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1. improvment to corp managment - in Player Features and Ideas Discussion [original thread]
no replys ? no one have problems with it ? ------------------------------------------------ Signature removed not EVE related - Adida
- by Czert ElPrezidente - at 2011.03.09 19:20:00
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2. improvment to corp managment - in Player Features and Ideas Discussion [original thread]
currently it is PITA in many ways. I tried to close down corp (due to inactivity) - result - many burned hours with nano-managment!!!! or it is piko managment ? It was imposible to find close down corp with (inactive) members. So I deciced to exp...
- by Czert ElPrezidente - at 2011.03.08 16:52:00
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3. 5 Turret Hardpoints on Noctis - in Player Features and Ideas Discussion [original thread]
Originally by: Goose99 There really isn't enough demand for a dedicated gas harvesting ship to warrant it. You need gas harvesting skills to run gas harvestors. Are you sure ? I very rarely gas mine, but I will LOVE to have specialize...
- by Czert ElPrezidente - at 2011.02.21 14:31:00
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4. multi-leveled missions - in Player Features and Ideas Discussion [original thread]
I dont meaned epic arcs (i runed them few). Everthing I will like is more options how to finish (normal) mission with rewards depending on ending. probvaly hard to implement to existing ones witout much work, mayby some new will solve that problem...
- by Czert ElPrezidente - at 2011.02.21 14:25:00
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5. multi-leveled missions - in Player Features and Ideas Discussion [original thread]
I completly undesrsatnd you , but I think you missed my point. My point is not simply give us more isk if I kill everthing in mission, but give us some bonus if I did more than needed (given by agent). To put it to rpg game. Your mission is to b...
- by Czert ElPrezidente - at 2011.02.14 16:41:00
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6. multi-leveled missions - in Player Features and Ideas Discussion [original thread]
is it just little addition to them - if you simply do more in mission than needed, you will get some bnus for it. e.q. recoon mission (series of 3) - you can easily blitz them for fast (and easy) stabnding boost, or you can kill everthing (for mo...
- by Czert ElPrezidente - at 2011.02.14 16:02:00
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7. SSE2 - in Issues, Workarounds & Localization [original thread]
Originally by: Harmless Hera so if I payed for the product when it was still working i,m not able to use it ? ! dont you thinck you have to anounce before with some time? This was anouved in devs blogd I think month before update, but ...
- by Czert ElPrezidente - at 2011.02.03 14:24:00
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8. lamb among lions - storiline mission - in Issues, Workarounds & Localization [original thread]
hmm, no reply ? No one other have this problem ? If have runed this mission and hacve no problems since last update, please post here. ------------------------------------------------ Signature removed not EVE related - Adida
- by Czert ElPrezidente - at 2011.02.02 15:03:00
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9. Chance of New T2 Battlecruiser - in Player Features and Ideas Discussion [original thread]
Originally by: GizzyBoy /me drools, also Navy versions of myrm, hurricane, Drake and harby.. FULLY supported. Make this and many users will be happy (for short time). ------------------------------------------------ Signature remove...
- by Czert ElPrezidente - at 2011.02.01 15:55:00
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10. Interbus Updates - in Player Features and Ideas Discussion [original thread]
jup some boost o interbus is very velcomed - including thier own stations (and posinly more agents too). And giving them storiline missions will be surely interesing jusr VERY little effect - like one storiline will have effect on standing on say...
- by Czert ElPrezidente - at 2011.02.01 15:47:00
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11. lamb among lions - storiline mission - in Issues, Workarounds & Localization [original thread]
Edited by: Czert ElPrezidente on 01/02/2011 15:35:31 I have VERY big problem, have this mission for galente. Mission was given by Vircune Gais. Acording to this page - http://eve-survival.org/wikka.php?wakka=LambAmongstLions4&show_comments=1#...
- by Czert ElPrezidente - at 2011.02.01 15:34:00
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12. 2 ideas - in Player Features and Ideas Discussion [original thread]
Interupting minning op ? Mayby easier will be to shoot them down ? I thought that is visible using of combat beams will be automaticaly count as aggresion (same way as webbers, bespite they are not damaging weapons). -----------------------------...
- by Czert ElPrezidente - at 2011.01.04 18:29:00
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13. Exhumer/Barge defense - in Player Features and Ideas Discussion [original thread]
Increasing targeting range for barges/exhumers sounds nice to me. And as explained, you have allready nice drone range with basic skills at lvl5. Mayby add them role bonus of 10km to drones - to be able to use drnes on passive to prevent can flip...
- by Czert ElPrezidente - at 2011.01.01 14:50:00
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14. Escort Carrier - in Player Features and Ideas Discussion [original thread]
Originally by: King Rothgar I think you still don't understand what carriers provide. That's the biggest problem with your proposal. Carriers in eve provide the last word in remote repping in a heavily tanked package (triage fit). Off the ...
- by Czert ElPrezidente - at 2011.01.01 14:38:00
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15. 2 ideas - in Player Features and Ideas Discussion [original thread]
1. combat tractor/repulsor beam - it will be same use as normal TB, but it will have one more use - it can tractor/repulse live ships. 2. oprtion to set automatical stacing of items in cargo bay (very usefull when looting). ---------------------...
- by Czert ElPrezidente - at 2011.01.01 14:21:00
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16. OOIII!! Sisi is dead atm! - in Test Server Feedback [original thread]
and you are wondering ? if it takes 5 mins only to complete 1j and 2 mins just for undoking and 2 mins for buy/sell anything ? ------------------------------------------------ Signature removed not EVE related - Adida
- by Czert ElPrezidente - at 2010.12.25 18:48:00
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17. Public beta-test of Sisi launcher tool - in Test Server Feedback [original thread]
Edited by: Czert ElPrezidente on 23/12/2010 10:08:50 Originally by: sam iam234 most of the problems your haveing may not be problems at all just verson defferance as i use the sisi luancher to run the test server and i seem to keep ge...
- by Czert ElPrezidente - at 2010.12.23 10:06:00
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18. Character creation & customization feedback - Round 3 - in Test Server Feedback [original thread]
good : finaly after some practise it is posible to change colors of your properties (eyes, hairs) neurtal: Make some options more visible, I completly mised beard creation (mayby I just overlooked it). if you have same type of clothes/glasses - ...
- by Czert ElPrezidente - at 2010.12.19 23:02:00
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19. +6 and +7 implants - in Player Features and Ideas Discussion [original thread]
Originally by: looking great I want to get rid of all implant that give us "base" skill and instead higher the regular base skill so instead of 20 as regular, maybe 25-26 before remap. I could make it better for people that pvp not losing ...
- by Czert ElPrezidente - at 2010.12.18 18:16:00
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20. Help a frigate out! (CPU) - in Player Features and Ideas Discussion [original thread]
I think having module which gives you (2x) MORE cpu than you can get from cpu II is very NICE idea. Why ? because curent curen micro-something gives you (2x) more PG tha you can get from one related module (10% bonus to pg). ----------------------...
- by Czert ElPrezidente - at 2010.12.16 19:21:00
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