP is a big thrill. That's why people do it, anti-pirate or pirate. Definately! Interesting about protecti...
- by Cvuos - at 2006.01.13 23:48:00
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94. A New Word: With Cash Prizes! - in Crime and Punishment [original thread]
We got smurfed. His ship is all smurfed out, 'sploiting smacktard he is. We warped in on him and killed him, then he called us smurfs in local.
- by Cvuos - at 2006.01.12 21:07:00
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95. What would be the ISK needed to kill 4 pirates for me? - in Crime and Punishment [original thread]
I will smacktalk all four, drop cans insulting their mothers/pets and spread rumours that they have mining alts in Lustrevik. 5 mill each + 500K for named warp stabs.
- by Cvuos - at 2006.01.12 20:08:00
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96. Name and shame! - in Crime and Punishment [original thread]
That was beautiful and heartwarming, but if you compressed it to MP3 it would be a bit easier to find hosting. I feel that while .wav is a very pure format, lossy compression might be a blessing in this case.
- by Cvuos - at 2006.01.11 21:16:00
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97. Hypocritical pirates - in Crime and Punishment [original thread]
Originally by: Shamis Orzoz Welcome to eve, where 80% of the population hides behind a wall of smack while deceiving themselves into thinking they hold the moral/ethical high ground. Most players are idiots, you just met one of many. ...
- by Cvuos - at 2006.01.11 02:35:00
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98. Fighting back pirates? - in Crime and Punishment [original thread]
Originally by: Iberi Pirate must be a coward to live. Otherwise later or sooner pirate will be scrambled, webbed and raped. To achieve this holy target pirate must be fast or very fast. To be fast or very fast pirate must use small ship. ...
- by Cvuos - at 2006.01.09 16:51:00
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99. Fighting back pirates? - in Crime and Punishment [original thread]
Originally by: Iberi Because pirate is coward. At least "live pirate is coward".(c) I don't agree with this sentiment. Pirates pick their fights and get called cowards, potential victims with warp core stabs get called cowards by pirat...
- by Cvuos - at 2006.01.09 15:19:00
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100. Kill Rights - in Crime and Punishment [original thread]
One thing that is unclear, how much of a right does the killer have to defend himself? Earlier today, person A with killrights against person B engaged next to a gate. When person B returned fire, he was swiftly disposed of by the sentries. When...
- by Cvuos - at 2005.12.27 04:23:00
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