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781. Freighter And Capital Emergency Hull Energizer - in Player Features and Ideas Discussion [original thread]
Shame on you.
- by Daichi Yamato - at 2016.10.14 00:58:30
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782. Remove the hidden "Limited Engagement Timer" from agressor... - in Jita Park Speakers Corner [original thread]
You shouldn't get a limited engagement unless you shoot the pirate back. And when the pirate leaves that limited engagement should only last a few minutes. The pirate shouldn't be able to extend that limited engagement timer unless he shoots you a...
- by Daichi Yamato - at 2016.10.13 12:33:32
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783. Capital defenses for freighter class vessels. - in EVE Technology Lab [original thread]
"The risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon If eve was doing better when ganking was easier, how are we now shooting ourselves in the foot? Unless by constantly nerfing ganking (an...
- by Daichi Yamato - at 2016.10.11 22:05:03
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784. Capital defenses for freighter class vessels. - in EVE Technology Lab [original thread]
Renfus wrote: This topic is pointless.. CCP caters to hi sec gankers and promotes player grieving.. They wonder why the number of subscribers in Eve has been shrinking over the years.. Now they're coming out with alpha clones to try and attra...
- by Daichi Yamato - at 2016.10.11 14:43:24
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785. Wars and structures - in Player Features and Ideas Discussion [original thread]
A wardec structure doesn't have to be a citadel, or even expensive. There could also be structures of different sizes with varying degrees of power to accomodate groups large and small. But depending on what ccp do with watch lists and observator...
- by Daichi Yamato - at 2016.10.11 12:21:49
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786. Wars and structures - in Player Features and Ideas Discussion [original thread]
I have the exact same idea but with out the pretentious bull **** and whining about what's 'fair' and 'sporting' in an open sandbox.
- by Daichi Yamato - at 2016.10.10 21:40:00
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787. Remove the NPC Corp Restrictions on Player Movement - in Player Features and Ideas Discussion [original thread]
Not only should you be able to move around npc corps, but I'd like some npc corps to be purposed to activities like mission running, mining and exploration. Places where like minded individuals can meet peeps. That AND social corps should be a th...
- by Daichi Yamato - at 2016.10.09 23:32:29
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788. [NPE, Social] Grid chat bound to space to hilight event messages - in Player Features and Ideas Discussion [original thread]
Honestly, i don't think chat bubbles would be that bad. Don't make them cartoon like of course. But grid chat could be useful rather than inviting multiple people to a new private chat. And grid chat would be a good place to put chatter from npc'...
- by Daichi Yamato - at 2016.10.08 17:24:18
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789. A New type of ice for eve. Called Red icicle! - in Player Features and Ideas Discussion [original thread]
This is an idea that is 'cool' but has no interesting gameplay to it.
- by Daichi Yamato - at 2016.10.07 22:25:50
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790. The worst ideal ever - in Player Features and Ideas Discussion [original thread]
The issue with trying to stop it tractoring early is the server tick. When you try to open a container you will travel to it but not open it the moment you reach 2.5km because the server only checks whether you're within reach is once a second. Th...
- by Daichi Yamato - at 2016.10.06 13:23:15
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791. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Omnathious Deninard wrote: For anyone who has not checked, 800DPS is with 'Augmented' Hammerheads and 2 Officer DDAs To put it in relative terms, it has the same effective drone dps as a domi/geddon/rattler before mods with medium drones.
- by Daichi Yamato - at 2016.10.06 11:32:36
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792. Sticky:[November] Introducing the Porpoise - in Upcoming Feature and Change Feedback Center [original thread]
Icarus Narcissus wrote: I would love to see gas mining drones -- especially for this ship in wormhole space. I think they'd see a lot more use here than on Orcas/Rorquals thanks to their low mass. This is a good suggestion. Either gas min...
- by Daichi Yamato - at 2016.10.06 11:07:08
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793. Does This Sound Crazy? - in Player Features and Ideas Discussion [original thread]
You can pretend your rigs are your crew, or your implants, or boosters etc etc. Because that's what it boils down to. Just more ways to modify the same attributes. If they were to work/behave in a unique and interesting way then have at it. But i...
- by Daichi Yamato - at 2016.10.06 10:49:34
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794. The worst ideal ever - in Player Features and Ideas Discussion [original thread]
The reason delpoyables can be shot and only go suspect is because they are meant to increase interaction between players. Its one of the prices you pay for automated loot gathering. A price people are clearly willing to pay. Edit- I also think ra...
- by Daichi Yamato - at 2016.10.06 10:34:45
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795. MIning barges and exhumer : lock and mining range - in Player Features and Ideas Discussion [original thread]
Caldari 5 wrote: If he's Launching Drones after being attacked then he's most likely not AFK. NPCs have a nasty habit of attacking drone first if you leave them out, so if you're active you typically keep combat drones in your bay, when NPCs ...
- by Daichi Yamato - at 2016.10.06 10:31:27
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796. MIning barges and exhumer : lock and mining range - in Player Features and Ideas Discussion [original thread]
Covering YrBack wrote: Daichi Yamato wrote: It may be cruiser sized, but a barge is NOT a cruiser. They have shorter lock range, but they have a much faster lock speed. And further than that they are different to cruisers in EVERY way except...
- by Daichi Yamato - at 2016.10.06 00:57:51
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797. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Came expecting a buff to ore hold. Instead got a mini FAX that will enjoy having angry sex with battleships. If you think they are going to be good running missions however, i should point out a few things: - They are slow as ****. Until CCP r...
- by Daichi Yamato - at 2016.10.05 01:13:00
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798. Bumping Mechanic Suggestion - in Player Features and Ideas Discussion [original thread]
So i can bump someones raven in a mission and get their ship destroyed?
- by Daichi Yamato - at 2016.10.04 23:15:51
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799. Silent Bounty - in Player Features and Ideas Discussion [original thread]
This system seems rigged for trolling carebears rather than hunting people who have 'earned' bounties. So I'm a bounty hunter, i sign up to clean up the galaxy of ass holes who do bad things. Oh wait, I've been randomly assigned a freighter pilot...
- by Daichi Yamato - at 2016.10.04 15:18:17
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800. MIning barges and exhumer : lock and mining range - in Player Features and Ideas Discussion [original thread]
It may be cruiser sized, but a barge is NOT a cruiser. They have shorter lock range, but they have a much faster lock speed. And further than that they are different to cruisers in EVERY way except their rig size. Considering their main function ...
- by Daichi Yamato - at 2016.10.04 11:31:51
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