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61. Malediction MK2 setup - in Ships and Modules [original thread]
Your dumb not to fit a duel light beam II, its an extra 20 dps and fits like a charm, same range as rockets...
- by Dalanoria - at 2007.09.09 00:22:00
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62. Zealot vs Sacrilage - in Ships and Modules [original thread]
Edited by: Dalanoria on 07/09/2007 20:31:11 After the NOS Nerf, the Zealot looks allot more appealing ( i have not killed anyone with more then 1 nos fitted recently)......FAST and packs a punch........... Now for the Zealot you can argue tha...
- by Dalanoria - at 2007.09.07 20:30:00
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63. Sacrilege vs Cerberus/Eagle - in Ships and Modules [original thread]
fleet battles suck anyway....
- by Dalanoria - at 2007.09.07 10:24:00
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64. Why do you use a nos / neut dominix? - in Ships and Modules [original thread]
Originally by: Pinky Denmark because an active tanker goes down like warm butter in the sun without cap and dominix got plenty damage from it's drones to do without guns. Also they complain about not being able to fit 6 large guns anyway (...
- by Dalanoria - at 2007.09.07 10:11:00
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65. What CS is best for solo pvp - in Ships and Modules [original thread]
Edited by: Dalanoria on 06/09/2007 11:33:42 ok you named 2 field command ships and 1 fleet command...The 2 field command have better dps then the Eos, but the Eos has more options with drones...
- by Dalanoria - at 2007.09.06 11:33:00
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66. Astarte & LV 4 Missions - in Ships and Modules [original thread]
Originally by: Partenope Hi all, I finally can fly my Astarte baby , but I'm not sure if I will be able to complete Lv4 mission, or better I'm scared to loose my ship by the first lv 4 miss. I fit my command with 7 t2 railgun, the armor...
- by Dalanoria - at 2007.09.06 11:32:00
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67. Post patch amarr changes. - in Ships and Modules [original thread]
I cant fly a sac yet (working on missle skills), does the missle rof bonus affect ham launchers as well ? Secondly, at what point does missle dmg start comparing to turrent dmg.I dont even have a million in missles yet. I just trained rockets to ...
- by Dalanoria - at 2007.09.06 11:28:00
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68. Anti-frigate formation for battleships - in Ships and Modules [original thread]
We fly in a giant V formation at all times...
- by Dalanoria - at 2007.09.04 04:33:00
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69. Which Assault Ship is best? - in Ships and Modules [original thread]
Originally by: Tamayo Vengeance !! "Khanid mkII is the new Jesus" * * credit for this quote belongs to someone else...but I can't remember who... hehe, i like a good joke now and then too...
- by Dalanoria - at 2007.09.03 02:54:00
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70. Sacrilege MK2 PvP setup - in Ships and Modules [original thread]
Personaly, I think speed tanks prevail atm...Im going to nano one out and test her...That is after I RETRAIN cruiser V (dont pvp drunk, you sometimes forget to buy a new clone)
- by Dalanoria - at 2007.09.02 23:20:00
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71. Post NOS Nerf Pilgrim Setup - in Ships and Modules [original thread]
Originally by: Feng Schui Well.. it looks like I'm going to need to get a Pilgrim.. very soon. Here is the setup: 1x Covert Ops Cloaking Device II 1x T2 10MN MWD 5x T2 Cargo Expanders Sexy? very.......... Actualy, it makes for a gre...
- by Dalanoria - at 2007.09.02 23:15:00
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72. Pilgrim experimental setup - in Ships and Modules [original thread]
Originally by: The Anointed The CETUS doesnt have a high enough strength to reliably break any locks other than the odd t1 non ew specd frig. To be honest, the best type of ew now is drones. I think stealth nerf was what happened...Yo...
- by Dalanoria - at 2007.09.02 23:13:00
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73. Pilgrim experimental setup - in Ships and Modules [original thread]
Edited by: Dalanoria on 02/09/2007 22:31:42
- by Dalanoria - at 2007.09.02 22:28:00
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74. Pilgrim experimental setup - in Ships and Modules [original thread]
No ive never flown a Pilgrim 2007.07.01 16:31 Victim: demortar Alliance: Center for Disease Creation Corp: V I R I I Destroyed: Heretic System: L4X-1V Security: 0.0 Involved parties: Name: Dalanoria (laid the final blow) Security: -2.0 Allian...
- by Dalanoria - at 2007.09.02 22:14:00
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75. vengeance mk2 in 0.0 - in Ships and Modules [original thread]
Originally by: Ergo Peters has anyone tried this yet. If so what setup's have you tried and can it take it take out a bs spawn hehe, luckily u can fit 40k rockets in it.You need some good missle dmg bonus skills + rockets V or you aren...
- by Dalanoria - at 2007.09.02 21:10:00
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76. Damnation MK II - in Ships and Modules [original thread]
Edited by: Dalanoria on 02/09/2007 20:45:52 Originally by: Pharos Dei actually it has been mentioned somewhere.. cant exactly reacl where but it was neccessary to actually make the damnation en par (or atleast having a poit next to) w...
- by Dalanoria - at 2007.09.02 20:43:00
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77. Best for frigate PvP: missiles or rockets? - in Ships and Modules [original thread]
Missles are awsome I dont care what anyone says... Capless, no range issues, there are speed tanked issues, but everyone has that problem.......DPS is a tad low, but again, no range issues...
- by Dalanoria - at 2007.09.02 20:27:00
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78. Boost Minnatar cruisers. - in Ships and Modules [original thread]
Tell that to the Vega pilot that killed 4 Intie tacklers from my gang b4 being taken down that Minnys need a boost... Ok they have a couple bad ships, but they make up for it in realy AWSOME tracking on their weapons.....
- by Dalanoria - at 2007.09.02 20:22:00
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79. Noses against rats - in Ships and Modules [original thread]
Originally by: Reol Renor Does anyone know how the nos change affected the nosing of rats? My theorie is that since rats seems to have infinite cap you shoud be able to nos them as much as you like. Has anyone tested this and can confirm o...
- by Dalanoria - at 2007.09.02 20:19:00
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80. Best for frigate PvP: missiles or rockets? - in Ships and Modules [original thread]
Edited by: Dalanoria on 02/09/2007 20:09:49 Originally by: Jack Target If you had maxed skills for missiles and rockets, and you wanted to equip your frigate for PvP, which would be best and why? It seems missiles do more damage per h...
- by Dalanoria - at 2007.09.02 20:08:00
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