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161. Anti Cloak - in Player Features and Ideas Discussion [original thread]
Edited by: DaReaper on 02/10/2010 23:52:00 Yes i am sure there has been many of these posted, but i figure you need to keep asking for change before something happens so... also posted in the csm assembly hall one thing that has irritated me ...
- by DaReaper - at 2010.10.02 23:50:00
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162. Joystick control as an optional way of flying your ship? (Comma's too) - in Player Features and Ideas Discussion [original thread]
Originally by: Lifelongnoob Edited by: Lifelongnoob on 13/07/2009 14:56:07 the reason why twitch based control is not possible is due to hardware limitations imagine 50000+ players all twitching their joysticks (get yer minds out of t...
- by DaReaper - at 2009.07.13 18:47:00
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163. removing local from 0.0, introducing new ship scanning mechanic - in Player Features and Ideas Discussion [original thread]
Originally by: Grarr Dexx So people who own the place can detect other people, but roamers can't? This favors defense. As it should. The Defender usually has the advantage in siege warfare. Which is essentially what all conflict in eve...
- by DaReaper - at 2009.06.22 07:30:00
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164. Future (or present) WH space idea - in Player Features and Ideas Discussion [original thread]
small bump cause well i can =P
- by DaReaper - at 2009.02.26 18:36:00
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165. Character Creation Screen - Piracy - in Player Features and Ideas Discussion [original thread]
Also they should not avoid the care bear stuff. Some people have prolly joined this game thinking 'I'm gonna be a pirate and kill people muhahaha!' Then tried mining and went 'ooo i think i like this better' And some people prolly came to eve goin...
- by DaReaper - at 2009.02.25 20:28:00
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166. Future (or present) WH space idea - in Player Features and Ideas Discussion [original thread]
... then a WH opens to a system next door, so you go through, like the system and drop another pos there and claim sov. Once you hit sov two you can deploy two sleeper worm hole stabilizers, one at the old pos, one at the new. Then when the Wormho...
- by DaReaper - at 2009.02.25 20:14:00
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167. Future (or present) WH space idea - in Player Features and Ideas Discussion [original thread]
I have been thinking about this a lot. Now we dunno what the full details of Worm Hole space will be. So, i'm going to assume that this idea is not coming with it. Back in 04 when i started in eve, during exodus development, CCP said that they we...
- by DaReaper - at 2009.02.25 20:05:00
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168. Ambulation and Killing - in Player Features and Ideas Discussion [original thread]
getting poded in space, then coming out of the clone vat onlky to get shot in the head before i coudl reset a clone doesn;t sound like fun to me
- by DaReaper - at 2008.11.25 08:31:00
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169. Get Rid of the Learning Skills - in Player Features and Ideas Discussion [original thread]
Learning skills are a huge help. When a new player joins my corp i siggest they train them. If they are a miner i adimantly siggjest they train refining and refining eff to 5 before they do anythign else. They can chose to listen or not. When i fi...
- by DaReaper - at 2008.11.20 06:17:00
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170. CCP i think you lost the plot. - in Player Features and Ideas Discussion [original thread]
They stated at fan fest that have shifted all resources, or at least most, to eve. There are over 300 people now working on eve. WoD seems to be on the back burner as well as other projects. They recently made this shift. So you have to give them ...
- by DaReaper - at 2008.11.20 06:05:00
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171. Banking - in Player Features and Ideas Discussion [original thread]
Edited by: DaReaper on 01/11/2008 18:19:29 Originally by: Lisento Slaven Person A has ship worth 100 mil but needs...100 mil...? Person B loans up to 100 mil. Person A contacts B and puts ship up as collateral (worth 100 mil) for a lo...
- by DaReaper - at 2008.11.01 18:18:00
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172. Time for another server hardware upgrade? - in Player Features and Ideas Discussion [original thread]
At last years fan fest, during one of the keynote address, it was announced that ccp was going to add more servers to eve, and start sharding off certin functions to them. For exsamle right now if you enter jita, one node is currently controling e...
- by DaReaper - at 2008.05.20 19:29:00
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173. ORE Capital Ship Refining Concern - in Player Features and Ideas Discussion [original thread]
The ship should have the best refining rate in the game, and you need really good refining (i.e. refining 5 RE 5) to be able to use the ship. It should at least be able to fit 1 strip miners, i'd prefer 2 or 4, and get the mac ice bounus. But besi...
- by DaReaper - at 2007.03.18 18:46:00
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174. A way to remove local - in Player Features and Ideas Discussion [original thread]
Ok, i came up with an idea on how to remove local, some prolly will not like it, but meh. Empire will have local always, now this might be able to change with factional warefare and i'll explain why. The alliances control empire, and concord par...
- by DaReaper - at 2007.03.17 05:37:00
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175. 'You cannot remove that member cause they have shares' - in Player Features and Ideas Discussion [original thread]
ok, this is one of the things that ****es me off about being a ceo. I can;t boot people who have shares, you can;t boot people with roles. I kinda get why you can;t boot people with roles, but if they have shares as CEO i should be able to kick th...
- by DaReaper - at 2007.02.12 05:42:00
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176. Tactical Environments - in Player Features and Ideas Discussion [original thread]
Nebula that when you eneter remove you from local. ones that make your weapons not work, or cancel war, or kill your sensors and overview, or your shields, all kinda of nifty stuff. some that drain cap, so your suck if your tricked into entering.
- by DaReaper - at 2006.10.08 06:07:00
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177. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
I recently discovered the the CEO can;t boot anyone with shares from a corp. I find this to be complete and total BS. If i worked for say walmart, was a great employee for years then one day decided to steal something, got caught, and was fired, i...
- by DaReaper - at 2006.09.19 02:17:00
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178. Last logged in for corp members... - in Player Features and Ideas Discussion [original thread]
The CEO of corps should be able to see the last time a member of there corp logged in. this would help in clearing out inactive people and being able to keep track of who was on at such and such time.
- by DaReaper - at 2006.01.13 20:23:00
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179. Corporate Tools need work, several ideas - in Player Features and Ideas Discussion [original thread]
i'd like a last logged in feature, so you can tell when members have been active or not.
- by DaReaper - at 2005.12.10 03:56:00
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180. FPP in EVE :D - in Player Features and Ideas Discussion [original thread]
oh you mean like oh.. SWG has seem to become?
- by DaReaper - at 2005.12.10 03:33:00
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