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141. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
bumping cause I can
- by DaReaper - at 2014.06.19 18:59:00
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142. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Every time you log in, you have a chance of catching a fatal disease, you much clone out or it will randomly kill your char if caught and you will not clone. Perma death!
- by DaReaper - at 2014.05.16 23:53:00
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143. How to get people to want to put a rorqual in belts and anomalies - in Player Features and Ideas Discussion [original thread]
Galphii wrote: The idea of a capital mining ship was floated (by myself, and probably others) last year, but the general thinking was 'nobody is going to willingly take a capital ship into a belt.' Since CCP actually do want to see rorquals in ...
- by DaReaper - at 2014.05.15 20:18:00
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144. More info on the standings window - in Player Features and Ideas Discussion [original thread]
Maybe I am the only one who has this problem because I don't use the 'notes' tab on a pilot, but if i'm not, i'm posting this here to see. Anyway, there was a thread In the general discussion about the 'note' field when you set a standing. This a...
- by DaReaper - at 2014.05.15 20:11:00
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145. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
fell too far, bumping cause I can
- by DaReaper - at 2014.04.30 18:10:00
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146. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
Petrified wrote: Interesting revival of an old idea. Problems: Comets do not travel between solar systems. Their travel speed also changes over the course of their orbit as well. Of course, if they add some moveable object into space, they may...
- by DaReaper - at 2014.04.23 21:09:00
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147. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
Bumping again, seems to be some interest, I have wanted this in some form for 9 years, I still think it would be a great addition to mining, as well as can be used as a way to transition away from moon mining to a new mechanic. So bump!
- by DaReaper - at 2014.04.23 15:47:00
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148. Fix Low and Null Sec by removing ability to camp or bubble gates. - in Player Features and Ideas Discussion [original thread]
One small key point you are missing. Null has no gate guns. So flagging someone in null to have the non existent gate guns shoot them, makes this idea horrible alone. Second, low sec gate guns already shoot campers, they just set to tank the guns...
- by DaReaper - at 2014.04.21 16:28:00
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149. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
Liafcipe9000 wrote: this is just one of many features CCP promised and never implemented. the best example for this, though, is Incarna. I know, and in all my years of eve this is the feature I want most. It make me REALLY want Shiva.. or ...
- by DaReaper - at 2014.04.21 15:45:00
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150. Idea for a new Rorq - in Player Features and Ideas Discussion [original thread]
Hi, first some quick background, I have recently reached the 10 year club (yay!), and as we know the Rorq will become pretty usless with its role. So I am going to dig up an old idea... from the 2009 Vegas Gathering (not the black hole bob one, th...
- by DaReaper - at 2014.04.18 15:47:00
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151. POS rage - in Player Features and Ideas Discussion [original thread]
Wait.. what? Common sense should tell you not to warp to something you do not know what it is/who owns it. I don't need any pop ups warning me that a pos will shoot me. If you don't already know this... you should nto be warping to pos'
- by DaReaper - at 2014.04.09 15:56:00
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152. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
They should be easy to scan down, but i think they should still need to be scanned. Explorers should have more things to look for, and then utilize it. It will cause pvp because the comet would have value, high value means people will take the ris...
- by DaReaper - at 2014.04.06 17:52:00
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153. Built in translatior for Local - in Player Features and Ideas Discussion [original thread]
At one point I had two Russian corps in my alliance. Communication was a PITA. Even using google translate I had to double check everything to be sure it was translating correctly, and 9 times out of 10 I had to use my brain to figure out a word d...
- by DaReaper - at 2014.03.24 16:29:00
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154. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
oo I'm glad for the discusstion, as I said, I honestly don't care how they implement it.. I just want to mine comets damn it! lol
- by DaReaper - at 2014.03.24 15:46:00
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155. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
ASadOldGit wrote: Some interesting opinions so far - I'll offer another. My vision of comets is as follows: They appear in all areas of space, but the higher the security level, the rarer they are. (Undecided yet if their composition, or ...
- by DaReaper - at 2014.03.23 23:48:00
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156. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
Now you youngsters gather around and let uncle Reaper tell you a story.. Back in the day, when most of the current eve player base had never heard of eve, there was an expansion. This expansion was called exodus. In it we were given neat tools li...
- by DaReaper - at 2014.03.23 18:32:00
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157. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
Prolly gonna repeat: I'll add another Mobile POS hacker, to help remove dead, unfueled pos' and other structures. Might get boo's: WH stabilizer. You need two one on either side of the wormhole, once deployed the WH becomes stable, and remains s...
- by DaReaper - at 2013.12.17 18:35:00
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158. Dear CCP, an idea that sweet and simple. - in Player Features and Ideas Discussion [original thread]
Move to a less populated area or expand your search area. Problem solved
- by DaReaper - at 2013.03.06 18:23:00
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159. The ability to Buy & Sell Kill Rights on Market or Contracts. - in Player Features and Ideas Discussion [original thread]
It would replace the current bounty system and actually give the bounty hunting profession some meaning. If you had a black market or some type of system that you could sell kill rights and drugs, then a bounty hunter could open said market, find ...
- by DaReaper - at 2012.07.27 18:34:00
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160. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
tl:dr my .02: Stasis Webifier Script: Essentially a script for the HIC warp distrupter that turns it into a giant webification bubble.
- by DaReaper - at 2012.05.14 15:08:00
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