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21. W-ORE ships - in Player Features and Ideas Discussion [original thread]
I want to see a Mining Titan with a Doomsay Weapon style Capital Mining Laser. But for more realistic expectations, a series of 2-3 Ore Hauling ships would suffice. Even a Drone miner would be awesome ;)
- by Darenthul - at 2012.11.20 20:04:00
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22. [Concept] Asteroid Variation (Classes, Subclasses, and Rarity) - in Player Features and Ideas Discussion [original thread]
Originally posted on Reddit: http://www.reddit.com/r/Eve/comments/13ihs9/concept_asteroid_variation_classes_subclasses_and/ I'm bored at work, slow day (holiday week!) and was plotting/thinking about asteroid mining, and how the various aster...
- by Darenthul - at 2012.11.20 20:01:00
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23. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
Originally by: Xercodo Originally by: Darenthul *sighs* I don't even own a freaking Hulk yet and you're accusing me of wanting a CAPITAL MINING VESSEL just for the sake of Macro/Bot farming ore.. Yea you got it, invented this whole...
- by Darenthul - at 2010.12.22 11:41:00
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24. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
*sighs* I don't even own a freaking Hulk yet and you're accusing me of wanting a CAPITAL MINING VESSEL just for the sake of Macro/Bot farming ore.. Yea you got it, invented this whole idea just so I can single handedly bot with a ship I will never...
- by Darenthul - at 2010.12.21 17:05:00
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25. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
Originally by: Morpheus Mishima For the n-th time... Please STOP posting "new" ideas about nber mining ships! It's simple math guys; If you increase mining yield, ore prices drop = loss / loss. OKAY? This covers all the excuses: # I just...
- by Darenthul - at 2010.12.21 05:31:00
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26. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
Edited by: Darenthul on 18/12/2010 15:55:16 Originally by: Marchocias I could see a mining drone ship working, so long as it cannot out-mine a hulk in any circumstances. I would propose a ship which can mine 80% of a hulks max yeild, ...
- by Darenthul - at 2010.12.18 15:53:00
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27. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
Was kinda surprised to see this resurface =) I always wanted Mining Drone dedicated ships.. something about seeing a swarm of "Slaves" working at an asteroid is a gorgeous sight to behold.
- by Darenthul - at 2010.12.18 04:20:00
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28. Mining - Yield/Cycle Reduction - in Player Features and Ideas Discussion [original thread]
Originally by: shady trader CCP deliberately set the strip miner cycle time at 3 minutes to reduce the server load. Each time a laser is switch off or completes a cycle it has to query the database. As a result I very much doubt that CCP ...
- by Darenthul - at 2010.12.10 16:54:00
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29. Mining - Yield/Cycle Reduction - in Player Features and Ideas Discussion [original thread]
So bear with me here, I'm sure this has been posted before but I can't seem to find it, so here goes. Mining currently runs on a 60 second or 180 second cycle time (depending on mining apparatus you use) which causes for some incredibly slow, inc...
- by Darenthul - at 2010.12.10 16:46:00
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30. Self destruct kill mails - in Player Features and Ideas Discussion [original thread]
Agreed to both points, insurance for blowing up your own ship is a joke to begin with, then robbing someone of a rightfully earned kill is just plain not fair either.
- by Darenthul - at 2010.12.10 09:21:00
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31. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Spitfire Trolling post removed. <3 Thank you
- by Darenthul - at 2010.12.08 19:21:00
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32. The scurge of offline poses and a way to make them easier to kill - in Player Features and Ideas Discussion [original thread]
Supported.
- by Darenthul - at 2010.12.07 22:34:00
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33. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
Edited by: Darenthul on 07/12/2010 22:29:14 So changes that have been brought up that I like. (and one or two I've been thinking about) =Deploy to Industrial Mode to Refine Ore, takes Fuel Cores, long duration required to refine, vulnerable d...
- by Darenthul - at 2010.12.07 22:24:00
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34. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
Edited by: Darenthul on 07/12/2010 10:45:42 Edited by: Darenthul on 07/12/2010 10:45:05 Edited by: Darenthul on 07/12/2010 10:43:45 I'm kinda missing the reason a Rorqual would be obsolete for something like this, isn't the Rorqual a m...
- by Darenthul - at 2010.12.07 10:42:00
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35. Fighters/Bombers as ships - in Player Features and Ideas Discussion [original thread]
Originally by: blake fallout Edited by: blake fallout on 06/12/2010 23:38:34 Originally by: Alara IonStorm Death counts as podding since it says in the description that there is no room for one. Anyway Fighter stats are good, ...
- by Darenthul - at 2010.12.06 23:39:00
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36. Fighters/Bombers as ships - in Player Features and Ideas Discussion [original thread]
Man I'd pilot a carrier full of corporation mates and just yell out "Say hello to my little friends" as they all come barreling out of my stomach. Sounds really weird but kinda hot.
- by Darenthul - at 2010.12.06 23:37:00
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37. Fighters/Bombers as ships - in Player Features and Ideas Discussion [original thread]
As long as we could dock at allied Carriers in our fleets to repair and reload I would sooo love the idea.
- by Darenthul - at 2010.12.06 23:31:00
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38. ORE Beluga - Capital Mining Vessel - in Player Features and Ideas Discussion [original thread]
http://fc04.deviantart.net/fs71/i/2010/340/6/f/eve_online___ore_beluga_by_shadowclaimer-d34d6m4.jpg (Terrible quality rough-sketch-scan, will be redoing it and spicing it up in the next few days.) Concept sketch for a ship I was making for the EV...
- by Darenthul - at 2010.12.06 23:23:00
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