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1. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
A PLEX is a 30- day game time extension. Coincidentally [spoiler alert], the price of PLEX converts roughly into one level 4 mission a day if you run it, factor in LP, loot, and salvage. So splitting an item that is worth 30 units of something (h...
- by Danmal - at 2017.03.18 01:22:10
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2. Sticky:Damage profiles by ship group and weapon type in 2015 - in EVE Information Portal [original thread]
I think this is wonderful work (though, rowsum() and colsum() are baller functions). Overall, I think it is fine that most of the action is in the cruisers, as these are goals within reach of newer players and affordable. However, I hope CCP uses ...
- by Danmal - at 2015.12.29 15:31:18
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3. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Yes, EVE is niche, and will and should probably stay this way. But ACUs are way down from their peak and with it likely subscriptions. In a high fixed cost business model like a game developer you become unprofitable quickly when you start losing ...
- by Danmal - at 2015.11.12 12:10:03
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Found the source. The 50 percent is for players that already have an initial subscription post trial: https://www.youtube.com/watch?v=sbHqFgn4SOw&feature=youtu.be&t=16m24s Note that Rise speaks about the retention of players who already...
- by Danmal - at 2015.11.12 05:48:28
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5. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Rek Seven wrote: I'll say it again; this feature is not aimed at new players, it is aimed at earning CCP more money. If ccp wanted to help new players get into the game faster, they would give them free sp for completing the tutorial, joining ...
- by Danmal - at 2015.11.12 01:43:35
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6. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Indahmawar Fazmarai wrote: The latest retention data are: 50% of new players never subscribe 40% subscribe and become PvErs; they rarely last longer than 2 years 10% become PvPrs and may stay like forever, usually longer than 4 years. CCP's ...
- by Danmal - at 2015.11.12 01:27:54
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7. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Iowa Banshee wrote: Rek Seven wrote: Danmal wrote: I can think that because if they limit it once and for all to newbros, then it does not fck up the core of the game, as you say. Because the newbro needs to be advanced to the core of the...
- by Danmal - at 2015.11.11 17:47:33
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8. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Still no answers. And starting somebody at a higher level of SP compromises the idea of progress and growth how? It just puts the starting point at a different, that is higher, point. Quote: It's called an MMO, where you expect and agree to ...
- by Danmal - at 2015.11.11 17:43:44
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9. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
The persistence with which you refuse to answer my two questions (what game you pay $45 for without really being able to play the game and what your effort was to get to, say, 5 M SP) amazes me and suggests that you don't have good arguments for...
- by Danmal - at 2015.11.11 17:30:13
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10. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
As I stated the retention rate was from players that started in 2005, an early cohort. While I could speculate what it is today, I would not have any data to support my claims, so I'll abstain. Apart from that you still have not answered my genui...
- by Danmal - at 2015.11.11 15:48:03
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11. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
And with that approach you expect CCP to pay their devs how and for how long? Rek Seven wrote: As a player with above 100 mil sp and nothing much I need to train for, I sure would like the option to play for free if i disable my training. I a...
- by Danmal - at 2015.11.11 14:50:26
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12. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
I can think that because if they limit it once and for all to newbros, then it does not fck up the core of the game, as you say. Because the newbro needs to be advanced to the core of the game first, so that s/he can participate in it. I can also...
- by Danmal - at 2015.11.11 14:44:50
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13. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
effort |-êef+Ört|, noun: a vigorous or determined attempt What has sitting on your behind waiting for your skills to train to do with effort? Gregor Parud wrote: Danmal wrote: What I will say will have implications for the proposed model, ...
- by Danmal - at 2015.11.11 13:20:19
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14. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
What I will say will have implications for the proposed model, but I need to say a little more to get there. So bear with me. First, newbies need more SP. There is almost no reasonable senior player that I have heard say otherwise. For a player to...
- by Danmal - at 2015.11.11 12:28:22
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15. Sticky:Dev blog: Feedback on the new Overview Brackets - in EVE Information Portal [original thread]
What annoys me about the original dev post is the underlying arrogance with which it is written. Much of the feedback revolved around the fact that changes could have been implemented with a much gentler touch and w/o ruining the uniqueness of pl...
- by Danmal - at 2015.06.19 16:18:10
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16. Sticky:Dev blog: The Dominix, Work In Progress And A New Art Director - in EVE Information Portal [original thread]
First, I agree w/ previous. Domi, Stiletto, Probe good. The Thrasher is a mess. I hope that's you throwing us a bone, so the community can feel we actually contributed. Second, I will say is I hope somebody keeps track of consistency within race...
- by Danmal - at 2015.06.19 15:51:11
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17. Announcement:Carnyx release - General feedback - in EVE Information Portal [original thread]
CCP probably stopped reading and decided to not give a damn some 45 pages ago. And I apologize if I pick up on what must have been said many times before. The general idea of getting more icon differentiation to distinguish ship classes is not ba...
- by Danmal - at 2015.06.04 22:43:32
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